This weekend we have a Grand Prix right in my backyard! Well… not exactly my backyard, but close enough. So nice to play in a large tournament without having to drive hours on end.

The format? Modern!

Tron is usually my go to weapon of choice in Modern, but today I'm going to be talking about other decks I think are well-positioned or just plain good. I will give you decklists and explain the basic concept about each deck and what it is trying to accomplish. So buckle down and get ready for some sweet, sweet Modern!


Did you pick up your Nahiri, the Harbinger yet? I hope you did because she's making quite the splash in Modern. In Modern, Nahiri, the Harbinger's ultimate actually becomes an ultimate. Tutoring up Emrakul, the Aeons Torn will quickly put away any opponent. What's also great is if you happen to draw Emrakul, the Aeons Torn, you can still just discard it and put it back into your deck with Nahiri, the Harbinger. Vendilion Clique is also another good way to tuck Emrakul, the Aeons Torn back into your deck.

Nahiri, the Harbinger and Emrakul, the Aeons Torn isn't what this deck is all about. It's actually a control deck with a combo finish, reminiscent to Splinter Twin decks. Splinter Twin decks could win with Deceiver Exarch / Pestermite and Splinter Twin, but they could also win with countermagic and some little jabs for two or three points of damage here and there. Jeskai Control can win with some burn and attacks from Snapcaster Mage, Vendilion Clique, and Celestial Colonnade. If you love the tempo/control/combo deck then this deck is for you. If this is not your style of deck that's okay too, we got some more coming up. Just be sure to be ready for this type of strategy since it just won last weekend's Modern Open.

Next up is another deck with Nahiri, the Harbinger. This deck also isn't all about Nahiri, the Harbinger, she just adds another strong angle of attack to the deck.


This is a four-color Chord of Calling deck that usually casts Chord of Calling for value but can also use Chord of Calling to tempo out an opponent or find a combo kill with Restoration Angel and Kiki-Jiki, Mirror Breaker. This deck has a lot of bullets for Chord of Calling, and shuffling everything back into your deck with Emrakul, the Aeons Torn just Recycles all your bullets.

Some of the bullet creatures aren't great against certain decks, so Nahiri, the Harbinger can really help out with that by pitching them and drawing you a new card. She can also deal with troublesome enchantments, artifacts, or creatures. Nahiri, the Harbinger is just a great card to have in this type of deck. I'd imagine she'll be a staple or really close to one in this type of deck from here on out. If you like toolbox decks then I'd recommend this deck. I personally like it more than Collected Company decks.

Okay, enough Nahiri, the Harbinger decks already. This next one has Emrakul, the Aeons Torn but no Nahiri, the Harbinger. Let's have a look shall we?


Oh baby, a ramp deck! If you know me, you know I love me a good ramp deck and this one doesn't disappoint. Ramping in Modern typically involves some assembly of Urza Tron lands, but not this one. This deck ramps with the help of land enchantments like Overgrowth, Utopia Sprawl, and Fertile Ground. By untapping enchanted lands with Voyaging Satyr, Arbor Elf, or with Garruk Wildspeaker, a huge Tooth and Nail for Xenagos, God of Revels and Emrakul, the Aeons Torn one-shots an opponent. You can also use the mana and empty it into Kessig Wolf Run and make any creature lethal.

Primal Command is a versatile card. It is a great way to search up bullet creatures like Elderscale Wurm, Rampaging Baloths, Tireless Tracker, Nissa, Vastwood Seer, or an Acidic Slime. It can also deal with graveyard decks by shuffling their graveyard into their library. One thing you might not know about Primal Command is if you have a creature in your graveyard that you really want in your hand you can choose the mode to shuffle your graveyard into your library and then tutor for a creature. It can also deal with troublesome non-creature permanents putting that permanent on top of its owner's library and then shuffling it away.

I'm not a huge fan of aggro decks but one that I would recommend if you like that type of strategy is Infect.


The great thing about infect is it doesn't just fold to a bunch of life gain like Burn and Zoo can. I like Infect in that it just gets byes when paired up against certain decks. like Tron or Ad Nauseam. It can also be sort of a combo deck in that it's capable of turn-two kills. The less your opponents interact, the more potent the deck can be.

Maybe you are new to Modern but still want to do well. Maybe you don't want to interact with your opponents. Or maybe you just want to watch the world burn because you hate this format but still want to play in a Grand Prix. Well… Boy do I have the deck for you!


Don't want to interact? You don't have to. Bogles is my go-to deck for people that are new to the format or people that just want to play but don't really care what they play. It's similar to Infect, Burn, and Zoo except that it has a smaller decision tree.

You just want to make sure your opening hand has a creature or two and some number of enchantments. Then you proceed to make one creature a huge problem with your slew of enchantments. You protect with Totem Armor. Luckily this ability comes from your enchantments so you don't have to worry about it too much. You have card advantage in Kor Spiritdancer, making all your auras cycle. Your only piece of interaction is Path to Exile and fetching a Dryad Arbor in response to a sacrifice outlet like Liliana of the Veil. Otherwise you grow your guy and bash face until your opponent concedes or just dies.

Yay Bogles, AMIRITE?!

Last up we have a deck that is extremely fair and very resilient. It's a favorite to a lot of players. I've seen more foil Jund decks in my life than any other Modern deck. Probably because it's one of the very few decks you can build and it will always have some sort of place in Modern. Some tournaments it may be better positioned than other tournaments but overall it's always in a fine place.


People love Jund because it gives them game against almost any deck in the format. Every time I play Tron and face a Jund player I'm usually okay with the matchup but in no way do I expect a bye. I respect Jund and what the deck can do. All it takes is some disruption backed up by a Dark Confidant or Tarmogoyf and they can slam the door against Tron.

Almost every other matchup for Jund is slightly in your favor or slightly not your favor. This means you get to play interactive Magic throughout the whole tournament and that's saying something.

Jund tries to one-for-one or two-for-one its opponents. It does it all very slowly and over the course of a few turns. It gains card advantage through Dark Confidant, its two-for-one spells, and Liliana of the Veil. Jund is the best Liliana of the Veil and Dark Confidant deck, and if I wanted to play fair Magic, I'd play Jund.

I hope by now you have a good idea of what you want to play. I'll be attending Grand Prix Charlotte so make sure to stop and say hi if you see me. I love meeting people that read my articles. <3

Good luck in your Modern endeavors. Next week: Standard.

Until next time,
Ali Aintrazi