Now that Diviner of the Herald and Drytron Mu Beta Fafnir are here with Lightning Overdrive, the Drytron deck is back and better than ever!

Drytron hasn't seen much play since Cyber Angel Benten was Limited to 1 and Union Carrier was Forbidden. The deck saw some success in April when a Drytron Megalith build won a European Extravaganza, but most players put their Drytron decks away until Diviner of the Herald was revealed. The fact that it's released in the same set as Drytron Mu Beta Fafnir is even better!

Diviner of the Herald gives Drytron a better version of Manju of the Ten Thousand Hands. Diviner of the Herald has an interesting effect that allows you to send any Fairy monster from your Extra Deck to the graveyard to increase Diviner of the Herald Level by that of the sent Fairy. That gives Drytron a Normal Summon play for Herald of the Arc Light, letting you instantly search out a Ritual Monster with Herald of the Arc Light effect.

In current builds, there's one other monster that you might send with Diviner of the Herald effect: Elder Entity N'tss. You can use it when you're going second, or later in the game, to help you clear away pesky problem cards with your Normal Summon. Sending Elder Entity N'tss or Herald of the Arc Light to the graveyard will both result in Diviner of the Herald becoming a Level 6 monster, which factors into more of the combos that we'll cover in just a little bit.

Drytron Mu Beta Fafnir the other piece of support that the Drytron deck receives in LIOV. Drytron Mu Beta Fafnir adds multiple levels to the deck's core strategy. It replaces the now-defunct Dawn Knight strategy that was integral to the deck's first turn in order to send a Drytron monster to the yard.

When you Xyz Summon Drytron Mu Beta Fafnir, you get to send any Drytron card from the deck to the GY. It also has a powerful negation effect by detaching a material while you control a Machine Ritual monster, which makes Drytron Meteonis Draconids even more important to the deck now. The last effect of Drytron Mu Beta Fafnir lets you use its Xyz Materials for a Ritual Summon.

How To Play Drytron

The Drytron deck's seen a few changes thanks to the new additions. Here's a list you can use to start off with, as you get the hang of new-era Drytron!

Yu-Gi-Oh! TCG Deck - Anthony's Lightning Overdrive Drytron Deck by Anthony Tachella

'Anthony's Lightning Overdrive Drytron Deck' - constructed deck list and prices for the Yu-Gi-Oh! Trading Card Game from TCGplayer Infinite!

Created By: Anthony Tachella

Event:

Rank:

Advanced

Market Price: $642.65

Cards

Preparation of Rites

Market Price: $0.70

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Add to your hand 1 Level 7 or lower Ritual Monster Card from your Deck. Then you can add to your hand 1 Ritual Spell Card from your Graveyard.

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Herald of the Arc Light

Market Price: $1.61

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1 Tuner + 1 or more non-Tuner monsters

Any monster sent from the hand or Main Deck to the GY is banished instead. During either player's turn, when a Spell/Trap or monster effect is activated: You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

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Instant Fusion

Market Price: $1.05

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Pay 1000 Life Points; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) It cannot attack, and is destroyed during the End Phase. You can only activate 1 "Instant Fusion" per turn.

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Artifact Lancea

Market Price: $0.90

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You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn: You can Tribute this card from your hand or face-up from your side of the field; neither player can banish cards for the rest of this turn. (this is a Quick Effect).

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Forbidden Droplet

Market Price: $100.47

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Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.

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Drytron Delta Altais

Market Price: $0.08

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Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can reveal 1 Ritual Monster or 1 Ritual Spell in your hand, and if you do, draw 1 card. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Delta Altais" once per turn.

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Drytron Zeta Aldhibah

Market Price: $0.10

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Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Spell from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Zeta Aldhibah" once per turn.

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Borrelsword Dragon

Market Price: $12.98

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3+ Effect Monsters

Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.

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Meteonis Drytron

Market Price: $5.42

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This card can be used to Ritual Summon any Ritual Monster from your hand or GY. You must also Tribute Machine monsters from your hand or field whose total ATK equal or exceed the ATK of the Ritual Monster you Ritual Summon. If this card is in your GY: You can target 1 "Drytron" monster you control; it loses exactly 1000 ATK until the end of your opponent's turn, and if it does, add this card to your hand. You can only use this effect of "Meteonis Drytron" once per turn.

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Diviner of the Herald

Market Price: $39.47

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If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.

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Drytron Gamma Eltanin

Market Price: $0.09

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Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can Special Summon 1 "Drytron" monster with 2000 ATK from your GY, except "Drytron Gamma Eltanin". You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Gamma Eltanin" once per turn.

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Lyrilusc - Assembled Nightingale

Market Price: $0.17

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2 or more Level 1 monsters

This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.

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Divine Arsenal AA-ZEUS - Sky Thunder

Market Price: $15.11

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2 Level 12 monsters

Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.

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Ash Blossom & Joyous Spring

Market Price: $18.84

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When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.

• Add a card from the Deck to the hand.
• Special Summon from the Deck.
• Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

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I:P Masquerena

Market Price: $6.90

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2 non-Link Monsters

During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

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Eva

Market Price: $0.19

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If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number of Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn.

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Cyber Angel Benten

Market Price: $0.10

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You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.

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Herald of Ultimateness

Market Price: $0.13

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You can Ritual Summon this card with "Oracle of the Herald". Must be Ritual Summoned, and cannot be Special Summoned by other ways. During either player's turn, when your opponent would Special Summon a monster(s), OR activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the Special Summon or activation, and if you do, destroy that card.

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Drytron Mu Beta Fafnir

Market Price: $10.40

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2+ Level 1 monsters

When you Ritual Summon, you can detach a material(s) from this card as monster(s) required for the Ritual Summon. You can only use each of the following effects of "Drytron Mu Beta Fafnir" once per turn. If this card is Xyz Summoned: You can send 1 "Drytron" card from your Deck to the GY. When your opponent activates a Spell/Trap Card, while you control a Machine Ritual Monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.

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Millennium-Eyes Restrict

Market Price: $14.17

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"Relinquished" + 1 Effect Monster

Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's name cannot attack, also their effects on the field and their activated effects are negated.

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Drytron Alpha Thuban

Market Price: $0.49

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Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Monster from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Alpha Thuban" once per turn.

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Elder Entity N'tss

Market Price: $6.79

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1 Synchro Monster + 1 Xyz Monster

Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

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Black Rose Dragon

Market Price: $0.34

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1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

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Cyber Angel Natasha

Market Price: $1.14

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You can Ritual Summon this card with "Machine Angel Ritual". Once per turn: You can target 1 face-up monster you control; gain LP equal to half its ATK. When a Ritual Monster you control is targeted for an attack: You can negate the attack. If this card is in your Graveyard: You can banish 1 other "Cyber Angel" monster from your Graveyard, then target 1 monster your opponent controls; Special Summon this card, and if you do, take control of that monster.

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Apollousa, Bow of the Goddess

Market Price: $17.20

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2+ monsters with different names, except Tokens

You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

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Herald of Orange Light

Market Price: $2.27

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During either player's turn, when an opponent's Effect Monster's effect activates: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation and destroy it.

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Knightmare Unicorn

Market Price: $0.51

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2+ monsters with different names

If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; return it to the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

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Drytron Fafnir

Market Price: $0.22

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When this card is activated: You can add 1 "Drytron" Spell/Trap from your Deck to your hand, except "Drytron Fafnir". The activation and the activated effects of Ritual Spell Cards cannot be negated. Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. Level 1) for the rest of this turn. You can only activate 1 "Drytron Fafnir" per turn.

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Drytron Nova

Market Price: $10.58

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Special Summon 1 "Drytron" monster from your Deck, but destroy it during the End Phase. You can only activate 1 "Drytron Nova" per turn. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this card.

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Chaos Ruler, the Chaotic Magical Dragon

Market Price: $1.31

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1 Tuner + 1+ non-Tuner monsters

If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Chaos Ruler, the Chaotic Magical Dragon" once per turn.

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Called by the Grave

Market Price: $2.68

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Target 1 monster in your opponent's GY; banish it, and if you do, monsters with the same original name as that banished monster have their effects negated until the end of the next turn.

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Cyber Emergency

Market Price: $0.24

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Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyber Emergency" per turn.

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Linkuriboh

Market Price: $2.92

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1 Level 1 monster

When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

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Effect Veiler

Market Price: $2.67

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During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

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Cyber Angel Idaten

Market Price: $0.14

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You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can add 1 Ritual Spell Card from your Deck or Graveyard to your hand. If this card is Tributed: You can make all Ritual Monsters you control gain 1000 ATK and DEF.

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Beatrice, Lady of the Eternal

Market Price: $0.36

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2 Level 6 monsters

You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the GY, then using 1 "Dante" monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn (Quick Effect): You can detach 1 material from this card; send 1 card from your Deck to the GY. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.

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Drytron still focuses on the same core strategy as before, tributing other Drytrons or Ritual Monsters to advance your position in the game and summon stronger monsters. But thanks to Diviner of the Herald there are more cheeky plays when you're going first.

You typically still want access to Drytron Alpha Thuban, since that leads you to Cyber Angel Benten, and Cyber Angel Benten will get you to Diviner of the Herald. That extends your plays further, sending either Elder Entity N'tss or Herald of the Arc Light to the grave.

In older builds of Drytron, you had to use your Cyber Angel Benten searches really carefully to fetch whatever cards you were missing from your full combo; typically you got another Cyber Angel Benten or Eva. You could even get Herald of Orange Light if you needed to push through Droll & Lock Bird or Nibiru, the Primal Being.

So there are quite a few ways you can go about your turn with this deck. Let's run some scenarios really quick. If you open with any Drytron monsters, or Cyber Emergency, or Drytron Nova, you're golden and should be able to do quite a bit with just two cards. Let's look at a hand of Cyber Emergency and Drytron Alpha Thuban to illustrate.

NOW HERE'S WHERE YOU CAN DO A TON OF COOL STUFF! So, depending on the other cards in your hand you have a few decision trees that you can climb from here. You'd still have the three random cards you opened with, having only played the two good starters you've used.

For the first play, make Drytron Mu Beta Fafnir using your Drytron Zeta Aldhibah and Drytron Alpha Thuban to dump whatever Drytron name you want or need access to. Typically you wanna go for Drytron Gamma Eltanin

The ALTERNATIVE PLAY though, depending on how broken your hand is, would be to Synchro Summon. By the way, Diviner of the Herald a Tuner for some holy reason (get it, holy?). You'll tune Diviner of the Herald and the two Drytrons for Chaos Ruler, the Chaotic Magical Dragon. Then use its effect to excavate five cards and see what luck gives you.

The cool thing about Drytron is that your combo isn't always going to play out exactly the same way every game. You have to account for different variables from your hand, because those variables will affect whether or not you need to commit to certain searches or plays. Sometimes you can even justify skipping some steps that would normally be crucial to your combo.

How To Beat Drytron

While Drytron's super powerful and the turns seem to just keep chugging along like a train, it's very easy to derail it, IF you have the proper counters. The most common monsters that can help counter the Drytron deck are Droll & Lock Bird and Ash Blossom & Joyous Spring. Both give you the ability to stop crucial searches of Cyber Angel Benten.

Ash Blossom & Joyous Spring

Droll & Lock Bird

If you have Droll & Lock Bird you should use it as quickly as possible against Drytron as it will limit just how much your opponent can play. Sadly, like most decks, if their hand is just bonkers enough they can still set up a formidable board playing through Droll & Lock Bird, but having it still makes their life harder. Throw in another hand trap effect like Ash Blossom & Joyous Spring or Ghost Belle & Haunted Mansion to stop their Drytrons from coming out, and it gets even better.

If you only have Ash Blossom & Joyous Spring, you have to try and guess what card to hit with it. If you see Diviner of the Herald before you see Drytron Alpha Thuban, it might be a good idea to Ash Blossom & Joyous Spring the Diviner of the Herald to limit how much they search. It might actually block them off from Cyber Angel Benten for a while, which can be a huge advantage for you.

As with before, the Drytron deck is highly susceptible to Nibiru, the Primal Being. The problem is that unless you've seen your opponent add it to their hand, you never know if they have Herald of Orange Light to counter your Nibiru, the Primal Being. The same goes for any of your hand trap effects, really. That's why you'll see a lot of duelists playing additional monster negates like Infinite Impermanence or Effect Veiler. They're not once-per-turn, and you can potentially chain them together to try and stop pesky cards from resolving.

The Drytron deck is super powerful and in the right hands it's a downright terrifying deck to play against. The best way to learn how to beat it is to practice against it as much as you can.

The key thing is that you play out all the hands possible. You and your testing partner should play through the games to a point where there's a definitive winner; don't just look at the opening hands and automatically think you're gonna lose. Play it out. Drytrons have amazing recursion since all of them can activate in the graveyard, but if the pilot burns through all their Ritual Monsters, or they didn't have a Drytron in hand, their recovery slams to a halt. That's when you start to swing the tempo back into your favor.

Try playing against the deck, and as you do so, talk with your test partner about the best ways to counter the deck from their perspective. See how it works. Go back and keep trying until you find the best ways to counter the deck based on the cards you're playing.

This weekend we have the Remote Duel Invitational, and I'm sure that there will be at least one player running Drytron! It'll be interesting to see the deck come back to the RDI livestream.

Until next time!