Hello and welcome to another edition of Droppin' Baums! This week we are taking a look at a deck that I didn't think was real. Merfolk has always been a deck that people tend to laugh a bit when you mention you are playing it. Everyone except our own Corbin Hosler of course. Corbin has been screaming from the rooftops about how great this strategy has been for years! Maybe he was right the whole time. Merfolk really takes advantage of conditional removal spells. What I mean by that is cards like Moment of Craving, Cry of the Carnarium, and Find // Finality. These cards are very good at attacking the average creature deck in the metagame. This is not one of those average creature decks. Merfolk can go bigger than these spells and it can do it rather quickly.

Another great advantage this deck has is its sideboard. Blue is one of, if not THE best color for sideboarding. Just having access to Negate and other countermagic really warps certain matchups, like Nexus of Fate and Esper control. Having blue in your deck in Standard at the moment allows you to pivot into a midrange deck at any time—something that is very valuable right now. Let's check out the list!

Sideboard Guide

Vs. W/U Aggro

Vs. Esper Control

Vs. U/G Nexus of Fate

Vs. Sultai Midrange

Vs. Mono-Blue

Vs. Red

No sideboarding necessary.

Thank you so much for coming along on this fishy experience. I hope you all had as much fun as I did playing the games. I will see you all next week for some more Standard action! Go make some fishsticks y'all!

Corey Baumeister