Hello there! DJ here again and I'm back for another installment of "cards you probably have laying around that are actually worth some sort of money." It's a working title. Last time we visited Theros block, renowned as one of the recent lackluster years in Magic. We still managed to find some diamonds in the rough, so let's try and continue that trend with another block that brought us a bunch of powerful cards but tends to lack in the common and uncommon department. Khans of Tarkir tends to give Standard players flashbacks of Siege Rhino and Collected Company, so let's skip right to the bulk and check out what you should be pulling from Khans block bulk.
I'll start off with one of my favorite reprints of the block. Explosive Vegetation is one of the pillars of green in Commander; when paired with any of Cultivate, Kodama's Reach or Skyshroud Claim, a base green deck can branch out into any number of colors to cast your powerful spells far ahead of schedule. "Exploding Veggies" doesn't quite match up to Skyshroud Claim when it comes to finding Stomping Grounds or Tropical Islands, but basics are certainly more budget-friendly. I can reliably get $.25 a piece for these on buylists, or you can pick them to avoid spending a dollar apiece retail.
Monastery Swiftspear is a rare; it's not too often that a one-mana creature warps so many formats upon its printing. While not quite as ubiquitous as Fatal Push or Path to Exile, Swiftspear is up there with Goblin Guide in changing the way Burn decks were built. If you want to play Modern Burn, you need four of these. Monk tribal? Probably need four of these. While it was just hit with a reprint in Iconic Masters, you should absolutely be setting these aside along with your rare from the booster pack. Right now, you can buylist your Khans of Tarkir copies for around $.40 at the most, but I expect that to drop with the wave of Iconic Masters.
Stubborn Denial is a card I love to find in bulk. It only reached $1 retail relatively recently when Grixis Death's Shadow took off, so I still find them in bulk that the other party considered "picked through." The narrow role of this counter tends to weaken its buy prices a little, but it's so far managed to dodge a reprint. If Shadow continues to perform well in Modern, we can expect to ship these off for quarters pretty reliably.
Do you play Commander? If so, do you play any mono-red decks? If so, you've definitely heard of Impact Tremors. This common from Dragons of Tarkir can end up wiping out every opponent at once with the help of legends like Purphoros, God of the Forge or Krenko, Mob Boss. As an effective answer to planeswalkers, this common with no reprint can buylist for anywhere from five to seven cents regularly. If you've never heard of this card, I highly recommend jamming it in a Prossh, Skyraider of Kher deck the next time you get the chance.
Another Dragons card that I've enjoyed picking up until now is Dragonlord's Servant. It normally operates as your second copy of Dragonspeaker Shaman, but it's a lot more budget-friendly and a little harder to take out in combat. This little Goblin shines in both Commander and casual play, and he's getting a one-two punch reprint treatment with both Commander 2017 and Iconic Masters. I'm not sure if he'll still be worth buylisting after both those reprints, but I know that I'll still regularly sell them at the shop for $.25 and be happy with it.
Duress. Yup, Duress. We're already scraping the bottom of the barrel trying to find value in this block, but we've got plenty of playable nickels to choose from. This one is a nod to the Standard players looking to save a few pennies; while Duress has approximately eleventy billion printings over the past two decades, that only proves how useful the card is whenever it shows up in Standard. Instead of paying dimes or even quarters on this the day of an event, be ready by already having pulled them from bulk, whether it's Magic 2014, Dragons of Tarkir, or even Urza's Saga.
Did you buy the Breed Lethality deck from Commander 2016? If you bought it and immediately scrapped it for parts, you might have thrown an Inspiring Call right into the bulk bin. I've gotten dimes for this card in the brief period before it got hit by the reprint, but it's still a safe nickel give or take a penny. I love casting this in my Skullbriar, the Walking Grave deck, especially in response to a Supreme Verdict. "Oooh look at me, I'm playing Oloro and I'm just gonna sit back and Wrath every turn….." Noooooope. Not on my watch. Anyway, pick 'em and ship 'em.
So far, the cards I've mentioned in this video have been from Dragons of Tarkir or Khans of Tarkir. Unfortunately Fate Reforged is a pretty weak set when it comes to commons and uncommons, but we do have one card worth talking about at common. Gurmag Angler gets paired up with the aforementioned Stubborn Denial in Grixis Shadow, acting as the deck's other cheap powerhouse. When I say cheap, I'm talking about both mana and money; you can usually get nickels for these, but that's all. Similar to Gray Merchant of Asphodel from the Theros video, every Angler is a nickel but they add up fast. Being common means you'll find a fistful of these in every stack of Fate Reforged bulk.
Finally, I'll address a couple cycles that can really be worth pulling out for the Commander, casual, and pauper players on a budget. The first is the cycle of "tri-lands:" Opulent Palace, Frontier Bivouac, Mystic Monastery, Sandsteppe Citadel, and Nomad Outpost are auto-includes of almost all three-plus color Commander decks, regardless of your budget. While you can buylist them all for nickels pretty reliably, they're also just worth having on hand for when you get the itch to build a five-color Commander deck.
The other cycle is the "gain lands:" a common 10-card cycle of lands that come into play tapped, but gain you a life upon entering. In Pauper, these are the best lands in the format; they're your best option for fixing mana while also giving you an upside, and their incredibly low buy-in cost makes them budget friendly to those who don't want to drop hard cash on shock lands and fetch lands. If you're dedicated to digging for nickels, don't ignore these simply because they're printed a lot. You can find them in both Khans of Tarkir and Fate Reforged.
The entire block is pretty weak when it comes to finding hidden gems, but that doesn't mean there's nothing to find. Whether you're a Modern, Commander, or more casual player, Khans block definitely has a few cards that can help you add value to a buylist cart, or lower the amount of cash you're putting into a Constructed deck. I picked this block thanks to a viewer comment asking me to go chronologically, but where do we planeswalk to from here? If there's anything the Khans storyline is known for, it's anything but chronological. Thanks for joining me on Sarkhan's home plane! Be sure to follow TCGplayer for more finance, strategy, and gameplay. See you next time!