Hello and welcome to another addition of Droppin' Baums! I had so much fun playing with Goblin Chainwhirler last week I just had to revisit the idea! This time I wanted a little bit more power and long game to go with the powerful three-drop. Being able to kill every early creature with spot removal and Goblin Chainwhirler – followed up by The Scarab God – is a creature deck's worst nightmare. If you have critters to smoosh at your next tournament I strongly recommend this deck. Let's look at this deck created by Sascha Schwarz.

The first thing that I noticed when looking at this list was Fetid Pool and Goblin Chainwhirler; I almost closed the window immediately after I saw that. This type of nombo is something that should always be avoided when it comes to deck design. However, I think the sheer power of Goblin Chainwhirler and the necessity of a blue-black dual that says Island and Swamp on the card is too important. Surprisingly, the mana base flows very well. You always want to play Canyon Slough on turn one instead of Fetid Pool. With so many aggressive decks doing well right now, I think this deck could be quite well positioned in the coming weeks.

Sideboard Guide

This matchup is near impossible in game one – we just simply have far too many dead cards to even compete. Our only hope is to stick a Glint-Sleeve Siphoner early and hope it goes the distance. After sideboard we get to replace all that excessive removal with powerful disruption spells and it becomes quite hard to lose in the sideboard games.

This matchup is very close. If your removal lines up with the creatures they play it feels very easy, but if you have to use a Vraska's Contempt on a small creature and then they follow it up with a Hazoret the Fervent, you run into problems. It's important to just kill just about everything as soon as you see it; you always have more removal to draw into.

(if you see Bristling Hydra you want more Doomfall)

This matchup is very good. You have a lot of efficient removal spells to stop them from snowballing threats. You know you are going to have a great matchup when all your top end is very effective against them. This matchup is very hard to lose.

Game one can be rough if we can't find one Abrade. It is tricky when your deck wants to kill everything and simultaneously not put six creatures in their graveyard for Gate to the Afterlife. Games two and three get much easier when we can have four Abrades – the card is just so busted in this matchup!

(on the draw keep in some Magma Spray if they keep their threats small)

This matchup is very easy. The only thing you must be conscious about is making sure you save Vraska's Contempt for their indestructible creatures. I know sometimes that is easier said than done, but that's the only situation that gave me trouble.

This deck really takes the power of Goblin Chainwhirler and focuses it into a different shell. It shows the flexability and the power level of this 2Chainz loving Goblin. I hope you all enjoyed this week's Baum' and I will see you all next week for some Modern madness!

As always leave the comments about what you think about the deck!

- Corey Baumeister