Chandra, the Firebrand presented me with an interesting problem to solve. The card's Plus ability is meager at best, and the Ultimate ability, while solid and effective, is an entire 4 turns away while triggering the aforementioned meager Plus ability. 

That leaves us with the Minus ability, which is actually pretty exciting. When it came to copying spells, my first thought was for some kind of Storm deck. Unfortunately, another Planeswalker came along and more or less vultured those plans. (Foreshadowing! Stay tuned!) 

Okay, so Storm's out as a reason for us to copy spells. Fair enough. Moving on, what other Red spells (*cough* Wildfire!) have I really enjoyed casting over the years that might be fun to copy? 

Let's see where that takes us…

Magic: The Gathering TCG Deck - Chandra, the Firebrand by Andy Hurst

'Chandra, the Firebrand' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Andy Hurst

Event:

Rank:

Freeform (Casual)

Market Price: $38.33

Cards

Rain of Salt

Color Identity:R

Market Price: $0.22

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/6993_200w.jpg

Destroy two target lands.

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Magnivore

Color Identity:R

Market Price: $0.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/12726_200w.jpg

Haste (This creature can attack and {T} as soon as it comes under your control.)
Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.

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Roast

Color Identity:R

Market Price: $0.12

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Roast deals 5 damage to target creature without flying.

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Fire Diamond

Color Identity:R

Market Price: $0.23

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Fire Diamond enters the battlefield tapped.
{T}: Add {R}.

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Blood Knight

Color Identity:R

Market Price: $0.27

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First strike, protection from white

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Aether Membrane

Color Identity:R

Market Price: $0.84

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Defender; reach (This creature can block creatures with flying.)
Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.

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Wild Guess

Color Identity:R

Market Price: $0.17

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As an additional cost to cast this spell, discard a card.
Draw two cards.

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Goblin Gardener

Color Identity:R

Market Price: $0.15

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When Goblin Gardener dies, destroy target land.

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Ember Swallower

Color Identity:R

Market Price: $0.12

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{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Ember Swallower becomes monstrous, each player sacrifices three lands.

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Wildfire

Color Identity:R

Market Price: $0.59

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Each player sacrifices four lands. Wildfire deals 4 damage to each creature.

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Stone Rain

Color Identity:R

Market Price: $0.22

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Destroy target land.

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Molten Rain

Color Identity:R

Market Price: $0.50

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Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.

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Forgotten Cave

Color Identity:R

Market Price: $0.10

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Forgotten Cave enters the battlefield tapped.
{T}: Add {R}.
Cycling {R} ({R}, Discard this card: Draw a card.)

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Recoup

Color Identity:R

Market Price: $0.29

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/67857_200w.jpg

Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Bogardan Firefiend

Color Identity:R

Market Price: $0.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/37327_200w.jpg

When Bogardan Firefiend dies, it deals 2 damage to target creature.

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Into the Maw of Hell

Color Identity:R

Market Price: $0.13

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/52213_200w.jpg

Destroy target land. Into the Maw of Hell deals 13 damage to target creature.

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Book Devourer

Color Identity:R

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/176812_200w.jpg

Trample
Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.

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Orcish Settlers

Color Identity:R

Market Price: $0.57

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/6079_200w.jpg

{X}{X}{R}, {T}, Sacrifice Orcish Settlers: Destroy X target lands.

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Vandalblast

Color Identity:R

Market Price: $6.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/108061_200w.jpg

Destroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

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Light Up the Stage

Color Identity:R

Market Price: $0.49

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/182127_200w.jpg

Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

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Price of Glory

Color Identity:R

Market Price: $11.81

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/9489_200w.jpg

Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.

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Chandra, the Firebrand

Color Identity:R

Market Price: $1.53

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/59803_200w.jpg

+1: Chandra, the Firebrand deals 1 damage to any target.
−2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
−6: Chandra, the Firebrand deals 6 damage to each of up to six targets.

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Lava Flow

Color Identity:R

Market Price: $0.27

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/711_200w.jpg

Destroy target creature or land.

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Mountain

Color Identity:R

Market Price: $0.49

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/230467_200w.jpg

({T}: Add {R}.)

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Anarchist

Color Identity:R

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/12563_200w.jpg

When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

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Avalanche Riders

Color Identity:R

Market Price: $0.62

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/14561_200w.jpg

Haste
Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Avalanche Riders enters the battlefield, destroy target land.

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Shower of Coals

Color Identity:R

Market Price: $0.16

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/9496_200w.jpg

Shower of Coals deals 2 damage to each of up to three targets.
Threshold — Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard.

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Ghost Quarter

Market Price: $1.14

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/166821_200w.jpg

{T}: Add {C}.
{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.

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Pillage

Color Identity:R

Market Price: $0.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/190999_200w.jpg

Destroy target artifact or land. It can't be regenerated.

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Rivals' Duel

Color Identity:R

Market Price: $0.09

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/125493_200w.jpg

Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)

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Flames of the Firebrand

Color Identity:R

Market Price: $0.22

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/216497_200w.jpg

Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.

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Arc-Slogger

Color Identity:R

Market Price: $0.21

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/11406_200w.jpg

{R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to any target.

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Igneous Elemental

Color Identity:R

Market Price: $0.02

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/191751_200w.jpg

This spell costs {2} less to cast if there is a land card in your graveyard.
When Igneous Elemental enters the battlefield, you may have it deal 2 damage to target creature.

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Wall of Fire

Color Identity:R

Market Price: $0.03

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/78287_200w.jpg

Defender (This creature can't attack.)
{R}: Wall of Fire gets +1/+0 until end of turn.

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Memorial to War

Color Identity:R

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227326_200w.jpg

Memorial to War enters the battlefield tapped.
{T}: Add {R}.
{4}{R}, {T}, Sacrifice Memorial to War: Destroy target land.

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Ravenous Giant

Color Identity:R

Market Price: $0.03

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/190931_200w.jpg

At the beginning of your upkeep, Ravenous Giant deals 1 damage to you.

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Flame Slash

Color Identity:R

Market Price: $0.33

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Flame Slash deals 4 damage to target creature.

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Stormcrag Elemental

Color Identity:R

Market Price: $0.07

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/96453_200w.jpg

Trample
Megamorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

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Sulfur Elemental

Color Identity:R

Market Price: $0.19

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/14818_200w.jpg

Flash (You may cast this spell any time you could cast an instant.)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
White creatures get +1/-1.

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The Game Plan

We're out to blow up some lands! Because the Wildfire got me thinking about Magnivore, we're playing with Sorceries here in the deck, but it's all good. Chandra copies those just the same! 

The goal is to use our copious land destruction spells (and a few creatures that can also blow up some mana sources) to keep the opponent on the back foot. We'll eventually shut the door with some fat Rare creatures, or, if they're really in dire straits, our brigade of doofus early drops. 

Our goal is destroying lands, and we have plenty of spells and effects that can help us get there. Stone Rain/Molten Rain/Pillage shore up the 3-slot while also offering a little versatility. Avalanche Riders owns the 4-drop slot while presenting an attacker, and Lava Flow/Into the Maw of Hell/Rain of Salt sit at the top of the curve, while Wildfire can empty your opponent's side of the board. Price of Glory, while not actually destroying any lands explicitly, often prevents your opponent from playing at instant speed because the cost is tremendous. 

The removal is strong—and it needs to be, if it's all sorceries! Flame Slash/Roast/Lava Flow/Into the Maw of Hell should get the strongest of your opponent's battlefield, and Rivals' Duel can dominate as well.

The Rares

Here's one of the key cornerstones of the deck. We're looking to dominate the game with a gigantic Magnivore once the opponent's resources are constrained. Many years ago, in an extremely exciting era of Standard (Kamigawa + Original Ravnica Blocks), a Magnivore/Wildfire deck was a potent player in Standard. Happy to relive those good old days now!

I always thought Ember Swallower was a very strong card, but it came around at the wrong time to have an impact. It lands at a fine spot on the curve; a 4/5 for 4 in a color that isn't green is a fantastic rate, and the Monstrosity ability gives us a baby Wildfire, which is great. It's also important to take note that, even without being Monstrous, that 5th point of toughness allows Mr Swallows the ability to withstand our Wildfire, which was a key factor in its inclusion. 

Another card that might not impress the youngins. But let me assure you, the old Slogger was a house back in the day. That 5th point of toughness again comes in clutch to survive the Wildfire, and although its activated ability comes at quite a cost, having a few activations that we can use at instant speed allows our deck some play that we wouldn't have otherwise. 

This card is the whole point of the deck. Sometimes we'll just want to watch the world burn, and copying this with Chandra is kind of like our version of shooting the moon. Otherwise, it's not out of the question to think that a resolved Wildfire could totally clean up the opponent's board and put the game out of reach. Wildfire is such a devastating reset button that I feel like players are relatively unfamiliar with it. The preponderance of Planeswalkers and artifact mana in the Vintage Cube can make Wildfire rather uninspiring and can lead players to forget how potent it is without those other resources. Nevertheless, I've always had a soft spot for it, so I'm pleased that I was able to find a home for it here. 

Unsung Hero

This card hasn't really seen much play since its days as a Draft All-Star during Odyssey Block, but goodness gracious, this Shower can be insane. 2 damage to 3 different targets is often a one-sided Pyroclasm, plus there's the added potential of adding just enough reach to put a game away or knocking off a Planeswalker. And once we hit Threshold, woooo boy, get ready! 4 damage to 3 different targets can determine the winner of a game, even against Green decks, and is probably our strongest card other than Wildfire itself. If this was printed today, it would absolutely be at Rare.