With the release of Animadorned Archosaur from Eternity Code, and with Miscellaneousaurus at three, Dinosaurs now have more ways to destroy Babycerasaurus and Petiteranodon and combo off. That's already led to some popular plays with Crystron Halqifibrax and True King of All Calamities, cards that help create a variety of strong end boards. Dinosaurs are stronger and more consistent; even in the worst case scenario, after your opponent resolves Nibiru, the Primal Being against you, you'll often still have an Ultimate Conductor Tyranno or two on the field. But sadly, a lone Conductor Tyranno isn't always enough to win you the game.
Lately I've been thinking to myself, what if there was a way for Dinosaurs to combo off without Halqifibrax? Something that still presents such a threatening final field that your opponent would still feel pressured to use a hand trap. If that was possible, and if you could do it without using Miscellaneousaurus's second effect – the one that lets you banish it to summon another Dinosaur from your deck – then you could probably still play out Jurrac Aeolo and make a Halqifibrax combo anyways.
You could play through interruption and still end on a Calamities.
What Is It?
So what combo can Dinosaurs do that can end on a big board, without using Miscellaneousaurus' graveyard effect? That was the challenge I've been working on, and I've figured some things out. Is the end result playable or practical? That's up to you to decide after reading this article.
The combo's pretty simple and you may have seen it before; Lunalights were more popularly known for this kind of play before Lunalight Tiger was Forbidden, but people fail to realize that really, any deck can do this. All you need is three Level 4 monsters on the field.
-First, use two of those Level 4s to Xyz Summons Raidraptor - Force Strix, searching Raidraptor - Singing Lanius
-Use both birds to make Raidraptor - Wise Strix which will then get you Blackwing - Zephyros the Elite
-Use your third Level 4 to overlay with the Zephros and make a second Force Strix. Use its effect to search your deck for Blackwing - Bora the Spear or Blackwing - Kris the Crack of Dawn. You'll trigger the Wise Strix to search Rank-Up-Magic Soul Shave Force, setting it onto the field
If your opponent doesn't use Nibiru or a hand trap here, then they probably don't have it. So…
-Flip the Soul Shave and pay half your Life Points to target your first Force Strix, the one in the graveyard. Once Soul Shave resolves you'll Special Summon Cyber Dragon Infinity, basically a free negate to guarantee that your opponent can't hand trap you later on in the combo.
-Use both Raidraptors on the field, the Xyz and the Link, and Link Summon Simorgh, Bird of Sovereignty.
At this point you need another face-up card on the field so you can bounce it back and revive Zephyros. You follow that up by Special Summoning the Bora or Kris you searched earlier with your second Raidraptor - Force Strix
-Lastly, use both of those to Link Summon Union Carrier, and use its effect to equip Simorgh with Mist Valley Thunderbird from your deck. At the End Phase, use Simorgh to Special Summon Mist Valley Apex Avian for what's popularly known as the "infinite negate" lock. (I call it the bird combo.)
The lock is "infinite" because Apex Avian will constantly bounce Thunderbird back to your hand, while the Thunderbird will keep summoning itself when you do. Normally any monster could then attack over the Thunderbird. But with Ultimate Conductor Tyranno on your side of the field, plus Cyber Dragon Infinity backing you up, it's much harder for your opponent to do that.
How Do You Do It?
How do you apply that to Dinosaurs?
This is how: if you can destroy Petiteranodon or Babycerasaurus in your hand and search Souleating Oviraptor from your deck, then Normal Summon a second baby, then you can destroy it with the Oviraptor and revive the first one. That triggers the effect of Babycerasaurus to bring out the Animadorned Archosaur. The Archosaur's effect then destroys the baby on your field to get you Double Evolution Pill, and you'll trigger the Babycerasaurus a third time to bring out Giant Rex.
At that point you control Giant Rex, Animadorned Archosaur and Oviraptor on the fieeld with Double Evolution Pill in hand. That's only two Level 4's, right? But actually, the Pill will trigger the Giant Rex to bring itself back. So you actually have three Level 4's, enough for the bird combo. And it gets better.
When you're performing the bird combo, after you Link Summon Raidraptor - Wise Strix to bring out Blackwing - Zephyros the Elite, you can use Double Evolution Pill to banish Raidraptor - Singing Lanius and Giant Rex to bring out Ultimate Conductor Tyranno. Your final board ends up being Simorgh, Bird of Sovereignty equipped with Mist Valley Thunderbird, a Mist Valley Apex Avian in the Monster Zone beneath it, a Union Carrier beside it (presumably on the left side), plus Cyber Dragon Infinity and Ultimate Conductor Tyranno.
What Do You Need?
I've shown you the combo and the set-up, now here are the tools. The most important things to note are that you've Special Summoned an Oviraptor, you have a Dinosaur in the graveyard (the Babycerasaurus), and you can Normal Summon a Babycerasaurus (or vice versa) to do the combo. In order to achieve this you need Dragonic Diagram, or a Terraforming or Set Rotation to search it. True King Lithosagym or True King Agnimazud are also acceptable, but since so many of those cards are Limited that's a maximum of only seven cards!?
What if there was another group of cards that could let you combo off too, and what if they could fit into the same build? Dragonic Diagram's Limited to 1-per-deck, but it's very similar to Fire King Island. It's unfortunately a once-per-turn effect regardless of how many copies you draw in your opening hand, but if you run three Islands you jump to ten cards total that can start your combos.
The Fire King I chose to search for is Fire King Avatar Yaksha: it's a Level 4, it has decent ATK, and in a worst case scenario it can help you trigger a baby in your hand just by crashing it into something. It's also a Fire monster, so in some situations where you draw a combination of True King Agnimazud, the Vanisher, Miscellaneousaurus, Yaksha and a baby Dino, your Agnimazud can destroy both Fires to get that monster removal effect. Afterwards, Yaksha will blow up the baby to trigger its ability – sometimes useful if you went second. That's a bit of a niche edge case, but it did happen to me in playtesting. Reading all the other Fire Kings, Yaksha's good enough.
Note that Fire King Island has a drawback of destroying all your monsters if it's ever sent from the field to the graveyard or banished. To mitigate that, you can bounce it back to your hand with Zephyros as part of the default combo.
Unless your opponent has Dark Ruler No More, they're going to want to stop you from ever creating this kind of board. If they have hand traps and any idea of what you're working toward, they're going to play them. You can then resort to using Miscellaneousaurus' graveyard effect to bring out Jurrac Aeolo and start a Halqifibrax combo.
You don't have a way to search for Miscellaneousaurus in that play sequence, but there's a version of that combo that could search for it, if you forego the search for Rank-Up-Magic Soul Shave Force.
If you open with True King Lithosagym, the Disaster or True King Agnimazud, the Vanisher, as well as at least one Babycerasaurus or Petiteranodon, you can Special Summon the True King and then use the baby's effect to bring out Souleating Oviraptor. (In this example, let's assume that you can summon Agnimazud by destroying a Fire monster other than Miscellaneousaurus.) Oviraptor will search another Babycerasaurus. Normal Summon Babycerasaurus, then destroy it with Oviraptor's effect to revive the first baby Dino. Triggering the effect of Babycerasaurus, Special Summon Animadorned Archosaur.
Use Archosaur's effect to destroy the baby you revived with Oviraptor to get Caligo Claw Crow. On resolution, the baby's effect will trigger to Special Summon a Miscellaneousaurus (if you already have Miscellaneousaurus in hand you'd just get Giant Rex instead). Since Oviraptor's a Dark monster you can Special Summon the Crow, for a field of Oviraptor, Crow, Archosaur, Miscellaneousaurus and the True King.
Link the Crow, the True King and any of the Dinosaurs to Link Summon Simorgh, Bird of Sovereignty. Use the remaining Dinosaurs to Link Summon Union Carrier. You can use it to equip Mist Valley Thunderbird to the Simorgh for that "infinite" negation play, or you can use Double Evolution Pill to bring out Overtex Qoatlus. In that case you could use Union Carrier to equip Dragon Buster Destruction Sword to Qoatlus. Either way, Simorgh will get you Mist Valley Apex Avian in the End Phase. That's two negations with an Extra Deck lock, which can be very strong depending on your matchup. That said I'd personally Side Deck the Dragon Buster instead of maining it, since it's so matchup-dependent
If your opponent hits you with Nibiru after you put Miscellaneousaurus on the field, then once again, Miscellaneousaurus' graveyard effect will bring out Jurrac Aeolo for a Crystron Halqifibrax.
I personally like the Halqifibrax combo that ends on True King of All Calamities, using Mecha Phantom Beast Auroradon, Garden Rose Maiden, Coral Dragon, Vermillion Dragon Mech and Ravenous Crocodragon Archethys. That play establishes Calamities and draws you two cards in the process, so it's very, very strong. You could go for other Halqifibrax combos too, like the one that ends with Borreload Savage Dragon and Herald of the Arc Light. But Vermillion and Coral Dragon give you a chance to pop Nibiru and get it off your opponent's field. Just be careful, and don't run straight into an Evenly Matched.
Remember, because your opponent controls Nibiru, and you have Ultimate Conductor Tyranno on board with Babycerasaurus or Petiteranodon, you can use the Conductor's effect to trigger another baby search if you need a free body. As long as you have three zones open for your Mecha Phantom Beast Tokens plus Mecha Phantom Beast O-Lion in your deck, you should be able to summon Calamities.
The beauty of all this is that both final boards are really strong, and they both fit into the same 15-card Extra Deck. The bird combo only uses six slots in the extra, while the Halqifibrax play for Calamities uses seven. That means you only have two free flex spots for simplified games, but it all fits. Personally I use Evolzar Dolkka as the fourteenth Extra Deck card because in some cases, you can just go for the classic "Dolkka with Halqifibrax" combo. But if your opponent has Infinite Impermanence they can stop that type of combo. The fifteenth slot definitely goes to Trishula, Dragon of the Ice Barrier, no explanation needed.
Here's the decklist I've been testing.
Yu-Gi-Oh! TCG Deck - Hanko's Fire King Dinos by Hanko Chow
'Hanko's Fire King Dinos' - constructed deck list and prices for the Yu-Gi-Oh! Trading Card Game from TCGplayer Infinite!
Created By: Hanko Chow
Market Price: $116.51
Market Price: $1.65
2 monsters with the same Type or Attribute
Cannot be used as Link Material the turn it is Link Summoned. You can target 1 face-up monster you control; equip 1 monster to it from your hand or Deck with its same original Type or Attribute. The equipped monster gains 1000 ATK. If you equipped it from the Deck, you cannot Special Summon monsters with that Equip Card's name for the rest of this turn. You can only use this effect of "Union Carrier" once per turn.
Mecha Phantom Beast Auroradon
Market Price: $3.73
2+ Machine monsters
If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed;.
• 1: Destroy 1 card on the field.
• 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck.
• 3: Add 1 Trap from your GY to your hand.
Fire King Island
Market Price: $0.50
If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn.
- During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand.
- If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand.
Raidraptor - Singing Lanius
Market Price: $0.27
If you control a face-up Xyz Monster, you can Special Summon this card (from your hand). You can only Special Summon "Raidraptor - Singing Lanius" once per turn this way.
True King Agnimazud, the Vanisher
Market Price: $0.56
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or GY, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm monster from your GY to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn.
Trishula, Dragon of the Ice Barrier
Market Price: $0.23
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)
Market Price: $0.65
If this card is destroyed by an effect and sent to the Graveyard, select 1 Level 4 or lower Dinosaur-Type monster from your Deck and Special Summon it.
Caligo Claw Crow
Market Price: $0.21
If you control a DARK monster, you can Special Summon this card (from your hand). You can only Special Summon "Caligo Claw Crow" once per turn this way.
Cyber Dragon Infinity
Market Price: $3.29
3 Level 6 LIGHT Machine monsters
Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.
Simorgh, Bird of Sovereignty
Market Price: $1.39
2+ monsters, including a Winged Beast monster
Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other "Simorgh" card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of "Simorgh, Bird of Sovereignty" once per turn.
Garden Rose Maiden
Market Price: $5.73
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can add 1 "Black Garden" from your Deck or GY to your hand. You can banish this card from your GY, then target 1 "Rose Dragon" monster or 1 Dragon Synchro Monster in your GY; Special Summon it. You can only use each effect of "Garden Rose Maiden" once per turn.
Double Evolution Pill
Market Price: $1.01
Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.
Market Price: $0.50
Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.
Rank-Up-Magic Soul Shave Force
Market Price: $6.04
Pay half your LP, then target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it, then Special Summon from your Extra Deck, 1 monster that is 2 Ranks higher than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.)
Ultimate Conductor Tyranno
Market Price: $0.96
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur monsters from your GY. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the GY.
Market Price: $0.45
Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.
One for One
Market Price: $1.64
Send 1 monster from your hand to the Graveyard; Special Summon 1 Level 1 monster from your hand or Deck.
Mist Valley Thunderbird
Market Price: $1.62
When this face-up card is returned from the field to your hand, Special Summon this card. During the turn this card Special Summoned this way, this card cannot attack.
Market Price: $0.58
This card gains 500 ATK and DEF for each Machine monster you control. If 2 or more Machine monsters are Special Summoned at the same time while this card is in your GY (except during the Damage Step): You can Special Summon this card.
Market Price: $38.14
2 monsters, including a Tuner
If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of "Crystron Halqifibrax" once per turn.
True King Lithosagym, the Disaster
Market Price: $0.20
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm monster from your GY. You can only use each effect of "True King Lithosagym, the Disaster" once per turn.
Market Price: $0.25
Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.
Market Price: $1.97
During your Main Phase, you can Tribute this card to select and Special Summon 1 Level 4 or lower Jurrac monster from your Graveyard, except Jurrac Aeolo.
Market Price: $1.96
If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.
Market Price: $0.21
All monsters on the field lose 500 ATK/DEF, except Dinosaur monsters. Once per turn, if a Dinosaur monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur monsters in your hand and/or Deck instead.
Raidraptor - Force Strix
Market Price: $2.26
2 Level 4 monsters
Gains 500 ATK/DEF for each Winged Beast monster you control, except this card. Once per turn: You can detach 1 material from this card; add 1 Level 4 DARK Winged Beast monster from your Deck to your hand.
Official Tournament Stores must review their Konami OTS agreement before selling this product.
Ravenous Crocodragon Archethys
Market Price: $0.16
1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn.
• If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon.
• (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.
Market Price: $0.91
If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.
Market Price: $0.23
Add 1 Field Spell Card from your Deck to your hand.
Market Price: $3.65
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.
Raidraptor - Wise Strix
Market Price: $0.50
2 DARK Winged Beast monsters
If this card is Link Summoned: You can Special Summon 1 Level 4 DARK Winged Beast monster from your Deck in Defense Position, but negate its effects, also it cannot be used as Link Material. If your "Raidraptor" Xyz Monster's effect is activated: Set 1 "Rank-Up-Magic" Spell directly from your Deck, and if it is a Quick-Play Spell, it can be activated this turn. You can only use each effect of "Raidraptor - Wise Strix" once per turn.
Fire King Avatar Yaksha
Market Price: $1.00
If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can destroy 1 card in your hand or that you control. You can only use this effect of "Fire King Avatar Yaksha" once per turn.
Market Price: $1.34
If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the GY. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your GY in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.
Blackwing - Zephyros the Elite
Market Price: $0.21
If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.
Vermillion Dragon Mech
Market Price: $0.29
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can banish 1 Tuner from your hand, field, or Graveyard, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the Graveyard: You can target 1 of your banished Tuners; add it to your hand.
Blackwing - Bora the Spear
Market Price: $0.41
If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
Mecha Phantom Beast O-Lion
Market Price: $0.42
You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 "Mecha Phantom Beast" monster from your hand. While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the GY: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast O-Lion" once per turn.
Market Price: $0.72
2 Level 4 Dinosaur monsters
When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that monster.
Called by the Grave
Market Price: $2.74
Target 1 monster in your opponent's GY; banish it, and if you do, monsters with the same original name as that banished monster have their effects negated until the end of the next turn.
Mist Valley Apex Avian
Market Price: $2.03
When an effect is activated, you can select 1 face-up "Mist Valley" card you control. Return that "Mist Valley" card to its owner's hand, negate the effect's activation, and destroy the card whose effect was activated.
True King of All Calamities
Market Price: $0.48
2 or more Level 9 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and declare 1 Attribute; this turn, all face-up monsters on the field become that Attribute, also all monsters in your opponent's possession with that Attribute cannot activate their effects or attack. Monsters that "True Draco" and "True King" monsters in your hand would destroy with their effects can be chosen from your opponent's field.
Market Price: $2.84
All "True Draco" and "True King" monsters on the field gain 300 ATK and DEF. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand.
Market Price: $0.31
If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.
Market Price: $0.71
Send 1 monster from your Deck to the Graveyard.
Blackwing - Kris the Crack of Dawn
Market Price: $1.36
If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects.
Market Price: $0.24
During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.
This build might look bad to some players; instead of keeping close to the 40-card deck minimum it's a full 50 cards. But I believe that if you have more combo starters than "suboptimal required cards," then you probably have a lower chance of drawing those suboptimal cards when compared to a deck of smaller size. If you really wanted to slim it down you could cut out the Blackwings, the Rank-Up-Magic and the Raidraptors. But I personally like the free card advantage and negation that you get from that combo.
Regardless, my priority here was to showcase this theory I thought of, while promoting Fire King Island as another combo outlet for Dinosaurs. It's definitely not perfect and it might need a bit of patience since hand traps are so popular right now. I started on this deck a month ago, because at that time people were only running six to nine hand traps; they were generally using just two or three different ones, and were often running more board wipes. That's the kind of environment where the infinite negate combo really thrives, because cards like Lightning Storm, Evenly Matched and Mystic Mine aren't very good against the bird combo set-up.
Dark Ruler No More's definitely a problem, but it also means your opponent can't end the game that turn. So with a follow-up Miscellaneousaurus / Ultimate Conductor Tyranno, you can probably clear your opponent's board and take back control of the game. Worst case scenario, if you can't open with the bird combo you can just go for Halqifibrax and it'll still help you win. Summoning Ultimate Conductor as a disruption or board wipe is also very strong. The "ideal" game plan is to do the bird combo first to bait out hand traps, but just being able to play the game and create a strong end board, especially one supported with so many potential follow-ups, is what's really important.
Thank you for reading my first article here on Infinite! Maybe my next article will be another way to play Dinosaurs.