My darling deck builders, let me tell you a tale of one of Kaldheim's newest gods, ready to take the Commander scene by storm…

Get it? Cause we're building a mono-red Storm deck with Birgi leading the way! Anyways... once upon a time, a redheaded Commander player got Skyrim vibes from Birgi and decided to build around her. 

Birgi is an incredibly interesting commander to tackle. The more spells we cast, the more red mana we can get into our mana pool. At first this drew me to include spells like Electrodomiance, Banefire, and Jaya's Immolating Inferno...but on second thought, this felt very typical of a mono red deck. I wanted a bit of a challenge, but I wasn't exactly sure what that was. Thankfully, the community had the answer: Storm. 

Before We Begin

Before we dive into this deck tech, we need to go over what Storm exactly is. Even as a seasoned Magic player, the concept of storming off is incredibly confusing to me—it gives me galaxy brain vibes if I'm being honest. Storm is a triggered ability that plays with the stack. It specifically reads "When you cast this spell, copy it for each spell cast before it this turn". This means that the more spells we cast, the greater the payoff is when we cast our storm spells. In order for us to gain greater payoff, we need ways to cast spells either infinitely or at the very least a lot. Now that we've covered Storm, let's tell the tale of Birgi.

Damage Dealers

Dealing damage is the way we win with this deck. After all it's mono red aggro. Ideally, the damage we deal is through our crazy storm cards like Grapeshot, or even Empty the Warrens. However, there are times where we may fall short of dealing exact lethal damage to everyone on the field. This is where our pingers come in! Electrostatic Field, Firebrand Archer, and Guttersnipe all trigger off us casting noncreature spells. Sometimes all we need is that extra little bit of damage to carry us across the threshold.

It should be noted that these little pingers don't trigger off of each storm copy. I'm gonna be honest—that broke my heart a little bit. However, we can't ignore the fact that damage is as damage does, and we like that in this brewing series!

How to Win

This deck can be pretty intimidating. Even to someone like me...y'know...the one who built it. Thankfully, the lovely folks in chat were able to help guide me towards our win combos! The rest of this article will cover the key pieces of these combos and how to win (just like your favorite Historic deck). Sideboard guide not included.

Incremental Value

Birgi loves spells. The more we cast, the more red mana we create, and the more we can storm with! Seems pretty swell, right? This is the very base of our plan. One example of such a card is Cloudstone Curio. Alone this card feels a bit lacking, but when paired with Dockside Extortionist, we're able to create treasure tokens, bouncing a creature we control to our hand. We then cast that creature and then bounce Fockside to our hand...rinse and repeat. This sequence typically works best with Birgi in play, as she adds mana to our mana pool after each cast. Our next card is Aetherflux Reservoir. We all know and love this card. Whenever we cast spells, we gain life, thus increasing our likelihood of nuking everyone on the field.

'But Chase, how do I win with it? We would need to infinitely be able to cast spells in order for us to win that way!"

Enablers

So we have our set up pieces like Cloudstone Curio and Aetherflux, but what exactly enables us to storm off? Well, earlier I mentioned Aetherflux Reservoir. One card that pairs nicely with it is Grinning Ignus! When Birgi is out, we are able to infinitely cast and return this little Elemental to our hand. This triggers an immense amount of life gain, upping our storm count, and allowing us to win with either our win cards or by activinating Aetherflux.

Other enablers include Underworld Breach, Bonus Round, and Past in Flames. Each of these pieces are one side of the same coin. They allow us to cast multiple copies of spells and spells from our graveyard. This drastically increases the storm count, thus setting us up for success.

Our final enabler is Mizzix's Mastery. This card is chaos in physical form, allowing us to cast all cards from our graveyard without paying their converted mana costs. While the overload cost is eight, we can cast an even greater value of instants and sorceries from our graveyard. We are then able to alter how spells fall on the stack, making any storm calls resolve last, thus resulting in maximum amounts of damage.

Magic: The Gathering TCG Deck - Brrrgi by Chase Carroll

'Brrrgi' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Chase Carroll

Event:

Rank:

Commander

Market Price: $815.07

Cards

Fiery Emancipation

Color Identity:R

Market Price: $15.68

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215573_200w.jpg

If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.

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Snow-Covered Mountain

Color Identity:R

Market Price: $0.57

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/230150_200w.jpg

({T}: Add {R}.)

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Repeated Reverberation

Color Identity:R

Market Price: $0.52

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/192583_200w.jpg

When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.

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Koth of the Hammer

Color Identity:R

Market Price: $4.51

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/58087_200w.jpg

+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.
−2: Add {R} for each Mountain you control.
−5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to any target.'"

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Sentinel Tower

Market Price: $1.12

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/167923_200w.jpg

Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.

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Stolen Strategy

Color Identity:R

Market Price: $3.51

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/167771_200w.jpg

At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.

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Ignite Memories

Color Identity:R

Market Price: $0.45

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/14264_200w.jpg

Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's converted mana cost.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

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Gut Shot

Color Identity:R

Market Price: $0.53

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/98817_200w.jpg

({R/P} can be paid with either {R} or 2 life.)
Gut Shot deals 1 damage to any target.

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Comet Storm

Color Identity:R

Market Price: $0.49

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227311_200w.jpg

Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

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Past in Flames

Color Identity:R

Market Price: $1.86

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/128594_200w.jpg

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Leyline Tyrant

Color Identity:R

Market Price: $3.23

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222066_200w.jpg

Flying
You don't lose unspent red mana as steps and phases end.
When Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.

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Neheb, the Eternal

Color Identity:R

Market Price: $17.68

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/135014_200w.jpg

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn.

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Guttersnipe

Color Identity:R

Market Price: $0.14

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/196596_200w.jpg

Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

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Empty the Warrens

Color Identity:R

Market Price: $0.60

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/129470_200w.jpg

Create two 1/1 red Goblin creature tokens.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

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Birgi, God of Storytelling

Color Identity:R

Market Price: $1.41

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/230903_200w.jpg

Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end.
Creatures you control can boast twice during each of your turns rather than once.

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Dualcaster Mage

Color Identity:R

Market Price: $0.25

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227313_200w.jpg

Flash
When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

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Aetherflux Reservoir

Market Price: $8.16

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/122709_200w.jpg

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.

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Seething Song

Color Identity:R

Market Price: $3.21

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/46871_200w.jpg

Add {R}{R}{R}{R}{R}.

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Finale of Promise

Color Identity:R

Market Price: $1.56

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/188509_200w.jpg

You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with converted mana cost X or less without paying their mana costs. If a spell cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

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Torbran, Thane of Red Fell

Color Identity:R

Market Price: $1.22

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199556_200w.jpg

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

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Grinning Ignus

Color Identity:R

Market Price: $0.27

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/68380_200w.jpg

{R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R}. Activate this ability only any time you could cast a sorcery.

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Treasonous Ogre

Color Identity:R

Market Price: $2.87

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/82901_200w.jpg

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Pay 3 life: Add {R}.

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Sensei's Divining Top

Market Price: $50.85

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/118421_200w.jpg

{1}: Look at the top three cards of your library, then put them back in any order.
{T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.

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Extraplanar Lens

Market Price: $55.74

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/11306_200w.jpg

Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control.
Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.

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Wheel of Misfortune

Color Identity:R

Market Price: $3.66

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/226941_200w.jpg

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

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Wheel of Fortune

Color Identity:R

Market Price: $331.35

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/1624_200w.jpg

Each player discards their hand, then draws seven cards.

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Lava Dart

Color Identity:R

Market Price: $0.13

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/190635_200w.jpg

Lava Dart deals 1 damage to any target.
Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Chaos Warp

Color Identity:R

Market Price: $1.99

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212487_200w.jpg

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

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Backdraft Hellkite

Color Identity:R

Market Price: $0.31

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/196484_200w.jpg

Flying
Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

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Firebrand Archer

Color Identity:R

Market Price: $0.31

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/136691_200w.jpg

Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.

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Desperate Ritual

Color Identity:R

Market Price: $0.72

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/180810_200w.jpg

Add {R}{R}{R}.
Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

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Gamble

Color Identity:R

Market Price: $18.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/180772_200w.jpg

Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.

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Recoup

Color Identity:R

Market Price: $0.29

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/67857_200w.jpg

Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Expedite

Color Identity:R

Market Price: $0.08

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227314_200w.jpg

Target creature gains haste until end of turn.
Draw a card.

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Experimental Frenzy

Color Identity:R

Market Price: $0.18

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/176834_200w.jpg

You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
You can't play lands or cast spells from your hand.
{3}{R}: Destroy Experimental Frenzy.

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Grapeshot

Color Identity:R

Market Price: $0.75

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/129476_200w.jpg

Grapeshot deals 1 damage to any target.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

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War Room

Market Price: $3.55

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/226829_200w.jpg

{T}: Add {C}.
{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

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Cloudstone Curio

Market Price: $43.55

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/13230_200w.jpg

Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.

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Jeska's Will

Color Identity:R

Market Price: $9.10

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/226653_200w.jpg

Choose one. If you control a commander as you cast this spell, you may choose both.
• Add {R} for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.

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Mana Geyser

Color Identity:R

Market Price: $1.87

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/83253_200w.jpg

Add {R} for each tapped land your opponents control.

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Faithless Looting

Color Identity:R

Market Price: $0.48

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/196564_200w.jpg

Draw two cards, then discard two cards.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Deflecting Swat

Color Identity:R

Market Price: $28.70

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212191_200w.jpg

If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.

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Boseiju, Who Shelters All

Market Price: $25.87

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/11953_200w.jpg

Boseiju, Who Shelters All enters the battlefield tapped.
{T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.

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Young Pyromancer

Color Identity:R

Market Price: $0.43

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/216454_200w.jpg

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

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Price of Progress

Color Identity:R

Market Price: $1.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/118584_200w.jpg

Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

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Primal Amulet // Primal Wellspring

Market Price: $6.85

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/144856_200w.jpg

Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.

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Reiterate

Color Identity:R

Market Price: $13.23

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/14337_200w.jpg

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Copy target instant or sorcery spell. You may choose new targets for the copy.

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Valakut Awakening

Color Identity:R

Market Price: $4.12

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/221774_200w.jpg

Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

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Bonus Round

Color Identity:R

Market Price: $4.35

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/167814_200w.jpg

Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.

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Haze of Rage

Color Identity:R

Market Price: $0.81

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/14903_200w.jpg

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
Creatures you control get +1/+0 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

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Twinflame

Color Identity:R

Market Price: $3.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/82238_200w.jpg

Strive — This spell costs {2}{R} more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.

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Blasphemous Act

Color Identity:R

Market Price: $2.55

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/226866_200w.jpg

This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.

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Electrostatic Field

Color Identity:R

Market Price: $0.80

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/176833_200w.jpg

Defender
Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.

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Increasing Vengeance

Color Identity:R

Market Price: $0.47

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/196566_200w.jpg

Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Aria of Flame

Color Identity:R

Market Price: $0.40

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/190946_200w.jpg

When Aria of Flame enters the battlefield, each opponent gains 10 life.
Whenever you cast an instant or sorcery spell, put a verse counter on Aria of Flame, then it deals damage equal to the number of verse counters on it to target player or planeswalker.

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Chandra, Torch of Defiance

Color Identity:R

Market Price: $6.29

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/122645_200w.jpg

+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.
+1: Add {R}{R}.
−3: Chandra, Torch of Defiance deals 4 damage to target creature.
−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."

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Runaway Steam-Kin

Color Identity:R

Market Price: $0.34

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/176427_200w.jpg

Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.
Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}.

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Rolling Earthquake

Color Identity:R

Market Price: $1.87

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Rolling Earthquake deals X damage to each creature without horsemanship and each player.

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Sol Ring

Market Price: $2.12

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{T}: Add {C}{C}.

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Mizzix's Mastery

Color Identity:R

Market Price: $3.36

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Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

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Heat Shimmer

Color Identity:R

Market Price: $0.64

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Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."

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Valakut, the Molten Pinnacle

Color Identity:R

Market Price: $15.04

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Valakut, the Molten Pinnacle enters the battlefield tapped.
Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target.
{T}: Add {R}.

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Jaya Ballard

Color Identity:R

Market Price: $1.39

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+1: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells.
+1: Discard up to three cards, then draw that many cards.
−8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."

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Vandalblast

Color Identity:R

Market Price: $6.15

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Destroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

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Blood Moon

Color Identity:R

Market Price: $8.37

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Nonbasic lands are Mountains.

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Dockside Extortionist

Color Identity:R

Market Price: $44.86

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When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

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Underworld Breach

Color Identity:R

Market Price: $4.15

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Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice Underworld Breach.

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Doublecast

Color Identity:R

Market Price: $0.31

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When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

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Ruby Medallion

Market Price: $20.68

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Red spells you cast cost {1} less to cast.

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Win Cards

So we have our value engines and we have our storm enablers. All we have left is how to win. This is where our storm cards come into play. Once we make our storm count high enough, seemingly inconsequential spells turn lethal. A single casting of Grapeshot seems laughable— however, after casting Ignus 30 times, suddenly, it's incredibly intimidating. Other powerful storm cards include Empty the Warrens and Ignite Memories. From two tokens to 30, we go from being merely present to a major threat. 

Our final win combo isn't necessarily a storm combo. In fact, it's a way to dump our accidental infinite mana into straight value. Remember our Cloudstone Curio and Dockside combo earlier? When the board state has progressed, more often than not we will be netting mana, thus allowing us to sac as many treasures as we see fit to dump into Comet Storm. X = 55 multi kicked twice to hit all three of our opponents. Not bad, right?

Weaknesses

Every strong deck is not without its weaknesses, and unfortunately mono red storm is no exception. One of this deck's greatest weaknesses revolves around our color identity. We are incredibly limited when it comes to being mono-red, especially since most storm decks are Izzet. We lack access to Thousand Year Storm and Teferi's Ageless Insight. We lack key pieces of noncreature spell interaction and card draw. Speaking of card draw, without it, this deck becomes incredibly difficult to build up the resources we need without it. If our wheels are countered or our card draw is limited, our ability to win is incredibly slowed down. 

This deck is what I like to call a good introduction to Storm. While still incredibly complicated, it allows us to take our time to understand the stack while staying true to our red roots. There are certainly a lot of ways for us to close out the game, but it lacks the overall unpredictable nature Izzet storm decks have. Regardless, Birgi Storm was not what I expected to build this week, and definitely takes the trophy for "Most Interesting Brew" of 2021! Keep brewing, deckbuilders.