Squirrels: the final frontier. For too long, Commander players have memed about and pined for a legendary of Magic's cutest and weirdest creature type. In Kaldheim, our dreams are no longer memes. Introducing Toski, Bearer of Secrets!
Toski is the definition of mighty and small. This indestructible little guy is attack-centric, having us draw cards whenever they deal combat damage. This nutty creature is the epitome of Green in Magic: card advantage. When building around this guy, I wanted to create a strong token deck that still had roots in its memes. Therefore this week's deck theme revolves around tokens with a few squirrels sprinkled in. Of course we are running cards like Doubling Season, Parallel Lives, and Second Harvest. However, doubling our tokens is only half the battle. Let's dive in and make something nutty!
Going into this brew, I originally wanted to make this a Squirrel tribal deck. However, that would be incredibly difficult to achieve without the use of many Un cards and Changelings. While these cards are fun, I want this deck to be as legal and playable as possible. I do run two Un cards in this deck, however, so it should be noted that they are only in here for flavor and fun and should be Rule 0'd before you sit down to play.
Let's start with the Un cards: Squirrel Dealer and Earl of Squirrel. Earl of Squirrel should have been legendary, let's be honest. That is one of the reasons I added him into the deck. The other reason is that he makes all of our other tokens into squirrels. In fact, this is what inspired the rest of the deck! I mean, yeah, he is a joke card, but that ability ain't no joke. The other Un card I want to discuss is Squirrel Dealer. To be honest, the only reason I run it is because the art is hysterical, and I love the thought of asking someone if they like squirrels. Who doesn't?
Next we have the "real" Squirrel cards. Amongst the ranks, we've got Squirrel Nest, Chatter of the Squirrel, and Acorn Harvest. However, there are a handful of other Squirrel cards I want to highlight in this article.
Let's start with the token generators, and boy do we have a few: Squirrel Wrangler, Deep Forest Hermit, Deranged Hermit, and Nut Collector. While these cards aren't squirrels themselves, they still hold great potential to create them. Nut Collector is one of the most potent ones, creating Squirrel tokens on our upkeep. However, this does not make the other cards any less powerful. While they all make tokens, it should be noted that they are also Squirrel lords. That's right! THEY BUFF OUR LITTLE FUR BALLS!!! How sick is that?! The final Squirrel I want to chatter about is Squirrel Mob. This card is absolutely hysterical. This ball of fur is essentially a Squirrel ball, transforming into a mess of fur the more Squirrel tokens we make. Based on the token generators we've already talked about, coupled with the possibility of Earl of Squirrel making all of our tokens squirrels, this card can get out of hand very quickly. Therefore, why not run it and see all of the disgusting possibilities? Things are getting pretty squirrely, huh?
So we've covered the meme portion of this deck. But what of the other tokens we make? After all, they can't all be squirrels, right? Therefore, we are running some of Green's best token generators, so let's dive in, starting with Avenger of Zendikar. This insane beauty makes tokens equal to the number of lands we control. In a deck that runs a total of 35 lands, this generates a huge possibility of a plant horde sprouting up on our side of the field. However, the tokens do not stop there. We also run another powerhouse plant maker: Tendershoot Dryad. Yes, this beauty makes Saprolings but they're basically plants. The beauty and strength of this card lies in the fact that we get tokens every upkeep. That's grossly overpowered, so we have to play it, right?
Speaking of Saprolings, what if we had more of them? Enter Mycoloth. Now, let's be honest. Running this card is a huge risk. IF we devour all of our tokens, sure, we make a ton during our next turn. However, we have to make sure Mycoloth makes it to that turn. He is at a huge risk for being taken down. Therefore it should be noted that he should be played with caution. And finally, do you want token copies of some of our most powerful creatures? Bramble Sovereign is here to lend a helping hand..or branch! Unfortunately this can only be done once and not on a legendary creature...thankfully, Earl of Squirrel isn't legendary.
Magic: The Gathering TCG Deck - Toski, Bearer of Secrets by Chase Carroll
'Toski, Bearer of Secrets' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!
Created By: Chase Carroll
Event:
Rank:
Commander
Market Price: $725.23
Bow of Nylea
Color Identity:G
Market Price: $3.32
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/70997_200w.jpg
Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.
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Three Visits
Color Identity:G
Market Price: $3.04
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/226407_200w.jpg
Search your library for a Forest card, put that card onto the battlefield, then shuffle your library.
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Squirrel Wrangler
Color Identity:G
Market Price: $1.74
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/7380_200w.jpg
{1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens. {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
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Parallel Lives
Color Identity:G
Market Price: $27.21
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If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
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Kamahl, Heart of Krosa
Color Identity:G
Market Price: $2.26
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At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.)
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Vigor
Color Identity:G
Market Price: $6.48
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Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
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Reliquary Tower
Market Price: $1.63
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You have no maximum hand size. {T}: Add {C}.
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Toski, Bearer of Secrets
Color Identity:G
Market Price: $4.03
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This spell can't be countered. Indestructible Toski, Bearer of Secrets attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card.
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Krosan Beast
Color Identity:G
Market Price: $3.86
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Threshold — Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard.
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Squirrel Mob
Color Identity:G
Market Price: $11.10
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Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.
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Druid's Call
Color Identity:G
Market Price: $7.45
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Enchant creature Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
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Beast Within
Color Identity:G
Market Price: $1.32
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Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
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Nature's Lore
Color Identity:G
Market Price: $8.14
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Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
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Earthcraft
Color Identity:G
Market Price: $127.50
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Tap an untapped creature you control: Untap target basic land.
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Chord of Calling
Color Identity:G
Market Price: $2.96
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
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Doubling Season
Color Identity:G
Market Price: $39.43
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If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
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Throne of the God-Pharaoh
Market Price: $3.48
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At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
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Second Harvest
Color Identity:G
Market Price: $1.26
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For each token you control, create a token that's a copy of that permanent.
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Beastmaster Ascension
Color Identity:G
Market Price: $3.79
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Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
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Thought Vessel
Market Price: $1.93
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You have no maximum hand size. {T}: Add {C}.
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Green Sun's Zenith
Color Identity:G
Market Price: $17.07
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Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.
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Tendershoot Dryad
Color Identity:G
Market Price: $4.24
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/155580_200w.jpg
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing.
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Skullclamp
Market Price: $4.30
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Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
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Panharmonicon
Market Price: $10.96
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If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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Heroic Intervention
Color Identity:G
Market Price: $6.75
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Permanents you control gain hexproof and indestructible until end of turn.
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Nissa, Who Shakes the World
Color Identity:G
Market Price: $4.21
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/188415_200w.jpg
Whenever you tap a Forest for mana, add an additional {G}. +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library.
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Earl of Squirrel
Color Identity:G
Market Price: $0.68
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Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.) Creature tokens you control are Squirrels in addition to their other creature types. Other Squirrels you control get +1/+1.
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Acorn Harvest
Color Identity:G
Market Price: $0.30
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/9641_200w.jpg
Create two 1/1 green Squirrel creature tokens. Flashback—{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Liege of the Hollows
Color Identity:G
Market Price: $9.93
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When Liege of the Hollows dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana they paid this way.
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Caged Sun
Market Price: $5.90
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/166754_200w.jpg
As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
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Nullmage Shepherd
Color Identity:G
Market Price: $1.08
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Tap four untapped creatures you control: Destroy target artifact or enchantment.
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Eternal Witness
Color Identity:G
Market Price: $2.93
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When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
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Acorn Catapult
Market Price: $5.55
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{1}, {T}: Acorn Catapult deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.
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Reclamation Sage
Color Identity:G
Market Price: $0.11
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When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
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Krosan Grip
Color Identity:G
Market Price: $2.32
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
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Muraganda Petroglyphs
Color Identity:G
Market Price: $3.65
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Creatures with no abilities get +2/+2.
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Shared Summons
Color Identity:G
Market Price: $1.91
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/192788_200w.jpg
Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle your library.
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Squirrel Nest
Color Identity:G
Market Price: $0.14
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Enchant land Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
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Rogue's Passage
Market Price: $0.39
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{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
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Snow-Covered Forest
Color Identity:G
Market Price: $0.52
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({T}: Add {G}.)
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Akroma's Memorial
Market Price: $33.43
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Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
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Nykthos, Shrine to Nyx
Market Price: $17.47
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/71039_200w.jpg
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
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Jolrael, Mwonvuli Recluse
Color Identity:G
Market Price: $0.33
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Whenever you draw your second card each turn, create a 2/2 green Cat creature token. {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
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Into the North
Color Identity:G
Market Price: $3.63
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/14055_200w.jpg
Search your library for a snow land card and put it onto the battlefield tapped. Then shuffle your library.
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Emerald Medallion
Market Price: $5.64
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Green spells you cast cost {1} less to cast.
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Castle Garenbrig
Color Identity:G
Market Price: $4.21
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Castle Garenbrig enters the battlefield tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
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Metallic Mimic
Market Price: $9.19
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As Metallic Mimic enters the battlefield, choose a creature type. Metallic Mimic is the chosen type in addition to its other types. Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.
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Key to the City
Market Price: $0.25
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{T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card.
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Ohran Frostfang
Color Identity:G
Market Price: $7.99
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/196563_200w.jpg
Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.
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Worldly Tutor
Color Identity:G
Market Price: $29.25
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Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.
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Extraplanar Lens
Market Price: $44.38
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Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control. Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
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Swarmyard
Market Price: $19.02
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{T}: Add {C}. {T}: Regenerate target Insect, Rat, Spider, or Squirrel.
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Strata Scythe
Market Price: $0.44
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Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip {3}
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Beacon of Creation
Color Identity:G
Market Price: $3.25
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/11854_200w.jpg
Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library.
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Vivien, Monsters' Advocate
Color Identity:G
Market Price: $7.25
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You may look at the top card of your library any time. You may cast creature spells from the top of your library. +1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. −2: When you cast your next creature spell this turn, search your library for a creature card with lesser converted mana cost, put it onto the battlefield, then shuffle your library.
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Craterhoof Behemoth
Color Identity:G
Market Price: $38.01
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
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Deep Forest Hermit
Color Identity:G
Market Price: $0.47
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/190648_200w.jpg
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. Squirrels you control get +1/+1.
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Nyx Lotus
Market Price: $3.17
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Nyx Lotus enters the battlefield tapped. {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
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Bramble Sovereign
Color Identity:G
Market Price: $16.23
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/167651_200w.jpg
Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature.
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Avenger of Zendikar
Color Identity:G
Market Price: $4.29
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227324_200w.jpg
When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
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Eldrazi Monument
Market Price: $5.58
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/132026_200w.jpg
Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
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Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun
Color Identity:G
Market Price: $19.40
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/145267_200w.jpg
When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
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Nut Collector
Color Identity:G
Market Price: $21.26
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/9534_200w.jpg
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token. Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.
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Squirrel Dealer
Color Identity:G
Market Price: $0.27
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/153212_200w.jpg
When Squirrel Dealer enters the battlefield, ask a person outside the game "Do you like Squirrels?" If they do, create a 1/1 green Squirrel creature token.
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Mycoloth
Color Identity:G
Market Price: $1.74
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/132101_200w.jpg
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.
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Parallel Evolution
Color Identity:G
Market Price: $4.03
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/9671_200w.jpg
For each creature token on the battlefield, its controller creates a token that's a copy of that creature. Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Chatter of the Squirrel
Color Identity:G
Market Price: $0.04
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/219569_200w.jpg
Create a 1/1 green Squirrel creature token. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Shamanic Revelation
Color Identity:G
Market Price: $0.55
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/218817_200w.jpg
Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.
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Deranged Hermit
Color Identity:G
Market Price: $41.19
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/6303_200w.jpg
Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. Squirrel creatures get +1/+1.
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Song of the Dryads
Color Identity:G
Market Price: $11.86
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/132167_200w.jpg
Enchant permanent Enchanted permanent is a colorless Forest land.
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Triumph of the Hordes
Color Identity:G
Market Price: $11.26
ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/39595_200w.jpg
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Would we be in Green if we weren't playing big beefy creatures? In order to stay true to our colors (pun intended) we need to make our teeny tokens threatening, and we definitely run many ways to facilitate that.
Let's start with Eldrazi Monument. Yes, this card has a large converted mana cost, but that comes with the schtick of making things big and beefy. Sacrificing one squirrel for the greater good seems worth it in this deck, especially since this gives our tokens flying and indestructible. Another way to make our tokens obscenely large is thanks to Akroma's Memorial. (We're running a lot of memorials and monuments in the deck, huh?)
Anyways...this card is definitely the definition of 'bang for your buck'. It gives all our creatures a hearty helping of keyword soup, making our squirrels terrifying mutant squirrels bent on the destruction of others. But who cares? They're just squirrels...right?
Our final way to make our creatures beefy is probably one of my favorite green cards in Magic: Craterhoof Behemoth. This card is the crown jewel of token decks. Our strategy is to go wide and I gotta say this creature takes that strategy and just runs with it. If we have 32 squirrel tokens out, then congrats, those squirrels get +32/+32 AND TRAMPLE BY THE WAY! I FORGOT THIS CARD GIVES CREATURES TRAMPLE?!?! IT'S SO GOOD!!!! Craterhoof is a game ender Commander. Let's be honest, how cool would it be to have an army of giant mutant super squirrels take down pillar decks in Magic like Angels or Elves?! It's hysterical...which is why we have to run it.
This is probably the coolest combo I've ever written about. What if I told you we could make infinite squirrel tokens? Well we can, and all it takes is two cards! All we need is Earthcraft and Squirrel Nest. Simply attach Squirrel Nest onto a basic Forest, and tap it to make a token. Seems easy, right? Well, if we have Earthcraft out, we can tap that token to untap the enchanted squirrel land to tap it again, and thus the cycle continues. INFINITE SQUIRRELS! While they may be tapped, this can be very impactful if we cast a Craterhoof Behemoth after making as many squirrels as we want, for a truly lethal combat step. Or, this can make Squirrel Mob a huge attacker that can't be blocked with Rogue's Passage for the memes. Either way, what a way to go!!!
This deck's MVP originally was a struggle. At first I was thinking about making it Kamahl, Heart of Krosa or even Craterhoof Behemoth. On second thought, though, those cards are very much big hitter cards and don't necessarily work well in tandem with Toski. However, during the deck building process I had a bit of a Jimmy Neutron brain blast and the MVP immediately became crystal clear: Jolrael, Mwonvuli Recluse. To be honest, she feels like a dream for this deck. When going to combat with Toksi, we are sure to draw a second card during our turn. This then triggers Jolrael, making a Cat token.
However, her second ability is what truly makes Jolrael an MVP. Because of Toski, we are definitely going to be drawing many, many cards. If we have our Thought Vessel or our Reliquary Tower out, then we won't have to worry about discarding. This alone makes Jolrael a hug threat. For just six mana, we can pump our creatures equal to the amount of cards in our hand. Not only does she generate tokens, but she buffs our creatures as well. How amazing is that? With her sitting at $0.26 on TCGPlayer, she is a must purchase for this commander.
I was hesitant to build Toski at first. We are at the beginning moments of Kaldheim spoiler season, meaning there is still so much that has yet to be spoiled through proper channels! It's because of that I felt confident in choosing Toski (as I don't think there will be many other squirrels spoiled). Whilst writing this piece I noticed something about this build that should be noted: Toski's draw trigger is not a 'may'. This means that we must attack carefully in this deck. Yes we can make infinite squirrel tokens and yes we can swing with 30 32/32's, however, that means we will draw a lot of cards, putting us at risk for drawing our deck and killing ourselves. Green hasn't taken over Lab Man effects (...yet), so until then we must attack with caution. Despite this small oversight, building this deck with a meme in mind made it incredibly enjoyable. I was urged to run an Emrakul in this deck, however, I think it would be more flavorful to play against one instead. All it takes is just 13 squirrels.