The endless night has been unleashed onto the inhabitants of Innistrad. While humanity continues to search for ways to break this new curse, the creatures of the plane are throwing the largest party Innistrad has ever seen. In Crimson Vow, Olivia Voldaren is set to wed Edgar Markov and everyone is invited—either as witnesses to the ceremony, or as food for the reception.

While Midnight Hunt was all about humanity against the dire horde of Werewolves, in Crimson Vow, the Vampires take the center stage. Like the decks from Midnight Hunt, the two Commander decks represent two other forces on Innistrad currently vying for control of the plane: Vampires and Spirits. Today's article is all about how you can upgrade the Spirit Squadron Commander deck and take spiritual vengeance against the Vampires!

The Commander

Leading this spiritual cohort in the Spirit Squadron Commander deck is Millicent, Restless Revenant.

Millicent, Restless Revenant

With Millicent, Restless Revenant, there is finally a legendary creature fit to lead a Spirit tribal deck! While seven mana is a bit steep for a 4/4 with flying, Millicent costs one less generic mana to cast for every Spirit you control. Since she doesn't care whether the Spirits are tokens or not, you can fill your board with Spirits and continue to cast Millicent for two mana—which is great when trying to avoid paying commander tax!

Her second ability lets you keep your board full of these creatures by creating a 1/1 Spirit whenever any of your nontoken Spirits deal damage or die, including herself. This can make it difficult for any opponent to wipe your board since, as long as enough nontoken Spirits die, Millicent, Restless Revenant will replace them as she leaves the battlefield! In the right situations, this can even be used to wipe the board and maintain control while your opponents struggle to reestablish their board states.

Unlike other commanders, Millicent, Restless Revenant doesn't operate as an engine or payoff. Instead, she can accentuate a strong deck full of relevant creatures and be played at the moment she can make the most impact. While Millicent is at her strongest when paired with a board full of creatures, her abilities make her useful even on an empty board, since she can start to build up creatures every time she deals combat damage.

With her white-blue color identity, Millicent, Restless Revenant has access to some of the strongest Spirit creatures currently in the game and can be adapted to several different strategies. In this build, the game plan will be focused on haunting our opponent at every step with counterplays, until they give up the ghost in a war of attrition.

Game Plan

The white-blue color combination is perfect for building a creature-based control shell that aims to tempo your opponents' strongest plays with spells and abilities that can be activated on their turns. While normally this would mean relying on potent countermagic and other instant spells, a lot of Spirits have flash and abilities that trigger when they enter the battlefield. This can make playing against your deck difficult, since you will never have to commit cards to the board unless absolutely necessary. Once your opponents run out of moves to make, you can fill the board with a host of Spirits and land the killing strike.

Since Millicent, Restless Revenant only needs to be on board to see your Spirits dealing damage or dying, playing a majority of your creatures on an opponent's turn lets them skip summoning sickness and be ready to attack once you've played your commander. As long as she is on board, you can swing out at an opponent without fear of reprisal since she can create new Spirit tokens able to block any attacks.

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When playing a control/tempo Commander deck, the most important thing to remember when deck building is determining what your own weaknesses are and preparing for them. Millicent, Restless Revenant high mana cost makes it hard to play her in the early stages of the game, and the need for synergy amongst Spirit creatures means that targeted removal can wreak havoc on your board. While Millicent should be able to handle any creature-based strategies with a constant stream of tokens, any artifact or enchantment combos will be harder to handle without dedicated answers in the deck.

To be an effective control deck, the deck should be focused on these goals:

With this in mind, let's take a look at the preconstructed list!

Out of the Box

Magic: The Gathering TCG Deck - Spirit Squadron by Wizards of the Coast

'Spirit Squadron' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Wizards of the Coast

Event:

Rank: 0-0

Commander

Market Price: $39.56

Cards

Twilight Drover

Color Identity:W

Market Price: $0.39

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254043_200w.jpg

Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover.
{2}{W}, Remove a +1/+1 counter from Twilight Drover: Create two 1/1 white Spirit creature tokens with flying.

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Skycloud Expanse

Color Identity:U,W

Market Price: $0.20

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254237_200w.jpg

{1}, {T}: Add {W}{U}.

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Knight of the White Orchid

Color Identity:W

Market Price: $0.42

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254030_200w.jpg

First strike
When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

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Island

Color Identity:U

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215718_200w.jpg

({T}: Add {U}.)

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Karmic Guide

Color Identity:W

Market Price: $0.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254028_200w.jpg

Flying, protection from black
Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.

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Darksteel Mutation

Color Identity:W

Market Price: $0.63

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254212_200w.jpg

Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

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Reconnaissance Mission

Color Identity:U

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254221_200w.jpg

Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling {2} ({2}, Discard this card: Draw a card.)

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Marble Diamond

Color Identity:W

Market Price: $0.13

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254194_200w.jpg

Marble Diamond enters the battlefield tapped.
{T}: Add {W}.

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Temple of Enlightenment

Color Identity:U,W

Market Price: $0.21

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254239_200w.jpg

Temple of Enlightenment enters the battlefield tapped.
When Temple of Enlightenment enters the battlefield, scry 1.
{T}: Add {W} or {U}.

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Occult Epiphany

Color Identity:U

Market Price: $0.67

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254087_200w.jpg

Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.

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Geist of Saint Traft

Color Identity:U,W

Market Price: $0.61

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254066_200w.jpg

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

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Bygone Bishop

Color Identity:W

Market Price: $0.27

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254017_200w.jpg

Flying
Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")

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Custodi Squire

Color Identity:W

Market Price: $0.11

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254069_200w.jpg

Flying
Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

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Promise of Bunrei

Color Identity:W

Market Price: $0.11

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254203_200w.jpg

When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens.

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Swords to Plowshares

Color Identity:W

Market Price: $1.66

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254168_200w.jpg

Exile target creature. Its controller gains life equal to its power.

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Plains

Color Identity:W

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/192831_200w.jpg

({T}: Add {W}.)

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Myriad Landscape

Market Price: $0.22

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254246_200w.jpg

Myriad Landscape enters the battlefield tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

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Dovin, Grand Arbiter

Color Identity:U,W

Market Price: $0.56

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254008_200w.jpg

+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter.
−1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life.
−7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.

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Hallowed Spiritkeeper

Color Identity:W

Market Price: $1.25

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254020_200w.jpg

Vigilance
When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.

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Hanged Executioner

Color Identity:W

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254024_200w.jpg

Flying
When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying.
{3}{W}, Exile Hanged Executioner: Exile target creature.

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Rhoda, Geist Avenger

Color Identity:W

Market Price: $0.84

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254021_200w.jpg

Partner with Timin, Youthful Geist (When this creature enters the battlefield, target player may put Timin into their hand from their library, then shuffle.)
Vigilance
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda, Geist Avenger.

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Haunted Library

Color Identity:W

Market Price: $1.32

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254038_200w.jpg

Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit creature token with flying.

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Spectral Arcanist

Color Identity:U

Market Price: $0.56

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254088_200w.jpg

Flying
When Spectral Arcanist enters the battlefield, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

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Flood of Tears

Color Identity:U

Market Price: $0.26

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254150_200w.jpg

Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.

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Millicent, Restless Revenant

Color Identity:U,W

Market Price: $1.94

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253809_200w.jpg

This spell costs {1} less to cast for each Spirit you control.
Flying
Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.

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Kami of the Crescent Moon

Color Identity:U

Market Price: $0.74

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254051_200w.jpg

At the beginning of each player's draw step, that player draws an additional card.

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Kirtar's Wrath

Color Identity:W

Market Price: $0.18

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254143_200w.jpg

Destroy all creatures. They can't be regenerated.
Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

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Azorius Locket

Color Identity:U,W

Market Price: $0.10

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254180_200w.jpg

{T}: Add {W} or {U}.
{W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice Azorius Locket: Draw two cards.

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Arcane Denial

Color Identity:U

Market Price: $0.40

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254171_200w.jpg

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.

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Ghostly Prison

Color Identity:W

Market Price: $0.78

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254218_200w.jpg

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

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Oyobi, Who Split the Heavens

Color Identity:W

Market Price: $0.29

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254039_200w.jpg

Flying
Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.

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Mirror Entity

Color Identity:W

Market Price: $0.45

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254036_200w.jpg

Changeling (This card is every creature type.)
{X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

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Sudden Salvation

Color Identity:W

Market Price: $0.99

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254059_200w.jpg

Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents.

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Distant Melody

Color Identity:U

Market Price: $0.16

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254154_200w.jpg

Choose a creature type. Draw a card for each permanent you control of that type.

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Angel of Flight Alabaster

Color Identity:W

Market Price: $0.17

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254012_200w.jpg

Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.

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Azorius Chancery

Color Identity:U,W

Market Price: $0.37

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254241_200w.jpg

Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
{T}: Add {W}{U}.

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Sire of the Storm

Color Identity:U

Market Price: $0.17

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254072_200w.jpg

Flying
Whenever you cast a Spirit or Arcane spell, you may draw a card.

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Shacklegeist

Color Identity:U

Market Price: $0.30

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254540_200w.jpg

Flying
Shacklegeist can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don't control.

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Ethereal Investigator

Color Identity:U

Market Price: $0.77

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254084_200w.jpg

Flying
When Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.

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Breath of the Sleepless

Color Identity:U

Market Price: $0.82

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254073_200w.jpg

You may cast Spirit spells as though they had flash.
Whenever you cast a creature spell during an opponent's turn, tap up to one target creature.

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Moorland Haunt

Color Identity:U,W

Market Price: $0.17

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254229_200w.jpg

{T}: Add {C}.
{W}{U}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

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Arcane Signet

Market Price: $1.04

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254178_200w.jpg

{T}: Add one mana of any color in your commander's color identity.

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Crush Contraband

Color Identity:W

Market Price: $0.20

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254160_200w.jpg

Choose one or both —
• Exile target artifact.
• Exile target enchantment.

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Spectral Shepherd

Color Identity:U,W

Market Price: $0.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254070_200w.jpg

Flying
{1}{U}: Return target Spirit you control to its owner's hand.

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Temple of the False God

Market Price: $0.14

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254249_200w.jpg

{T}: Add {C}{C}. Activate only if you control five or more lands.

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Prairie Stream

Color Identity:U,W

Market Price: $0.29

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254236_200w.jpg

({T}: Add {W} or {U}.)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

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Port Town

Color Identity:U,W

Market Price: $0.33

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254232_200w.jpg

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}.

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Verity Circle

Color Identity:U

Market Price: $0.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254210_200w.jpg

Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.
{4}{U}: Tap target creature without flying.

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Storm of Souls

Color Identity:W

Market Price: $0.86

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254053_200w.jpg

Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.

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Command Tower

Market Price: $0.26

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254244_200w.jpg

{T}: Add one mana of any color in your commander's color identity.

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Path of Ancestry

Market Price: $0.21

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254248_200w.jpg

Path of Ancestry enters the battlefield tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Priest of the Blessed Graf

Color Identity:W

Market Price: $1.02

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254047_200w.jpg

At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.

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Remorseful Cleric

Color Identity:W

Market Price: $0.17

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254040_200w.jpg

Flying
Sacrifice Remorseful Cleric: Exile target player's graveyard.

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Mentor of the Meek

Color Identity:W

Market Price: $0.25

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254033_200w.jpg

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.

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Supreme Phantom

Color Identity:U

Market Price: $0.44

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254057_200w.jpg

Flying
Other Spirits you control get +1/+1.

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Sol Ring

Market Price: $1.60

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254201_200w.jpg

{T}: Add {C}{C}.

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Windborn Muse

Color Identity:W

Market Price: $0.44

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254044_200w.jpg

Flying
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

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Disorder in the Court

Color Identity:U,W

Market Price: $1.36

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254089_200w.jpg

Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")

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Donal, Herald of Wings

Color Identity:U

Market Price: $1.59

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254013_200w.jpg

Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)

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Field of Souls

Color Identity:W

Market Price: $0.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254215_200w.jpg

Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.

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Imprisoned in the Moon

Color Identity:U

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254207_200w.jpg

Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

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Ghostly Pilferer

Color Identity:U

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254048_200w.jpg

Whenever Ghostly Pilferer becomes untapped, you may pay {2}. If you do, draw a card.
Whenever an opponent casts a spell from anywhere other than their hand, draw a card.
Discard a card: Ghostly Pilferer can't be blocked this turn.

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Azorius Signet

Color Identity:U,W

Market Price: $0.37

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254187_200w.jpg

{1}, {T}: Add {W}{U}.

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Drogskol Captain

Color Identity:U,W

Market Price: $0.27

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254075_200w.jpg

Flying
Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

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Nebelgast Herald

Color Identity:U

Market Price: $0.12

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254071_200w.jpg

Flash (You may cast this spell any time you could cast an instant.)
Flying
Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls.

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Unclaimed Territory

Market Price: $0.37

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254252_200w.jpg

As Unclaimed Territory enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

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Fell the Mighty

Color Identity:W

Market Price: $1.60

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254076_200w.jpg

Destroy all creatures with power greater than target creature's power.

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Haunting Imitation

Color Identity:U

Market Price: $0.43

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254085_200w.jpg

Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.

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Boreas Charger

Color Identity:W

Market Price: $0.26

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254015_200w.jpg

Flying
When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.

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Rattlechains

Color Identity:U

Market Price: $0.22

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254054_200w.jpg

Flash
Flying
When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash.

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Midnight Clock

Color Identity:U

Market Price: $0.18

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254175_200w.jpg

{T}: Add {U}.
{2}{U}: Put an hour counter on Midnight Clock.
At the beginning of each upkeep, put an hour counter on Midnight Clock.
When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

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Drogskol Reinforcements

Color Identity:W

Market Price: $1.31

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254031_200w.jpg

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other Spirits you control have melee.
Prevent all noncombat damage that would be dealt to Spirits you control.

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Custodi Soulbinders

Color Identity:W

Market Price: $0.18

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254019_200w.jpg

Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
{2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.

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Commander's Sphere

Market Price: $0.17

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254191_200w.jpg

{T}: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.

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Sky Diamond

Color Identity:U

Market Price: $0.13

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254197_200w.jpg

Sky Diamond enters the battlefield tapped.
{T}: Add {U}.

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Benevolent Offering

Color Identity:W

Market Price: $0.72

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254156_200w.jpg

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.
Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

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Spectral Sailor

Color Identity:U

Market Price: $0.12

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254074_200w.jpg

Flash (You may cast this spell any time you could cast an instant.)
Flying
{3}{U}: Draw a card.

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Exotic Orchard

Market Price: $0.21

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254226_200w.jpg

{T}: Add one mana of any color that a land an opponent controls could produce.

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Timin, Youthful Geist

Color Identity:U

Market Price: $0.77

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254027_200w.jpg

Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.)
Flying
At the beginning of each combat, tap up to one target creature.

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A few much-needed reprints make Spirit Squadron a worthwhile purchase for anyone looking to play blue or white in Commander.

Imprisoned in the Moon, Darksteel Mutation, and Swords to Plowshares are excellent ways to remove your opponents' biggest threats. While still a sleeper to the larger Commander community, Verity Circle is a great way to get value from your opponents' mana-producing creatures by drawing whenever they tap a creature for anything other than attacking. Windborn Muse and Ghostly Prison serve as valuable tax effects to keep your opponents from committing to any "go-wide" strategies, while also not being a big enough threat to draw your opponents' ire.

For creatures, Rattlechains and Nebelgast Herald are essential to the core strategy of the deck, and lords like Drogskol Captain can help apply pressure and offer some protection to our Spirit creatures.

The new cards in this deck are also incredibly impactful, even if you aren't using them in this deck.

Haunting Imitation

Storm of Souls

Breath of the Sleepless

There are plenty of ways to create 1/1 Spirit Tokens, but Haunting Imitation and Storm of Souls create these tokens as copies of other creatures, which can be great for creatures with strong enters-the-battlefield or on-field effects. We already know that Rattlechains and Nebelgast Herald are great creatures in the deck, and there's even an enchantment, Breath of the Sleepless, that has both effects on one card!

Like the Vampiric Bloodline precon, this deck also introduces three new legendary creatures, two of which are an amazing crime-fighting partner pair!

Rhoda, Geist Avenger

Timin, Youthful Geist

Rhoda, Geist Avenger is a 3/3 with vigilance that gets a +1/+1 counter anytime an opponent's creature is tapped and not being declared an attacker. Their partner is Timin, Youthful Geist, a 3/4 with flying that taps a creature at the beginning of every combat step. While Rhoda is a Gideon's Avenger in the command zone that can scale against your opponents' plays, Timin is a great card to tap your opponents' creatures down so that they either can't attack you or you can get by their walls.

Donal, Herald of Wings

Donal, Herald of Wings is the third new legendary creature found in this deck and has the potential to be a very strong choice for mono-blue Commander decks. Instead of supporting the Spirit tribe, Donal only cares about seeing you cast nonlegendary creatures with flying so that he can make an additional copy. Although this has two heavy restrictions—it can't copy legendary creatures and it can only copy one creature a turn—being able to double up on your best creatures has a very high power ceiling. In a deck centered around the ability, you could create incredible board states with cards like Consecrated Sphinx or Cavalier of Gales.

Without making any changes, the preconstructed list for this deck aims to play a slow and calculated game that makes it hard for any opponent to interact with you while you build an impressive board. While there is a lot of strength in this play style, these upgrades should help make it more interactive so that you're never left without options.

Lands

You won't want to commit any creatures in the first few turns of the game, but that doesn't mean you should spend those turns just playing tapped lands and passing. These upgrades should help make sure your mana is available and offer some options against decks that can just continually remove your commander.

At best, lands like Azorius Chancery and Temple of Enlightenment force you to take an entire turn off as you wait to have access to the right amount of mana. At worst, they make you a target for two-for-one cards like Beast Within.

Glacial Fortress and Hengegate Pathway both still give you access to blue and white mana without making you wait for it. While Moorland Haunt does create Spirit tokens, it is at the cost of cards in your graveyard which you can use for other effects, while Gates of Istfell and War Room can offer you card draw when you start to run out of gas.

Hall of Heliod's Generosity gets better the more enchantments you run, and given some of the upgrades I'm recommending later, it offers a ton of value over a long game.

Creatures

To make the best use of your tribal support cards, a majority of the creatures in your deck need to be Spirits, and both Midnight Hunt and Crimson Vow have added a lot of new Spirits that you can potentially play. Any Spirit with strong synergistic effects or powerful enters-the-battlefield abilities are worth considering if they fit into this game plan.

Katilda, Dawnhart Martyr

Mirrorhall Mimic

Malevolent Hermit

Disturb is a fun mechanic to play with, but it's difficult to run a card in Commander if it has to be cast from graveyard to get its full value. That's why the three disturb cards added to the deck, Katilda, Dawnhart Martyr, Mirrorhall Mimic, and Malevolent Hermit, have value on both sides of their cards.

Dreamshackle Geist

Dreamshackle Geist is a more limited version of Timin, Youthful Geist, as they only tap something down on your combat step, but comes into play much faster and can offer utility in either tapping down blockers or freezing your opponent's heaviest hitters. Selfless Spirit, Mausoleum Wanderer, and Guardian of Faith all act as instant-speed protection against removal, and if Millicent, Restless Revenant sees the Selfless Spirit or Mausoleum Wanderer die, she can even replace them with a Spirit token.

Noncreature Permanents

Katilda, Dawnhart Martyr and Hall of Heliod's Generosity play well with enchantments, so adding more enchantments can make these two cards even better. In blue, you can add tribal enchantments that generate more value from your Spirit creatures, while the white enchantments can offer more effects that slow down opponents.

Archaeomancer's Map

Nico Aris

Marble Diamond and Sky Diamond are both mana artifacts that come into play tapped and should be swapped to either faster mana or, as is the case in this deck, a card that can help you catch up on lands like Archaeomancer's Map.

Reflections of Littjara is an expensive card to cast, but once it is in play it will double any Spirit spell you cast, letting you double up on your best Spirits like Ethereal Investigator or Spectral Arcanist. Dovin, Grand Arbiter acts as a payoff for dealing combat damage, but there are a few cards that cover that so Niko Aris can be added to help guarantee your creatures connect in combat.

Hallowed Haunting

Hallowed Haunting is a hard card to evaluate in a void because it empowers your creatures, needs Spirits in play to buff the tokens it creates, but also needs you to play a lot of enchantments in order to trigger. In the later stages of the game, even a single token from Hallowed Haunting could be a 10/10 or bigger, so the value seems to be there, you may just need to add more enchantments in further versions of the deck.

Instants and Sorceries

As stated in the game plan for this deck, your strategy should focus on being as reactive as possible so that you can keep your opponent from following their own game plan. White-blue gives you access to plenty of countermagic, but too much will also put a target on your head, so these upgrades offer a few ways to stop your opponents from winning without making them all target you.

Both of the initial board wipe sorceries were a little too slow. Doomskar can be cast once players have started setting up massive boards for only three mana, and Supreme Verdict is uncounterable. Since the deck has an increased focus on enchantments, Heliod's Intervention offers increased removal for artifacts and enchantments without having to lose your own cards in the process.

Consuming Tide

Alchemist's Retrieval

Although the payoff is not as strong, Consuming Tide is a slightly cheaper version of Flood of Tears, which makes it easier to establish your board afterwards. The cleave mechanic isn't especially strong, but the cheap modality of Alchemist's Retrieval makes it a one-mana spell that protects your most valuable creature or disrupts your opponent's plan by bouncing their key combo piece.

With the Spirits converging for battle, it is time to take a look at the fully upgraded list.

Full List

Magic: The Gathering TCG Deck - Spirit Squadron - Upgraded by Zach Herwood-Mussen

'Spirit Squadron - Upgraded' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Zach Herwood-Mussen

Event:

Rank: 0-0

Commander

Market Price: $100.88

Cards

Prairie Stream

Color Identity:U,W

Market Price: $0.29

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254236_200w.jpg

({T}: Add {W} or {U}.)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

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Ghostly Prison

Color Identity:W

Market Price: $0.78

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254218_200w.jpg

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

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Path of Ancestry

Market Price: $0.21

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254248_200w.jpg

Path of Ancestry enters the battlefield tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Skycloud Expanse

Color Identity:U,W

Market Price: $0.20

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254237_200w.jpg

{1}, {T}: Add {W}{U}.

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Unclaimed Territory

Market Price: $0.37

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254252_200w.jpg

As Unclaimed Territory enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

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Windborn Muse

Color Identity:W

Market Price: $0.44

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254044_200w.jpg

Flying
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

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Mirror Entity

Color Identity:W

Market Price: $0.45

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254036_200w.jpg

Changeling (This card is every creature type.)
{X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

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Arcane Denial

Color Identity:U

Market Price: $0.40

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254171_200w.jpg

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.

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Ethereal Investigator

Color Identity:U

Market Price: $0.77

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254084_200w.jpg

Flying
When Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.

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Haunting Imitation

Color Identity:U

Market Price: $0.43

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254085_200w.jpg

Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.

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Bygone Bishop

Color Identity:W

Market Price: $0.27

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254017_200w.jpg

Flying
Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")

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Field of Souls

Color Identity:W

Market Price: $0.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254215_200w.jpg

Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.

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Karmic Guide

Color Identity:W

Market Price: $0.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254028_200w.jpg

Flying, protection from black
Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.

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Nebelgast Herald

Color Identity:U

Market Price: $0.12

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254071_200w.jpg

Flash (You may cast this spell any time you could cast an instant.)
Flying
Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls.

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Haunted Library

Color Identity:W

Market Price: $1.32

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254038_200w.jpg

Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit creature token with flying.

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Hall of Heliod's Generosity

Color Identity:W

Market Price: $6.23

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/191349_200w.jpg

{T}: Add {C}.
{1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

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Supreme Verdict

Color Identity:U,W

Market Price: $7.26

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/145308_200w.jpg

This spell can't be countered.
Destroy all creatures.

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Dreamshackle Geist

Color Identity:U

Market Price: $0.25

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253679_200w.jpg

Flying
At the beginning of combat on your turn, choose up to one —
• Tap target creature.
• Target creature doesn't untap during its controller's next untap step.

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Spectral Arcanist

Color Identity:U

Market Price: $0.56

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254088_200w.jpg

Flying
When Spectral Arcanist enters the battlefield, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

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Commander's Sphere

Market Price: $0.17

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254191_200w.jpg

{T}: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.

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Island

Color Identity:U

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215718_200w.jpg

({T}: Add {U}.)

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Verity Circle

Color Identity:U

Market Price: $0.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254210_200w.jpg

Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.
{4}{U}: Tap target creature without flying.

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Supreme Phantom

Color Identity:U

Market Price: $0.44

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254057_200w.jpg

Flying
Other Spirits you control get +1/+1.

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Command Tower

Market Price: $0.26

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254244_200w.jpg

{T}: Add one mana of any color in your commander's color identity.

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Niko Aris

Color Identity:U,W

Market Price: $0.56

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/230130_200w.jpg

When Niko Aris enters the battlefield, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.")
+1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.
−1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn.
−1: Create a Shard token.

Buy This Card! https://www.tcgplayer.com/product/230130/magic-kaldheim-niko-aris

Katilda, Dawnhart Martyr // Katilda's Rising Dawn

Color Identity:W

Market Price: $0.72

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253568_200w.jpg

Flying, lifelink, protection from Vampires
Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.
Disturb {3}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.)

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Millicent, Restless Revenant

Color Identity:U,W

Market Price: $1.94

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253809_200w.jpg

This spell costs {1} less to cast for each Spirit you control.
Flying
Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.

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Storm of Souls

Color Identity:W

Market Price: $0.86

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254053_200w.jpg

Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.

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Arcane Signet

Market Price: $1.04

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254178_200w.jpg

{T}: Add one mana of any color in your commander's color identity.

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Sol Ring

Market Price: $1.60

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254201_200w.jpg

{T}: Add {C}{C}.

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Spectral Shepherd

Color Identity:U,W

Market Price: $0.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254070_200w.jpg

Flying
{1}{U}: Return target Spirit you control to its owner's hand.

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Midnight Clock

Color Identity:U

Market Price: $0.18

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254175_200w.jpg

{T}: Add {U}.
{2}{U}: Put an hour counter on Midnight Clock.
At the beginning of each upkeep, put an hour counter on Midnight Clock.
When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

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Darksteel Mutation

Color Identity:W

Market Price: $0.63

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254212_200w.jpg

Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

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Timin, Youthful Geist

Color Identity:U

Market Price: $0.77

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254027_200w.jpg

Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.)
Flying
At the beginning of each combat, tap up to one target creature.

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Custodi Squire

Color Identity:W

Market Price: $0.11

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254069_200w.jpg

Flying
Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

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Heliod's Intervention

Color Identity:W

Market Price: $2.37

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/207075_200w.jpg

Choose one —
• Destroy X target artifacts and/or enchantments.
• Target player gains twice X life.

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Oyobi, Who Split the Heavens

Color Identity:W

Market Price: $0.29

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254039_200w.jpg

Flying
Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.

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Glacial Fortress

Color Identity:U,W

Market Price: $3.66

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/142037_200w.jpg

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.

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Malevolent Hermit // Benevolent Geist

Color Identity:U

Market Price: $4.21

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/248289_200w.jpg

{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)

Buy This Card! https://www.tcgplayer.com/product/248289/magic-innistrad-midnight-hunt-malevolent-hermit

Kami of the Crescent Moon

Color Identity:U

Market Price: $0.74

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254051_200w.jpg

At the beginning of each player's draw step, that player draws an additional card.

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Plains

Color Identity:W

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/192831_200w.jpg

({T}: Add {W}.)

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Mausoleum Wanderer

Color Identity:U

Market Price: $1.52

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/120513_200w.jpg

Flying
Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn.
Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power.

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Doomskar

Color Identity:W

Market Price: $1.88

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/230872_200w.jpg

Destroy all creatures.
Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

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Breath of the Sleepless

Color Identity:U

Market Price: $0.82

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254073_200w.jpg

You may cast Spirit spells as though they had flash.
Whenever you cast a creature spell during an opponent's turn, tap up to one target creature.

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Disorder in the Court

Color Identity:U,W

Market Price: $1.36

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254089_200w.jpg

Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")

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Rattlechains

Color Identity:U

Market Price: $0.22

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254054_200w.jpg

Flash
Flying
When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash.

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War Room

Market Price: $5.09

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/226829_200w.jpg

{T}: Add {C}.
{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

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Guardian of Faith

Color Identity:W

Market Price: $3.42

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/243270_200w.jpg

Flash
Vigilance
When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

Buy This Card! https://www.tcgplayer.com/product/243270/magic-adventures-in-the-forgotten-realms-guardian-of-faith

Alchemist's Retrieval

Color Identity:U

Market Price: $0.02

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253705_200w.jpg

Cleave {1}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Return target nonland permanent [you control] to its owner's hand.

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Donal, Herald of Wings

Color Identity:U

Market Price: $1.59

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254013_200w.jpg

Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)

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Remorseful Cleric

Color Identity:W

Market Price: $0.17

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254040_200w.jpg

Flying
Sacrifice Remorseful Cleric: Exile target player's graveyard.

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Distant Melody

Color Identity:U

Market Price: $0.16

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254154_200w.jpg

Choose a creature type. Draw a card for each permanent you control of that type.

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Hallowed Spiritkeeper

Color Identity:W

Market Price: $1.25

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254020_200w.jpg

Vigilance
When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.

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Gates of Istfell

Color Identity:U,W

Market Price: $0.03

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/230709_200w.jpg

Gates of Istfell enters the battlefield tapped.
{T}: Add {W}.
{2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards.

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Imprisoned in the Moon

Color Identity:U

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254207_200w.jpg

Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

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Ghostly Pilferer

Color Identity:U

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254048_200w.jpg

Whenever Ghostly Pilferer becomes untapped, you may pay {2}. If you do, draw a card.
Whenever an opponent casts a spell from anywhere other than their hand, draw a card.
Discard a card: Ghostly Pilferer can't be blocked this turn.

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Reflections of Littjara

Color Identity:U

Market Price: $1.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/230154_200w.jpg

As Reflections of Littjara enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

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Shacklegeist

Color Identity:U

Market Price: $0.30

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254540_200w.jpg

Flying
Shacklegeist can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don't control.

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Azorius Signet

Color Identity:U,W

Market Price: $0.37

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254187_200w.jpg

{1}, {T}: Add {W}{U}.

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Spectral Sailor

Color Identity:U

Market Price: $0.12

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254074_200w.jpg

Flash (You may cast this spell any time you could cast an instant.)
Flying
{3}{U}: Draw a card.

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Exotic Orchard

Market Price: $0.21

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254226_200w.jpg

{T}: Add one mana of any color that a land an opponent controls could produce.

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Occult Epiphany

Color Identity:U

Market Price: $0.67

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254087_200w.jpg

Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.

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Selfless Spirit

Color Identity:W

Market Price: $7.78

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/120285_200w.jpg

Flying
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

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Twilight Drover

Color Identity:W

Market Price: $0.39

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254043_200w.jpg

Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover.
{2}{W}, Remove a +1/+1 counter from Twilight Drover: Create two 1/1 white Spirit creature tokens with flying.

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Drogskol Captain

Color Identity:U,W

Market Price: $0.27

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254075_200w.jpg

Flying
Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

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Hanged Executioner

Color Identity:W

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254024_200w.jpg

Flying
When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying.
{3}{W}, Exile Hanged Executioner: Exile target creature.

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Hengegate Pathway // Mistgate Pathway

Color Identity:U,W

Market Price: $4.69

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/229207_200w.jpg

{T}: Add {W}.

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Archaeomancer's Map

Color Identity:W

Market Price: $11.43

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/236070_200w.jpg

When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

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Consuming Tide

Color Identity:U

Market Price: $0.31

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253134_200w.jpg

Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.

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Rhoda, Geist Avenger

Color Identity:W

Market Price: $0.84

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254021_200w.jpg

Partner with Timin, Youthful Geist (When this creature enters the battlefield, target player may put Timin into their hand from their library, then shuffle.)
Vigilance
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda, Geist Avenger.

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Drogskol Reinforcements

Color Identity:W

Market Price: $1.31

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254031_200w.jpg

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other Spirits you control have melee.
Prevent all noncombat damage that would be dealt to Spirits you control.

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Port Town

Color Identity:U,W

Market Price: $0.33

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254232_200w.jpg

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}.

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Render Silent

Color Identity:U,W

Market Price: $1.84

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/67883_200w.jpg

Counter target spell. Its controller can't cast spells this turn.

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Reconnaissance Mission

Color Identity:U

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254221_200w.jpg

Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling {2} ({2}, Discard this card: Draw a card.)

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Hallowed Haunting

Color Identity:W

Market Price: $4.55

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253009_200w.jpg

As long as you control seven or more enchantments, creatures you control have flying and vigilance.
Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."

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Mirrorhall Mimic // Ghastly Mimicry

Color Identity:U

Market Price: $0.66

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253484_200w.jpg

You may have Mirrorhall Mimic enter the battlefield as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types.
Disturb {3}{U}{U} (You may cast this card from your graveyard transformed for its disturb cost.)

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Mentor of the Meek

Color Identity:W

Market Price: $0.25

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254033_200w.jpg

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.

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Geist of Saint Traft

Color Identity:U,W

Market Price: $0.61

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254066_200w.jpg

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

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Swords to Plowshares

Color Identity:W

Market Price: $1.66

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254168_200w.jpg

Exile target creature. Its controller gains life equal to its power.

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Magic: The Gathering TCG Deck - Spirit Squadron - Just the Upgrades by Zach Herwood-Mussen

'Spirit Squadron - Just the Upgrades' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Zach Herwood-Mussen

Event:

Rank: 0-0

Freeform (Casual)

Market Price: $70.05

Cards

Supreme Verdict

Color Identity:U,W

Market Price: $7.26

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/145308_200w.jpg

This spell can't be countered.
Destroy all creatures.

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War Room

Market Price: $5.09

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/226829_200w.jpg

{T}: Add {C}.
{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

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Niko Aris

Color Identity:U,W

Market Price: $0.56

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/230130_200w.jpg

When Niko Aris enters the battlefield, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.")
+1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.
−1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn.
−1: Create a Shard token.

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Katilda, Dawnhart Martyr

Color Identity:W

Market Price: $0.35

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253569_200w.jpg

Flying, lifelink, protection from Vampires
Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.
Disturb {3}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.)

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Alchemist's Retrieval

Color Identity:U

Market Price: $0.02

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253705_200w.jpg

Cleave {1}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Return target nonland permanent [you control] to its owner's hand.

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Mausoleum Wanderer

Color Identity:U

Market Price: $1.52

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/120513_200w.jpg

Flying
Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn.
Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power.

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Heliod's Intervention

Color Identity:W

Market Price: $2.37

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/207075_200w.jpg

Choose one —
• Destroy X target artifacts and/or enchantments.
• Target player gains twice X life.

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Guardian of Faith

Color Identity:W

Market Price: $3.42

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/243270_200w.jpg

Flash
Vigilance
When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

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Hallowed Haunting

Color Identity:W

Market Price: $4.55

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253009_200w.jpg

As long as you control seven or more enchantments, creatures you control have flying and vigilance.
Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."

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Mirrorhall Mimic

Color Identity:U

Market Price: $0.66

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253484_200w.jpg

You may have Mirrorhall Mimic enter the battlefield as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types.
Disturb {3}{U}{U} (You may cast this card from your graveyard transformed for its disturb cost.)

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Selfless Spirit

Color Identity:W

Market Price: $7.78

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/120285_200w.jpg

Flying
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

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Hall of Heliod's Generosity

Color Identity:W

Market Price: $6.23

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/191349_200w.jpg

{T}: Add {C}.
{1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

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Hengegate Pathway

Color Identity:U,W

Market Price: $5.63

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/229207_200w.jpg

{T}: Add {W}.

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Glacial Fortress

Color Identity:U,W

Market Price: $3.66

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/142037_200w.jpg

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.

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Archaeomancer's Map

Color Identity:W

Market Price: $11.43

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/236070_200w.jpg

When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

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Malevolent Hermit

Color Identity:U

Market Price: $4.06

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/249435_200w.jpg

{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)

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Render Silent

Color Identity:U,W

Market Price: $1.84

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/67883_200w.jpg

Counter target spell. Its controller can't cast spells this turn.

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Reflections of Littjara

Color Identity:U

Market Price: $1.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/230154_200w.jpg

As Reflections of Littjara enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

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Consuming Tide

Color Identity:U

Market Price: $0.31

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253134_200w.jpg

Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.

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Dreamshackle Geist

Color Identity:U

Market Price: $0.25

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253679_200w.jpg

Flying
At the beginning of combat on your turn, choose up to one —
• Tap target creature.
• Target creature doesn't untap during its controller's next untap step.

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Gates of Istfell

Color Identity:U,W

Market Price: $0.03

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/230709_200w.jpg

Gates of Istfell enters the battlefield tapped.
{T}: Add {W}.
{2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards.

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Doomskar

Color Identity:W

Market Price: $1.88

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/230872_200w.jpg

Destroy all creatures.
Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

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While other decks want to commit plays to the board quickly, this upgraded decklist wants to make sure every play builds upon a solid foundation that keeps your opponents from ever being able to dictate the flow of the game. Overwhelming a game with counterspells is almost impossible in a multiplayer format, so instead, your goal is to keep your opponents from running away with the game while you swing 4 to 8 power worth of damage at the target of your choice every turn.

Control decks in the Commander format have some of the highest skill curves because it can be difficult to learn when to use counters and when to use removal spells. To help you learn how and when to use your spells, a lot of the upgrades in this list offer continual on-board value that helps make decisions easier. Cards like Guardian of Faith and Selfless Spirit have specific scenarios that they work in, so you know to not spend a universal counterspell on something you have an answer for.

Ultimately, this deck may take longer to get its first win, but when it does, it feels amazing.

Where to Go from Here

Once you get an understanding of the plays you can make with this deck, upgrading it further is fairly easy. Adding in Hallowed Fountain and relevant fetch lands is a fast way to improve the mana base, but costs enough that it is difficult to add in the initial list. Cemetery Illuminator and Faithbound Judge are both mythic-rarity Spirits introduced in Crimson Vow, but the alternative win condition of Sinner's Judgment becomes better after you're familiar with a white-blue control strategy.

Your instants and sorceries can be tuned to fit the needs of your meta, so after running the deck a few times, make changes that could better target your playgroup. Narrow counterspells like Negate are cheaper to cast and strong in certain groups, but if your playgroup focuses on creature strategies, it can become a dead card in hand that ends up being used on a turn-five Sol Ring.

If you want to play more non-Spirits, but still want to get the value from Millicent, Restless Revenant and other tribal synergies, you can add in Maskwood Nexus or Arcane Adaptation to make all of your creatures into Spirits. It is easy to stick to only playing Spirits, but cards with powerful enters-the-battlefield effects can be amazing in this deck when you can flash them in with Rattlechains!

product-hover id="246466" and product-hover id="246465" are both awesome decks that are easy to pick up and play, even without making any edits! Now that Crimson Vow has been released, the next Commander preconstructed decks should be for the exciting return to Kamigawa in Kamigawa: Neon Dynasty. Until then, for other Commander-building strategies you can find me on Twitter where I talk in-depth about Commander and all things TCG-related, including some of the cards I chose not to include in today's article!