Hello and welcome to another addition of Dropping Baums with me, Corey Baumeister. Today we are going to take a look at a deck that I have wanted to try for a few weeks now. A version of this deck absolutely crushed a MOCS Monthly a few weeks ago. The concept of the deck is sweet – replace the bad eternalize creatures like Earthshaker Khenra and Resilient Khenra with gigantic Dinosaurs! Even the three-mana dinos are huge for three-drops. That brings me to one of my favorite cards in the deck, Deathgorge Scavenger. This is a card that hasn't seen a lot of main deck love, until now. I think the card is a fantastic three-drop, but it has just been overshadowed by other amazing threes for the past year. Being able to have a creature that can attack for four, gain life to keep you in the game, get rid of targets for The Scarab God and completely shut down God-Pharaoh's Gift decks singlehandedly is nothing to scoff at. Here is Red-Green Jurassic Park!

One big change I made from the standard Dino lists is Drover of the Mighty. I just really don't think Merfolk Branchwalker is a very good card right now. Drover of the Mighty has a higher ceiling, but I also think it has a lower floor. I have had games where it is fantastic, and I've also had games where it was horrible. Turn three slapping down a Rekindling Phoenix is BIG game. The other side of the coin is playing against early removal and having your Drover of the Mighty die. Merfolk Branchwalker might at least get you a free land from it before it passes away. It is an interesting debate I would like to hear some opinions in the comments about it!

The beautiful thing that this deck can do is play a Regisaur Alpha on turn four, followed up by a Ghalta, Primal Hunger. That's 19 power of Dino fury attacking in with haste on turn five. Good luck getting into combat with that! Red-Green Monsters has historically always had a big problem dealing with any form of "Wrath of God" decks. This deck is not an exception. The Approach of the Second Sun matchup is very difficult. Having to play around Settle the Wreckage and Fumigate without any sort of interaction is a nightmare. On the other hand, if you expect a lot of creature decks, Dinos has game against all of them.

The Sideboard Guide

Mono-Red

-2 Heart of Kiran
-2 Rhonas the Indomitable
-2 Struggle // Survive

+3 Chandra's Defeat
+1 Magma Spray
+1 Abrade
+1 Thrashing Brontodon

(On the play: +2 Chandra, Torch of Defiance -2 Blossoming Defense)

Mono-Red is a pretty great matchup – you just go so far over the top of your opponent. Being able to cast big creatures quickly and have removal for their early game is the recipe for success. Also Blocking a Hazoret with Ghalta, Primal Hunger is quite comical.

Sultai Snakes

-2 Magma Spray
-2 Heart of Kiran

+1 Abrade
+1 Struggle // Survive
+2 Chandra, Torch of Defiance

(On the draw: -2 Blossoming Defense and keep 2 Magma Spray)

This matchup comes down to you killing their first couple of creatures to making sure they don't snowball threats against you. Another very important thing to keep in mind is, "can my opponent untap and play Hadana's Climb and kill me?" If the answer is yes, make it a point to go out of your way to get a Thrashing Brontodon into play with one mana open.

Blue-Black and Grixis Midrange

-1 Magma Spray
-2 Heart of Kiran
-2 Thrashing Brontodon

+1 Struggle // Survive
+2 Chandra, Torch of Defiance
+2 Carnage Tyrant

This can be a tricky matchup. The Scarab God is very good against us. Being able to aggressively eat creatures in the graveyards with Deathgorge Scavenger is very important. Also being able to pressure your opponent and cast Struggle // Survive on The Scarab God is usually enough to win the game.

White-Blue Approach

-2 Magma Spray
-3 Abrade
-2 Struggle // Survive

+2 Chandra, Torch of Defiance
+2 Carnage Tyrant
+2 Lifecrafter's Bestiary

I won't sugarcoat this. This matchup is HORRENDOUS! If you are expecting a lot of Approach decks at your next event, pick a different deck. It's that bad. Your whole game plan revolves around, "if they have (one of 10 different cards in their hand), I'm dead" so you just have to jam turn after turn and hope they don't have it. I played against it in round two of the videos. Enjoy ;)

GPG (God's-Pharaoh's Gift)

-2 Blossoming Defense
+1 Abrade
+1 Struggle // Survive

Doesn't matter which version of GPG you're playing against, you are going to smash your opponent. Every card in our deck either removes cards from the graveyard or destroys an artifact. It's quite the fun matchup to play, for us anyways!

I want to thank you so much for stopping by everyone. I hope you like attacking for so much damage that you send your opponent back into the Mesozoic Era!

As always this has been Dropping Baum's with Corey Baumeister! See you next week friends!