It took more than ten years, but we can finally play the Fossil cards from Yu-Gi-Oh GX.

While some of Jim "Crocodile" Cook's cards have made it into the real life TCG over the years, the heavy hitter Fossil monsters were always pipe dreams for nostalgic duelists like yours truly.

So while Fossil Dyna Pachycephalo and Gaia Plate the Earth Giant have been around for a decade, what about the actual Fossil cards? In short, they're Rock Fusion monsters summoned using materials in the graveyards. Sounds like a pretty good "going second strategy" if you ask me.

Also, if you missed GX and you're wondering why the character's nickname was "Crocodile"? Well, he had a crocodile tied to his back at all times, because apparently he needed to be coded as even more Australian than he already was with an accent and outback safari fashion.

It's an anime. What do you expect?

Monsters? In My Graveyard?

The nifty Fossil Fusion brings the deck together, though it's not exactly a conventional Fusion Spell. You'll banish materials from any graveyard, but you can only banish them from graveyards, which is a really interesting twist on the ever-changing requirements for Fusion Summons.

Technically, the Fusion Materials are pretty simple: all you need's a Rock monster and any other monster with a specific Level, as noted on the Fusion Monster you're trying to summon. But let's back up a moment to Fossil Fusion's restrictions. Since you'll need monsters in the graveyards of specific Levels, as well as Rock monsters, you'll need a supporting cast that can help you throw a bunch of Rocks into the yard plus some interim monsters that can stand on its own. The deck's real requirements wind up being generic and very specific at the same time, like some sort of Schrodinger's Fusion Materials.

If you haven't been paying attention to Yu-Gi-Oh over the last few months, then you might not be aware that there's a perfect deck to do just that: Adamancipators. I wrote about the strategy here and here , but the tl;dr version is this: they're Rock monsters with a variety of Levels that quickly land themselves in the graveyard, satisfying your Fossil Fusion needs.

About Them Fossil Fusions

For, I don't know, "reasons", Battles of Legend: Armageddon only included five of Crocodile's Fusion Monsters, but that's a big enough jumping-on point to start. Fossil Warrior Skull King, Fossil Warrior Skull Knight, and Fossil Warrior Skull Bone all require monsters in your graveyard specifically. Fossil Dragon Skullgios and Fossil Dragon Skullgar require your opponent's monsters.

Simply put, the Fossils can pop out a ton of damage. Most of these cards have piercing damage or double attacks or some other cute effect, but the big bad is definitely Fossil Dragon Skullgios. Not only can it switch the ATK and DEF of any monster it battles, but all of its damage is doubled. In short, if you attack a monster with 0 DEF you'll dish out a whopping 7000 damage with one monster.

I can't put my finger on which one of the Fossil Fusions is "the best" because all of them play a role in the theme. The two Level 4 monsters – Fossil Dragon Skullgar and Fossil Warrior Skull Bone are fodder for Time Stream and Fossil Fusion down the line, but they aren't the board controllers like Fossil Warrior Skull King.

Then you have Fossil Warrior Skull Knight, a double attacker and a controlling force that influences the board post-mortem. There really isn't a "bad" Fossil in the Extra Deck, so I'd suggest playing them all.

Sadly, with no real Main Deck monsters to speak of, the Fossils rely heavily on other cards, to, well… even exist. I know, I'm hyping up the Fusions. But Weathering Soldier's the closest thing you have to a Fossil Main Deck monster, and yes, I'm ignoring you, Fossil Dyna Pachycephalo and Fossil Tusker, because you don't help this strategy at all.

Yu-Gi-Oh! TCG Deck - Loukas' Fossil Adamancipators by Loukas Peterson

'Loukas' Fossil Adamancipators' - constructed deck list and prices for the Yu-Gi-Oh! Trading Card Game from TCGplayer Infinite!

Created By: Loukas Peterson

Event:

Rank:

Advanced

Cards

Fossil Fusion

Market Price: $1.20

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/217954_200w.jpg

Fusion Summon 1 "Fossil" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from any GYs (except for materials with a specific GY requirement listed). If you banished monsters from both GYs, neither player can target that Special Summoned monster with monster effects. If a face-up "Fossil" Fusion Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can add this card from the GY to your hand. You can only use this effect of "Fossil Fusion" once per turn.

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Adamancipator Risen - Leonite

Market Price: $4.03

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1 Tuner + 1+ non-Tuner monsters

During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated "Adamancipator" card to your hand, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a FIRE monster is in your GY (Quick Effect): You can target 1 Rock monster in your GY; Special Summon it. You can only use each effect of "Adamancipator Risen - Leonite" once per turn.

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Cross-Sheep

Market Price: $3.44

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2 monsters with different names

If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
• Ritual: Draw 2 cards, then discard 2 cards.
• Fusion: Special Summon 1 Level 4 or lower monster from your GY.
• Synchro: All monsters you control gain 700 ATK.
• Xyz: All monsters your opponent controls lose 700 ATK.
You can only use this effect of "Cross-Sheep" once per turn.

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Extra-Foolish Burial

Market Price: $0.15

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Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.

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Fossil Warrior Skull Knight

Market Price: $11.22

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1 Rock monster + 1 Level 5 or 6 monster

Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of "Fossil Warrior Skull Knight" once per turn.

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Miracle Rupture

Market Price: $4.09

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Send 1 Level 4 or lower Rock monster from your Deck to the GY, then, if "Fossil Fusion" is in your GY, draw 1 card. You can only activate 1 "Miracle Rupture" per turn.

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Koa'ki Meiru Guardian

Market Price: $0.25

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During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an Effect Monster's effect and 

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Predaplant Verte Anaconda

Market Price: $41.83

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2 Effect Monsters

You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.

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Koa'ki Meiru Overload

Market Price: $0.19

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During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. During either player's turn, when your opponent would Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s).

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Adamancipator Risen - Raptite

Market Price: $0.22

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/211611_200w.jpg

1 Tuner + 1+ non-Tuner monsters

During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Rock monster in Defense Position, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a WIND monster is in your GY (Quick Effect): You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Adamancipator Risen - Raptite" once per turn.

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Knightmare Phoenix

Market Price: $0.57

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2+ monsters with different names

If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

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Adamancipator Crystal - Dragite

Market Price: $0.23

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If this card is Special Summoned by the effect of an "Adamancipator" card: You can draw 1 card. If this card is in your GY: You can target 1 WATER Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Dragite" once per turn.

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Nibiru, the Primal Being

Market Price: $15.58

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During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

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Ash Blossom & Joyous Spring

Market Price: $19.64

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When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.

• Add a card from the Deck to the hand.
• Special Summon from the Deck.
• Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

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Weathering Soldier

Market Price: $0.64

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/217948_200w.jpg

If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 "Fossil Fusion", or 1 card that specifically lists "Fossil Fusion" in its text except "Weathering Soldier", from your Deck to your hand. You can only use this effect of "Weathering Soldier" once per turn. Once per turn, during your End Phase: This card loses 600 ATK.

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Fossil Warrior Skull Bone

Market Price: $0.46

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/217951_200w.jpg

1 Rock monster + 1 Level 4 or lower monster

Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. You can banish this card from your GY; add 1 "Time Stream" from your Deck to your hand. You can only use this effect of "Fossil Warrior Skull Bone" once per turn.

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Time Stream

Market Price: $1.46

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/217955_200w.jpg

Target 1 "Fossil" Fusion Monster you control; Tribute it, and if you do, Special Summon 1 "Fossil" Fusion Monster from your Extra Deck, whose original Level is 2 higher than that monster's. (This is treated as a Fusion Summon with "Fossil Fusion".) During your Main Phase, except the turn this card was sent to the GY: You can banish this card and 1 "Fossil" Fusion Monster from your GY, then target 1 "Fossil" Fusion Monster in your GY; Special Summon it.

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Adamancipator Risen - Dragite

Market Price: $3.34

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/211612_200w.jpg

1 Tuner + 1+ non-Tuner monsters

During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.

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Fossil Dragon Skullgar

Market Price: $0.49

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1 Rock monster + 1 Level 4 or lower monster in your opponent's GY

Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. You can banish this card from your GY; add 1 "Fossil Fusion" from your Deck to your hand. You can only use this effect of "Fossil Dragon Skullgar" once per turn.

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Adamancipator Seeker

Market Price: $0.88

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/211604_200w.jpg

If you control an "Adamancipator" monster, except "Adamancipator Seeker": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Seeker" once per turn.

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Fossil Dragon Skullgios

Market Price: $0.41

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1 Rock monster + 1 Level 7 or higher monster in your opponent's GY

Must first be Special Summoned with "Fossil Fusion". Before damage calculation, if this card battles an opponent's monster: You can switch the current ATK and DEF of that opponent's monster until the end of that Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Fusion Summoned card battles an opponent's monster, any battle damage it inflicts to your opponent is doubled.

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Adamancipator Researcher

Market Price: $36.46

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If you control a Rock monster, except "Adamancipator Researcher": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Researcher" once per turn.

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Foolish Burial

Market Price: $0.48

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Send 1 monster from your Deck to the Graveyard.

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Fossil Warrior Skull King

Market Price: $0.57

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/217949_200w.jpg

1 Rock monster + 1 Level 7 or higher monster

Must first be Special Summoned with "Fossil Fusion". This card can make a second attack during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. During your opponent's turn (Quick Effect): You can target 1 monster in your opponent's GY; discard 1 card, and if you do, Special Summon that monster to your field. You can only use this effect of "Fossil Warrior Skull King" once per turn.

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Infinite Impermanence

Market Price: $21.63

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Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

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Block Dragon

Market Price: $0.21

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Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY, and cannot be Special Summoned by other ways. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.

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Apollousa, Bow of the Goddess

Market Price: $7.25

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2+ monsters with different names, except Tokens

You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

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Adamancipator Analyzer

Market Price: $0.98

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If only your opponent controls a monster: You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Analyzer" once per turn.

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Adamancipator Signs

Market Price: $4.09

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Target 1 Rock monster in your GY; Special Summon it in Defense Position, then, if you Special Summoned an "Adamancipator" monster by this effect, you can take 1 Level 4 or lower Rock monster from your Deck and place it on top of your Deck.

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So… Give Up And Play Adamancipators?

Definitely not! The Fossil Fusions are still the highlight of this deck, but the Adamancipators fuel your graveyard with a big added bonus of field presence. In terms of card economy, they're really affordable. In terms of the secondary market? Not so much.

Consider starting with just Adamancipator Researcher and Fossil Fusion, and let's figure in a bit of luck. Say Adamancipator Researcher excavates and reveals a Level 4 Rock monster; you'll summon it, then Synchro Summon Adamancipator Risen - Raptite. Use Raptite's effect to Special Summon a Rock, Link your two monsters for anything, and bam, you'll have Fossil Fusion food right in your graveyard (as well as whatever you Link Summoned).

With the Fossil Fusions having such loose material requirements, you'll just focus on what makes your Main Deck strong. You won't be sacrificing any power or consistency that way on either front.

Of course, I'm pretty sure any Rock theme will suffice when you're looking for a supporting cast for Fossils, but I chose Adamancipators because they're the easiest and mst straight forward. You might not be impressed with the random smattering of Adamancipators you're able to throw out, but keep in mind that the primary goal here is to create something that can stand on its own two feet while sending Rocks to the graveyard.

My point is if you really want to play Magnet Warriors with Fossils instead, who am I to tell you that's bad? After all, this is me we're talking about.

That Being Said…

There are a few things you can do to speed up the Fossil game plan. Since the Adamancipator Tuners are so versatile, you can basically start with any of them and come out with the same end result: some smattering of big monsters. Adding in ways to accelerate yor ability to see or use Fossil Fusion isn't a distraction.

Miracle Rupture, Foolish Burial, Weathering Soldier, and Extra-Foolish Burial are all necessarily evils in my mind. By themselves, they might come across as mediocre 1-for-1 trades, but when Fossil Fusion and the Fossil Fusion Monsters are that important, it's worth it to play all of them.

When it hits the graveyard, Weathering Soldier searches Fossil Fusion from your deck to your hand. Miracle Rupture and Foolish Burial accomplish that too, but they also have the added bonus of drawing an extra card or yarding Block Dragon respectively.

So while you have several conventional ways to see Fossils, you also have Extra-Foolish Burial. You can banish Fossil Dragon Skullgar from your graveyard to search Fossil Fusion, and while it's a costly maneuver, Extra-Foolish Burial's effectively a search for Fossil Fusion. The sooner you see it, the sooner you can field big monsters and get your OTK machine going.

Ash Blossom & Joyous Spring

Going Second? Why Not?

While you can make do with going first, going second is largely the better choice for a few reasons. One, Fusion decks tend to work better when they have more cards, AKA the extra draw when you let your opponent go first. Two, without many counters to speak of, it's not a bad idea to have cards like Ash Blossom & Joyous Spring when your monsters don't produce negations all that easily.

Lastly, Fossil Fusion and Fossil Dragon Skullgios: since Fossil Dragon Skullgios require cards in your opponent's graveyard to function, it's hard to actually do much when you're going first anyways. Letting your opponent go first isn't always a good feeling, but it's a necessary evil for some strategies so they can function and thrive. Fossils are one of them.

Just remember: beat your opponents before they beat you.