This new Standard format has been very enjoyable ever since the most recent bannings. There are a number of viable strategies, and you could definitely say the metagame is fairly open.

Many players still believe though, that Embercleave is actually the most powerful card in the format. Despite players knowing how good Embercleave is, it has been difficult to build decks successfully around the card. I have been personally surprised how little Red Aggro I have faced lately playing on the MTG Arena ladder.

Mono-Red Aggro

This wouldn't be a true Embercleave article if we didn't talk about straight-up Mono-Red Aggro. This deck did lose some cards like Light Up the Stage and Scorch Spitter to the last set rotation, but it also picked up some useful new tools in Zendikar Rising. This is the version by Gerard van Leeuwen:

Magic: The Gathering TCG Deck - Mono-Red Aggro by Gerard Van Leeuwen

'Mono-Red Aggro' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Gerard Van Leeuwen

Event: Week of Wings Entry Event Tuesday Flight 2

Rank: 4-0

Standard

Market Price: $117.88

Cards

Castle Embereth

Color Identity:R

Market Price: $0.31

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199286_200w.jpg

Castle Embereth enters the battlefield tapped unless you control a Mountain.
{T}: Add {R}.
{1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

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Anax, Hardened in the Forge

Color Identity:R

Market Price: $0.28

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/206843_200w.jpg

Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.

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Roiling Vortex

Color Identity:R

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/221923_200w.jpg

At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them.
Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player.
{R}: Your opponents can't gain life this turn.

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Kargan Intimidator

Color Identity:R

Market Price: $0.19

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222036_200w.jpg

Cowards can't block Warriors.
{1}: Choose one that hasn't been chosen this turn —
• Kargan Intimidator gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn.

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Rimrock Knight // Boulder Rush

Color Identity:R

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199534_200w.jpg

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Torbran, Thane of Red Fell

Color Identity:R

Market Price: $0.51

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199556_200w.jpg

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

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Bonecrusher Giant // Stomp

Color Identity:R

Market Price: $0.84

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199035_200w.jpg

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Ox of Agonas

Color Identity:R

Market Price: $3.26

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/206651_200w.jpg

When Ox of Agonas enters the battlefield, discard your hand, then draw three cards.
Escape—{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Ox of Agonas escapes with a +1/+1 counter on it.

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Shock

Color Identity:R

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215884_200w.jpg

Shock deals 2 damage to any target.

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Embereth Shieldbreaker // Battle Display

Color Identity:R

Market Price: $0.10

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198550_200w.jpg

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Mountain

Color Identity:R

Market Price: $0.27

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/208391_200w.jpg

({T}: Add {R}.)

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Robber of the Rich

Color Identity:R

Market Price: $4.43

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198777_200w.jpg

Reach, haste
Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

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Akoum Hellhound

Color Identity:R

Market Price: $0.04

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/221880_200w.jpg

Landfall — Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.

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Fervent Champion

Color Identity:R

Market Price: $0.23

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198973_200w.jpg

First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost {3} less to activate.

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Redcap Melee

Color Identity:R

Market Price: $0.16

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199300_200w.jpg

Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land.

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Phoenix of Ash

Color Identity:R

Market Price: $0.28

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/206851_200w.jpg

Flying, haste
{2}{R}: Phoenix of Ash gets +2/+0 until end of turn.
Escape—{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Phoenix of Ash escapes with a +1/+1 counter on it.

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Shatterskull Smashing

Color Identity:R

Market Price: $6.60

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222030_200w.jpg

Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.

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Scorching Dragonfire

Color Identity:R

Market Price: $0.03

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215894_200w.jpg

Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

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Embercleave

Color Identity:R

Market Price: $11.65

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198755_200w.jpg

Flash
This spell costs {1} less to cast for each attacking creature you control.
When Embercleave enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip {3}

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I used to advocate for only playing three copies of Embercleave, but not anymore. Embercleave is the best card in the deck by a large margin, and you always want to draw one.

Akoum Hellhound is the one-drop that has essentially taken the place of Scorch Spitter. The hound can't get more than one landfall trigger per turn because the deck doesn't play Fabled Passage. Still, a one-mana creature that has 2 power is good enough, provided you hit your land drops. Having a supplemental one-drop to Fervent Champion is very important.

Kargan Intimidator is another new option at the two-drop slot. It is at a pretty similar power level to Robber of the Rich and Rimrock Knight, as its activated abilities can be quite relevant. Since this is an Embercleave deck, I can't emphasize this enough: you want most of your deck to be creatures. This is going to maximize your chances of having a good Embercleave turn.

Shatterskull Smashing might be the best of all the spell/lands, and that's saying a lot. Many of them see play. Getting to play the Smashing alongside Shock allows you to clear away any small creatures you might run into. There is additional removal in the sideboard for creature-based matchups as well. When you board in Redcap Melee and Scorching Dragonfire, I recommend shaving on Embercleave, since it becomes harder to have creatures in play after sideboard.

One of the biggest draws to playing this deck is its good matchup against Rogues. The escape creatures allow you to have a realistic long-game plan in the matchup. I'm a bit surprised to see only two copies of Phoenix of Ash, but I really like the full playset of Ox of Agonas after sideboard.

This is a very solid and straightforward approach to Cleaving. However, there are other archetypes that have had even better results.

Gruul Adventures

Gruul Adventures is the best deck that people aren't fully respecting yet. This deck is really a combination landfall and Adventures strategy. You are basically never playing more than 12 Adventure creatures in the deck, but still that's enough to make Edgewall Innkeeper good. This deck has been the best-performing strategy in the recent Redbull Untapped tournaments, and those events provide a large sample size due to the attendance numbers.

Magic: The Gathering TCG Deck - Gruul Adventures by Philippe Rouger

'Gruul Adventures' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Philippe Rouger

Event: Week of Wings Entry Event Tuesday Flight 3

Rank: 2-3

Standard

Market Price: $264.35

Cards

Scavenging Ooze

Color Identity:G

Market Price: $1.03

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215695_200w.jpg

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

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Lovestruck Beast // Heart's Desire

Color Identity:G

Market Price: $0.14

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198578_200w.jpg

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Shatterskull Smashing

Color Identity:R

Market Price: $6.60

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222030_200w.jpg

Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.

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Stonecoil Serpent

Market Price: $4.35

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199257_200w.jpg

Reach, trample, protection from multicolored
Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

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Ranger's Guile

Color Identity:G

Market Price: $0.04

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215661_200w.jpg

Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

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Edgewall Innkeeper

Color Identity:G

Market Price: $0.12

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198999_200w.jpg

Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)

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Questing Beast

Color Identity:G

Market Price: $12.31

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198763_200w.jpg

Vigilance, deathtouch, haste
Questing Beast can't be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can't be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

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Fabled Passage

Market Price: $5.65

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215556_200w.jpg

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land.

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Klothys, God of Destiny

Color Identity:G,R

Market Price: $8.19

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/206458_200w.jpg

Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.

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Forest

Color Identity:G

Market Price: $0.65

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/208389_200w.jpg

({T}: Add {G}.)

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Primal Might

Color Identity:G

Market Price: $0.31

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215456_200w.jpg

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.

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Thundering Rebuke

Color Identity:R

Market Price: $0.07

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222195_200w.jpg

Thundering Rebuke deals 4 damage to target creature or planeswalker.

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Embercleave

Color Identity:R

Market Price: $11.65

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198755_200w.jpg

Flash
This spell costs {1} less to cast for each attacking creature you control.
When Embercleave enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip {3}

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Mountain

Color Identity:R

Market Price: $0.27

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/208391_200w.jpg

({T}: Add {R}.)

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Vivien, Monsters' Advocate

Color Identity:G

Market Price: $6.44

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/211993_200w.jpg

You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
+1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.
−2: When you cast your next creature spell this turn, search your library for a creature card with lesser converted mana cost, put it onto the battlefield, then shuffle your library.

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Gemrazer

Color Identity:G

Market Price: $1.96

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212071_200w.jpg

Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.

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Garruk's Harbinger

Color Identity:G

Market Price: $0.30

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215616_200w.jpg

Hexproof from black
Whenever Garruk's Harbinger deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

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Cragcrown Pathway

Color Identity:G,R

Market Price: $2.30

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/221845_200w.jpg

{T}: Add {R}.

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Brushfire Elemental

Color Identity:G,R

Market Price: $0.14

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/221944_200w.jpg

Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.

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The Great Henge

Color Identity:G

Market Price: $27.67

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199361_200w.jpg

This spell costs {X} less to cast, where X is the greatest power among creatures you control.
{T}: Add {G}{G}. You gain 2 life.
Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.

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Bonecrusher Giant // Stomp

Color Identity:R

Market Price: $0.84

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199035_200w.jpg

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Soul Sear

Color Identity:R

Market Price: $0.09

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215536_200w.jpg

Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.

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Kazandu Mammoth

Color Identity:G

Market Price: $0.52

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222154_200w.jpg

Landfall — Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn.

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Chainweb Aracnir

Color Identity:G

Market Price: $0.12

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/206802_200w.jpg

Reach
When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.
Escape—{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Chainweb Aracnir escapes with three +1/+1 counters on it.

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This is a pretty typical build of the deck. We saw the deck do well at the Grand Finals in the hands of Autumn Burchett, but since then it has changed a bit.I really like the inclusion of Questing Beast. Questing Beast is the best creature to possibly hold an Embercleave, because it is literally impossible to defeat in creature combat.

Stonecoil Serpent and Gemrazer go well together. You certainly can play a version without Stonecoil Serpent and Gemrazer, but Stonecoil Serpent helps the deck curve out smoothly. The card can be played for one mana as a way to help your Lovestruck Beast attack, or as a curve topper, which gives it some nice flexibility. Stonecoil Serpent is the ideal host to mutate Gemrazer, and Gemrazer lets you answer problematic permanents like The Great Henge.

Playing four copies of both Lovestruck Beast and Bonecrusher Giant is mandatory. The question is whether you want to play any other Adventure creatures. This list opts not to. However, both Embereth Shieldbreaker and Rimrock Knight are serviceable options at the two-drop slot.

We see here eight landfall creatures as well, playing the full playset of Kazandu Mammoth and Brushfire Elemental. The Mammoth has impressed me in pretty much all green decks due to its flexibility. Brushfire Elemental shines against the Yorion, Sky Nomad decks that are full of 2-power creatures. Fabled Passage allows you to set up big turns, with multiple landfall triggers enabling big attacks.

The one aspect of the deck I'm not sure on is the four copies of Primal Might. Primal Might is a great card, but it's not a creature, which means it's not directly enabling Embercleave. I would recommend playing less than four, and maybe adding in a card like Rimrock Knight, or additional copies of Scavenging Ooze.

Finally, expect the sideboard to start to change as the format evolves, as this version is very close to the version from the Grand Finals. Other cards worth considering are Scorching Dragonfire and Phoenix of Ash.

Mardu Knights

The first two decks I have talked about are really strong, and if I were to play a tournament right now, my Embercleave deck of choice would be Gruul Adventures. You can't argue with results, and even though I'm not sure on how to fill out the last couple slots in the deck, the core is very strong.

The last deck that I want to mention though is my own list: Mardu Knights. I don't know anyone playing Mardu Knights right now, and I'm not really sure why that is. There are a lot of Knight cards that are good enough to see play because they make your other Knights better.

Magic: The Gathering TCG Deck - Mardu Knights by Seth Manfield

'Mardu Knights' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Seth Manfield

Event:

Rank:

Standard

Market Price: $88.01

Cards

Redcap Melee

Color Identity:R

Market Price: $0.16

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199300_200w.jpg

Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land.

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Savai Triome

Color Identity:B,R,W

Market Price: $4.35

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212693_200w.jpg

({T}: Add {R}, {W}, or {B}.)
Savai Triome enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

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Swamp

Color Identity:B

Market Price: $0.12

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222820_200w.jpg

({T}: Add {B}.)

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Tournament Grounds

Color Identity:B,R,W

Market Price: $0.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198398_200w.jpg

{T}: Add {C}.
{T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell.

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Venerable Knight

Color Identity:W

Market Price: $0.07

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198861_200w.jpg

When Venerable Knight dies, put a +1/+1 counter on target Knight you control.

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Embercleave

Color Identity:R

Market Price: $11.65

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198755_200w.jpg

Flash
This spell costs {1} less to cast for each attacking creature you control.
When Embercleave enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip {3}

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Embereth Shieldbreaker // Battle Display

Color Identity:R

Market Price: $0.10

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198550_200w.jpg

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Mountain

Color Identity:R

Market Price: $0.27

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/208391_200w.jpg

({T}: Add {R}.)

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Dire Tactics

Color Identity:B,W

Market Price: $0.16

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212111_200w.jpg

Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.

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Acclaimed Contender

Color Identity:W

Market Price: $0.25

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199292_200w.jpg

When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

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Inspiring Veteran

Color Identity:R,W

Market Price: $0.07

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Other Knights you control get +1/+1.

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Order of Midnight // Alter Fate

Color Identity:B

Market Price: $0.06

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198405_200w.jpg

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Fight as One

Color Identity:W

Market Price: $0.16

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212308_200w.jpg

Choose one or both —
• Target Human creature you control gets +1/+1 and gains indestructible until end of turn.
• Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.

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Brightclimb Pathway

Color Identity:B,W

Market Price: $2.47

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/221817_200w.jpg

{T}: Add {W}.

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Needleverge Pathway

Color Identity:R,W

Market Price: $1.85

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{T}: Add {R}.

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Stormfist Crusader

Color Identity:B,R

Market Price: $0.34

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199425_200w.jpg

Menace
At the beginning of your upkeep, each player draws a card and loses 1 life.

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Rimrock Knight // Boulder Rush

Color Identity:R

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199534_200w.jpg

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Blacklance Paragon

Color Identity:B

Market Price: $0.14

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199277_200w.jpg

Flash
When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.

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Maul of the Skyclaves

Color Identity:W

Market Price: $0.56

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/221903_200w.jpg

When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+2 and has flying and first strike.
Equip {2}{W}{W}

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Fervent Champion

Color Identity:R

Market Price: $0.23

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198973_200w.jpg

First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost {3} less to activate.

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Plains

Color Identity:W

Market Price: $0.10

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227283_200w.jpg

({T}: Add {W}.)

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Worthy Knight

Color Identity:W

Market Price: $0.32

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198811_200w.jpg

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

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This deck isn't difficult to build. You simply play all the best Knights in the format. The only one I chose not to include that could have maybe been worth it is Basri's Lieutenant. It's not here due to costing four mana.

The manabase isn't as bad as you would think. We have multiple Pathway lands from Zendikar Rising, and Tournament Grounds does a lot of work, even though it does create some deck building restrictions. You need to be careful about playing cards that can't be cast off it. I have Dire Tactics for example in the sideboard, but that card is much more difficult to cast than your Knights because of Tournament Grounds.

Normally you want to play Worthy Knight first, so that you can get a bunch of Human tokens off your Knights that follow it. Conversely, Inspiring Veteran should often be the last creature you deploy, because you don't want to attack with it necessarily—it's more about making your other Knights better. The nice thing about your Knights is they aren't just here for attacking and blocking. Blacklance Paragon allows you to have a combat trick, while still keeping the creature count high for Embercleave. Blacklance Paragon is especially strong alongside a first strike creature like Fervent Champion, or a creature with an Embercleave on it.

Having your creatures provide some extra utility is really nice, and helps allow you to continue to attack every turn. If you aren't attacking then you probably are doing something wrong with this deck. Rimrock Knight is a nice combat trick, and Order of Midnight allows the deck to grind if the opponent answers your first couple creatures. Stormfist Crusader both attacks the opponent's life total and makes sure you don't run out of gas.

The best creature in the deck is Acclaimed Contender, and it's also the only three-drop. Being able to find either another Knight or an Embercleave makes the card really effective. In fact, I have never missed off the trigger of Acclaimed Contender. Every single spell in the deck can be found off it!

This deck actually utilizes equipment perhaps better than any other in the format. Maul of the Skyclaves is an additional resource you can turn to in order to fly over the opponent after sideboard. I'm going to be completely honest though, the weakest part about the deck is the sideboard. I have been struggling a bit trying to figure out the best sideboard options, but most of the time your game ones are going to feel better than post-board.

These are only three Embercleave decks, but there are of course many more that are out there. Whichever direction you decide to go in, may you believe in the Cleave!