Spweegerms!

…It's been a long week.

My mind refuses to remember this theme's name, and from talking to other people, it's actually a pretty common problem. The most popular misnomer I've heard so far is "Spriggums", which isn't too far off from the actual TCG name "Springans." But it's still wrong.

To be honest it took me a solid two minutes of searching online until I could find the English name of this new archetype, arriving next week in Blazing Vortex. It wasn't a great sign for my mental stability when I realized I was so far down the rabbit hole that I was googling for "Spang-Bops."

Springans are the third theme following the wacky adventures of Fallen of Albaz, expanding the Dogmatika universe. I get serious Mad Max vibes from the Springans, but I've heard people comparing them to Jawas, and Legend of Zelda over the last few dayys.

I really overlooked Springans at first, simply because the name was stupid. That's a pretty lame reason to write off an entire theme, but in the case of Springans, it was extra lame because Springans are actually really fun to play, breaking the conventions of Xyz Summons to add some serious spice to your plays.

Pew Pew Pew, But In Desert Form

Springans didn't redefine summoning from the Extra Deck in any cheeky ways, but the whole strategy hinges on summoning their Xyz Monsters via special means. The theme only has on Xyz in Blazing Vortex, Springans Ship - Exblowrer, but any future Xyz Monsters will hit the field most easily and most often via the Field Spell, Great Sand Sea - Gold Golgonda.

Let's back up. Great Sand Sea - Gold Golgonda basically how the deck functions, or at the very least it's central to the strategy's cheekiest moves. It's a highly searchable Field Spell that turns Springans cards in your hand into free Springans from your Extra Deck at the sweet exchange rate of 1-to-1.

While the Xyz monsters you bring out via Great Sand Sea - Gold Golgonda come out with no materials, the Main Deck Springans pick up the slack. Springans Captain Sargas and Springans Branga are both Level 8s that largely serve the purpose of attaching themselves to your Special Summoned Springans Ship - Exblowrer, but they can likewise search cards and directly pop your opponent's cards from the graveyard and field.

But the main draw is reloading your Xyz. If Captain Sargas and Branga are in the hand, field, or GY, poof, you have materials for Springans Ship - Exblowrer. Both Level 8s attach as Xyz Materils, so they're great fuel to help Springans Ship - Exblowrer do its dirty work; they really help circumvent the "downside" of Great Sand Sea - Gold Golgonda summon effect.

Springans Ship - Exblowrer quite literally a "once-per-turn-just-ruin-your-opponent's-life" card. You detach materials from it and blow up that many cards. If you're concerned about your Springans Ship - Exblowrer not surviving until the following turn, don't worry, because that's where its second effect comes in: Springans Ship - Exblowrer can actually banish itself until the End Phase. Then, when it's your turn, you'll just attach both Level 8s as materials gain, blow stuff up, and rinse and repeat.

In short, you get to slap your opponent every turn with that destruction effect, and Springans Ship - Exblowrer runs away to save itself.

There's More?

I'd wager Springans would still be effective even if they only had three cards, but the supporting cast for Springans takes it all a few steps further. Even the "worst" card, in my opinion, is still useful. Every card works to cover a different weakness of the strategy, and if nothing else, they're all discard fodder for Great Sand Sea - Gold Golgonda.

For example, Springans Rockey gets you back a Great Sand Sea - Gold Golgonda or any Springans monsters from your graveyard when you summon it. You can also attach it as material to a Springans Xyz, from your hand, field, or most importantly graveyard. Even better, Springans Pedor can Special Summon a Springans monster, so you don't have to rely on just feeding Springans Ship - Exblowrer.

Springans Watch is basically Terraforming, Reinforcement of the Army, and Foolish Burial wrapped up into one, while Springans Call! and Springans Blast! revive monsters and negate their effects, respectively.

One of the things I really appreciate about Springans is the theme's commitment to the boss monster, and how it draws off the rest of the theme's cards. Some strategies don't really maket the most of many of their cards (cough Dogmatika cough), or they cheat a bit with their end goal (stupid Virtual World and their shiny True King of All Calamities). But Springans are all-in on Springans Ship - Exblowrer, and you're actually rewarded for playing the deck that way.

Even if all you draw is a bunch of Springans cards, you can make Springans Ship - Exblowrer pretty easily and aim four deadly bullets at your opponent. With a Springans Blast! in the mix to negate your opponent's retort, you're not even in a bad position. That's pretty impressive for a self-contained strategy.

Mashing In Some Machina

No disrespect to Dogmatika as an ancillary strategy, but it's a bit overdone when you mash it up with Springans. Granted, Dogmatika was effectively built to merge with the Tri-Brigade and Springans themes, but since when have I ever taken the conventional approach? With this build, I wanted to do something that wasn't so predictable.

Machina Fortress is one of my biggest old school favorites, and anytime it seems easy to throw it onto the field with Machines, I'm going to try and squeeze it in somehow. Springans don't care if they're on the field, in the hand, or in the graveyard when it comes time to load up Springans Ship - Exblowrer with Xyz Materials. In fact, Springans Branga actually benefits from being in the graveyard, so Machina Fortress can actually accelerate your Springans combos. Simply put, Machinas allow the deck to expand beyond Springans Ship - Exblowrer.

Don't get me wrong - Springans Ship - Exblowrer can straight up blow past your opponent with its powerful control effect. It's great. But adding more layers to the strategy can bail you out of some tough spots. If all you have is Springans Ship - Exblowrer, well, let's just say it's not an instant win button.

It's not fancy, but Machina Fortress works really well in some fundamental ways. For starters, it's a big body that can smack your opponent for 2500 damage or take down a tougher monster in battle. But it's also another body for Link plays in a pinch. Using Machina Fortress means an excuse to run Machina Redeployment, giving the deck a much needed boost that hinges around a Field Spell.

The Machina component also leads into Machina Unclaspare, another body that works in tandem with Machina Fortress. When you search it with Machina Redeployment, Machina Unclaspare heads straight to the field and sends Machina Fortress to the graveyard, meaning a high-Level Springan plus Machina Redeployment puts two Machina monsters on the field without using your Normal Summon.

That play limits you to Machine summons, but it just happens that Springans' blind spots are covered by Machine-type Link Monsters, most specifically Qliphort Genius and the new Steel Star Regulator.

Destroying things is easy, but dealing with things the "pew pew pew" approach can't address? That's where Qliphort Genius comes in, with its handy negation effect. Springans Blast! is great, but it's a trap card, meaning it can't solve problems as quickly as you might like. Qliphort Genius fills that gap, offering a faster, slightly more proactive option.

But Steel Star Regulator even better!

Since most of your plays revolve around Springans Ship - Exblowrer, I wouldn't say it's uncommon to beef it up with Great Sand Sea - Gold Golgonda and Springans Captain Sargas, but the ability to pop a monster and burn for potentially lethal damage is the last nail in the coffin when you can't just bash your way to victory. Steel Star Regulator also does the whole "pew pew pew" thing, but adds an extra layer of burn damage that's sorely missing from Springans' frontal assault.

I think a lot of us can still hear it in our nightmares: "Cowboy for game?"

Getting… Sandy?

While I wouldn't quite go so far as to include Set Rotation and Into the Void here, I will say your Field Spell is pretty gosh darn important for this deck, and there's one underused card that's actually better than its traditional status of "bad."

Typically, draw-and-then-discard cards aren't great nowadays. Unless you can make them work in your favor and laugh in the face of Ash Blossom & Joyous Spring, I'd suggest staying away from them. But since Springans don't care if they're in the hand, field, or GY, I've made an exception for Trade-In.

Hopefully you'll draw what you need and get to Great Sand Sea - Gold Golgonda. The risk is worth the reward, and I'll be the first to admit it's an uphill battle without that card, because a hand of pure Springans monsters isn't exactly what you're looking for.

And if it wasn't obvious, that's why Machina Redeployment such a great call: you want to fill up that graveyard with at least one of each Springans monster! Machina Redeployment doesn't search Great Sand Sea - Gold Golgonda or anything, but when you need to make Machina plays, it's there for you.

The Ol' Razzle Dazzle

And since I'm, well, me, I wanted to make a few additions; some tweaks and tricks that can bail you out of some bad situations on one hand, and quite literally steal games on the other.

I've joked that some decks can't get over Black Garden force feeding them five Rose Tokens, but there are plenty of more common situations that popular strategies have absolutely no answer for. Or at the very least, the responses that those decks do have are overly complicated or require help from the Side Deck.

While it's technically not unbeatable, want to know what two cards can and will ruin your opponent's day? That is, if they survived Springans Ship - Exblowrer blowing up four cards a turn? They're Divine Arsenal AA-ZEUS - Sky Thunder and Infinitrack Fortress Megaclops.

Divine Arsenal AA-ZEUS - Sky Thunder wipes the board, circumventing cards that can't be destroyed by sending them to the graveyard instead. If you don't have the resources for a good Springans play, you can easily make Heavy Armored Train Ironwolf, attack directly, and then overlay for Divine Arsenal AA-ZEUS - Sky Thunder to seal the deal.

Both monsters are Machines, too; Machina Unclaspare restriction won't keep you from wiping the board in that case, which is super satisfying when your opponent thinks, "Gee, only Machines, I've got this in the bag!"

And if board wipes aren't what you need, how about making a Link that has almost no weaknesses? Infinitrack Fortress Megaclops is so close to being invincible, and it's actually not that hard to summon in this deck thanks to Zoodiacs and the Great Sand Sea - Gold Golgonda.

Obviously, Great Sand Sea - Gold Golgonda turns a Springans in your hand into an Xyz, sure. But it's also fodder for Zoodiac Drident in a zero-sum situation. Just naturally summon Zoodiac Chakanine with two materials, overlay for Zoodiac Drident, detach Zoodiac Chakanine to pop Great Sand Sea - Gold Golgonda, stick Zoodiac Chakanine on top and revive Zoodiac Drident.

Poof, now you have three Xyz Megaclops. Here's what the deck looks like.

Yu-Gi-Oh! TCG Deck - Loukas' Machina Springans by Loukas Peterson

'Loukas' Machina Springans' - constructed deck list and prices for the Yu-Gi-Oh! Trading Card Game from TCGplayer Infinite!

Created By: Loukas Peterson

Event:

Rank:

Advanced

Market Price: $48.99

Cards

Springans Rockey

Market Price: $0.10

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/231319_200w.jpg

If this card is Normal or Special Summoned: You can target 1 "Great Sand Sea - Gold Golgonda" or 1 "Springans" monster in your GY, except "Springans Rockey"; add it to your hand. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Rockey" once per turn.

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Machina Unclaspare

Market Price: $0.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/231340_200w.jpg

If this card is added to your hand, except by drawing it: You can Special Summon it, also you cannot Special Summon for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send 1 "Machina" monster from your Deck to the GY, except "Machina Unclaspare". You can only use each effect of "Machina Unclaspare" once per turn.

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Springans Watch

Market Price: $0.20

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/231367_200w.jpg

Add 1 "Great Sand Sea - Gold Golgonda" from your Deck to your hand. If "Great Sand Sea - Gold Golgonda" is in your Field Zone, you can apply this effect instead.

• Add 1 "Springans" monster from your Deck to your hand, and if you do, send 1 "Springans" monster from your Deck to the GY.
You can only activate 1 "Springans Watch" per turn.

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Machina Overdrive

Market Price: $4.19

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212674_200w.jpg

Target 1 Machine monster you control; Special Summon 1 "Machina" monster with a different name from your hand or Deck, and if you do, destroy that targeted monster. You can banish this card from your GY, then target 3 of your Machine monsters that are banished and/or in your GY; shuffle them into your Deck, then draw 1 card. You can only use 1 "Machina Overdrive" effect per turn, and only once that turn.

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Trade-In

Market Price: $0.50

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/238066_200w.jpg

Discard 1 Level 8 monster; draw 2 cards.

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Infinitrack Fortress Megaclops

Market Price: $1.51

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/220922_200w.jpg

3 Xyz Monsters

Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.

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Steel Star Regulator

Market Price: $0.09

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/231398_200w.jpg

3 non-Link Monsters

Gains ATK equal to the combined original Levels/Ranks of monsters used for its Link Summon x 100. You can target 1 non-Link Monster your opponent controls with ATK less than or equal to this card; destroy it, then if this card was Link Summoned using an Xyz Monster as material, inflict damage to your opponent equal to half the destroyed monster's original ATK. You can only use this effect of "Steel Star Regulator" once per turn.

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Machina Fortress

Market Price: $0.29

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/147038_200w.jpg

You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.

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Dingirsu, the Orcust of the Evening Star

Market Price: $7.22

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/210293_200w.jpg

2 Level 8 monsters

You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects;
• Send 1 card your opponent controls to the GY.
• Attach 1 of your banished Machine monsters to this card as material.

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Daigusto Emeral

Market Price: $0.57

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/210290_200w.jpg

2 Level 4 monsters

Once per turn: You can detach 1 material from this card, then activate 1 of these effects .
• Target 3 monsters in your GY; shuffle all 3 into the Deck , then draw 1 card.
• Target 1 non-Effect Monster in your GY; Special Summon that target.

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Springans Pedor

Market Price: $0.08

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/231320_200w.jpg

You can Tribute this card, then target 1 "Springans" monster in your GY, except "Springans Pedor"; Special Summon it. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Pedor" once per turn.

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Foolish Burial

Market Price: $0.71

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/123596_200w.jpg

Send 1 monster from your Deck to the Graveyard.

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Machina Redeployment

Market Price: $2.39

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212663_200w.jpg

Activate 1 of these effects.

• Discard 1 card; add 2 "Machina" monsters with different names from each other from your Deck to your hand.
• Discard 1 "Machina" card; add 2 "Machina" cards with different names from each other from your Deck to your hand, except "Machina Redeployment".
You can only activate 1 "Machina Redeployment" per turn.

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Knightmare Phoenix

Market Price: $0.41

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/228688_200w.jpg

2+ monsters with different names

If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

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Upstart Goblin

Market Price: $1.13

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254442_200w.jpg

Draw 1 card, then your opponent gains 1000 LP.

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Heavy Armored Train Ironwolf

Market Price: $0.73

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/127305_200w.jpg

2 Level 4 Machine-Type monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.

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Zoodiac Drident

Market Price: $0.29

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227457_200w.jpg

4 Level 4 monsters

Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.

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Springans Captain Sargas

Market Price: $0.07

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/231322_200w.jpg

If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. During your opponent's turn (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up card on the field; destroy it. You can only use each of the previous effects of "Springans Captain Sargas" once per turn. A "Springans" Xyz Monster that has this card as material gains this effect.

• This card gains 500 ATK.

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Springans Blast!

Market Price: $0.07

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/231382_200w.jpg

If you control a "Springans" monster: Choose 1 opponent's Main Monster Zone; if a monster is face-up in that zone, during this turn, it cannot attack directly, also its effects are negated. If no monster is in that zone, it cannot be used this turn. If you control a Fusion Monster that lists "Fallen of Albaz" as material, you can choose 2 zones instead. You can only activate 1 "Springans Blast!" per turn.

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Zoodiac Chakanine

Market Price: $0.53

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227458_200w.jpg

2 or more Level 4 monsters

Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.

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Terraforming

Market Price: $0.21

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/130139_200w.jpg

Add 1 Field Spell Card from your Deck to your hand.

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Machina Megaform

Market Price: $0.14

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212648_200w.jpg

You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to your Graveyard while this card is in your Graveyard (except during the Damage Step): You can banish that "Machina Fortress" from the Graveyard; Special Summon this card. You can only use 1 "Machina Megaform" effect per turn, and only once that turn.

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Divine Arsenal AA-ZEUS - Sky Thunder

Market Price: $12.49

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/248973_200w.jpg

2 Level 12 monsters

Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.

Buy This Card! https://www.tcgplayer.com/product/248973/yugioh-2021-tin-of-ancient-battles-divine-arsenal-aazeus-sky-thunder

Springans Call!

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/231380_200w.jpg

Target 1 "Springans" monster or "Fallen of Albaz" in your GY; Special Summon it. During the Main Phase, except the turn this card was sent to the GY: You can banish this card and 1 Fusion Monster from your GY, then target 1 "Springans" Xyz Monster you control; attach 1 Fusion Monster that lists "Fallen of Albaz" as material from your Extra Deck to that monster as material. You can only use each effect of "Springans Call!" once per turn.

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Great Sand Sea - Gold Golgonda

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/231368_200w.jpg

All "Springans" Xyz Monsters on the field gain 1000 ATK. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. If a face-up Xyz Monster you control leaves the field by card effect (except during the Damage Step): You can target 1 monster your opponent controls; it cannot attack for the rest of this turn (even if this card leaves the field).

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Qliphort Genius

Market Price: $0.40

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/186988_200w.jpg

2 Machine monsters

This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.

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Springans Branga

Market Price: $0.07

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/231321_200w.jpg

If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can banish this card and 1 "Springans" monster with a different name from your GY; add 1 "Springans" card from your Deck to your hand. You can only use each effect of "Springans Branga" once per turn.

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Monster Reborn

Market Price: $0.47

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222782_200w.jpg

This promotional card is printed in Japanese.

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Gear Gigant X

Market Price: $0.28

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227557_200w.jpg

2 Level 4 Machine-Type monsters

Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.

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Machina Gearframe

Market Price: $0.23

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227966_200w.jpg

When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.

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Barrage Blast

Market Price: $0.19

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/230371_200w.jpg

Once per turn, you can detach any number of materials from Machine Xyz Monsters you control, then target that many cards on the field; destroy them. If a Machine Xyz Monster(s) you control is destroyed by battle or an opponent's card effect while this card is in your GY: You can banish this card and 1 Machine Xyz Monster from your GY; inflict damage to your opponent equal to the banished monster's Rank x 200.

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Springans Ship - Exblowrer

Market Price: $1.34

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/231359_200w.jpg

2+ Level 8 monsters

You can choose 1 of your opponent's Monster Zones or Spell & Trap Zones; detach any number of materials from this card, and if you do, destroy the same number of cards your opponent controls in that chosen zone and its adjacent Monster Zones and/or Spell & Trap Zones. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase. You can only use each effect of "Springans Ship - Exblowrer" once per turn.

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Machina Citadel

Market Price: $0.63

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212641_200w.jpg

Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except "Machina Citadel", is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of "Machina Citadel" once per turn.

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I normally don't like to look ahead at future cards literally before the first wave is released, but the core set after Blazing Vortex, June's Lightning Overdrive, has four new Springans cards that make everything that much more consistent.

Want to see your Field Spell more often? Springans Booty has you covered. A fifth monster to attach as Xyz material? Springans Brothers is there for you. Free Level 8 monsters? Supreme Archserpent Golgonda exists, because why not? And Springans Merry-Maker is another Rank 4 right up your alley.

I think there are plenty of ways to leverage the whole "being in the graveyard" thing for Springans, and Machines have a lot of support on top of that. It won't be the easiest little package to squeeze into every deck, but don't be surprised to see Springans popping up as a supporting cast, as well as the main course, in numerous strategies down the road.

Just remember: beat your opponents before they beat you.

-Loukas Peterson