Last week I started my task of breaking down Historic in preparation for the Historic Open on MTG Arena. Since then, however, the format has shifted dramatically due to the addition of Jumpstart cards making a significant impact.

Goblins

The first deck I want to talk about might actually be the best in the format right now, but that could be a good thing. While I did mention a Goblins deck last week, it was nowhere near as strong as this one, because of the addition of Muxus, Goblin Grandee

Magic: The Gathering TCG Deck - Mono-Red Goblins by AKIO MATSUZAKI

'Mono-Red Goblins' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: AKIO MATSUZAKI

Event: MtGHistoric Subreddit Tournament #11 - 07/18/2020

Rank: 1

Freeform

Market Price: $131.34

Cards

Goblin Matron

Color Identity:R

Market Price: $0.28

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/190645_200w.jpg

When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library.

Buy This Card! https://shop.tcgplayer.com/magic/modern-horizons/goblin-matron

Soul-Guide Lantern

Market Price: $2.09

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/206867_200w.jpg

When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.
{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.
{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.

Buy This Card! https://shop.tcgplayer.com/magic/theros-beyond-death/soul-guide-lantern

Conspicuous Snoop

Color Identity:R

Market Price: $1.21

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215603_200w.jpg

Play with the top card of your library revealed.
You may cast Goblin spells from the top of your library.
As long as the top card of your library is a Goblin card, Conspicuous Snoop has all activated abilities of that card.

Buy This Card! https://shop.tcgplayer.com/magic/core-set-2021/conspicuous-snoop

Krenko, Mob Boss

Color Identity:R

Market Price: $3.31

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/216654_200w.jpg

{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

Buy This Card! https://shop.tcgplayer.com/magic/jumpstart/krenko-mob-boss

Gempalm Incinerator

Color Identity:R

Market Price: $0.90

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/149247_200w.jpg

Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

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Goblin Chieftain

Color Identity:R

Market Price: $2.48

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222335_200w.jpg

Haste (This creature can attack and {T} as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.

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Skirk Prospector

Color Identity:R

Market Price: $0.19

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/164400_200w.jpg

Sacrifice a Goblin: Add {R}.

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Castle Embereth

Color Identity:R

Market Price: $0.52

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199286_200w.jpg

Castle Embereth enters the battlefield tapped unless you control a Mountain.
{T}: Add {R}.
{1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

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Goblin Instigator

Color Identity:R

Market Price: $0.26

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/216642_200w.jpg

When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token.

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Goblin Warchief

Color Identity:R

Market Price: $0.40

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/162167_200w.jpg

Goblin spells you cast cost {1} less to cast.
Goblins you control have haste.

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Goblin Ruinblaster

Color Identity:R

Market Price: $0.12

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/33306_200w.jpg

Kicker {R} (You may pay an additional {R} as you cast this spell.)
Haste
When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.

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Goblin Ringleader

Color Identity:R

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/192546_200w.jpg

Haste (This creature can attack and {T} as soon as it comes under your control.)
When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

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Wily Goblin

Color Identity:R

Market Price: $0.25

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/144980_200w.jpg

When Wily Goblin enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

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Legion Warboss

Color Identity:R

Market Price: $2.23

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/175192_200w.jpg

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

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Mountain

Color Identity:R

Market Price: $0.20

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222821_200w.jpg

({T}: Add {R}.)

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Muxus, Goblin Grandee

Color Identity:R

Market Price: $25.06

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/216346_200w.jpg

When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with converted mana cost 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.

Buy This Card! https://shop.tcgplayer.com/magic/jumpstart/muxus-goblin-grandee

Goblin Chainwhirler

Color Identity:R

Market Price: $0.56

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/162166_200w.jpg

First strike
When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.

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The list may look simple, and it is. The deck is only creatures and lands, nothing in between. There are very few decks that don't actually play noncreature spells, but the Goblins work so well together you just want a high enough density of them. The newest addition to the deck, Muxus, Goblin Grandee is what makes this a tier 1 deck. It turns out that putting Goblins from your deck onto the battlefield allows the deck to chain an absurd amount of Goblins into play at once. The goal is to ramp into Muxus, Goblin Grandee as soon as possible, with cards like Wily Goblin, Skirk Prospector and Goblin Warchief being a major help in that department. 

The list doesn't play four copies of Muxus, Goblin Grandee because you can search it out of your deck with Goblin Matron, and you can't put one into play off a trigger of a different Muxus, Goblin Grandee. With that being said it still could be right to play four, since the card is so amazing. Conspicuous Snoop is another new card from M21 that also helps create some card advantage for the deck. While this may be a deck full of small red creatures, it is very different from a traditional red beatdown deck, as it actually churns through its library very quickly. 

There are players already calling for a Muxus, Goblin Grandee ban, so that should help give you an idea of what we are dealing with. This deck is absolutely the real deal, and it's also not terribly easy to bring hate for. Dealing with the goblins individually isn't all that effective, as it often seems like there is a never-ending supply of them.

Kethis

One of the best ways to try and combat Goblins is to play a fast combo deck that goldfishes faster than the Goblins deck. After all, because the Goblins deck is all creatures, there is essentially no interaction outside of Gempalm Incinerator for what the opponent is doing. One of the stronger decks right now is one that briefly dominated Standard and which also gained a tool from Jumpstart

Magic: The Gathering TCG Deck - Kethis Combo by Tomohiro Nakagawa

'Kethis Combo' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Tomohiro Nakagawa

Event: MtGHistoric Subreddit Tournament #11 - 07/18/2020

Rank: 3

Freeform

Market Price: $446.07

Cards

Drowned Catacomb

Color Identity:B,U

Market Price: $6.42

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/142036_200w.jpg

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.

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Mystical Dispute

Color Identity:U

Market Price: $1.13

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198683_200w.jpg

This spell costs {2} less to cast if it targets a blue spell.
Counter target spell unless its controller pays {3}.

Buy This Card! https://shop.tcgplayer.com/magic/throne-of-eldraine/mystical-dispute

Teshar, Ancestor's Apostle

Color Identity:W

Market Price: $0.36

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/162209_200w.jpg

Flying
Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

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Indatha Triome

Color Identity:B,G,W

Market Price: $4.37

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212689_200w.jpg

({T}: Add {W}, {B}, or {G}.)
Indatha Triome enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

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Plains

Color Identity:W

Market Price: $0.18

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222818_200w.jpg

({T}: Add {W}.)

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Hallowed Fountain

Color Identity:U,W

Market Price: $6.85

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/182831_200w.jpg

({T}: Add {W} or {U}.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

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Zagoth Triome

Color Identity:B,G,U

Market Price: $7.43

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212691_200w.jpg

({T}: Add {B}, {G}, or {U}.)
Zagoth Triome enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

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Cast Down

Color Identity:B

Market Price: $0.21

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/219562_200w.jpg

Destroy target nonlegendary creature.

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Diligent Excavator

Color Identity:U

Market Price: $0.08

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/164693_200w.jpg

Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.)

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Ashiok, Dream Render

Color Identity:B,U

Market Price: $1.56

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/188627_200w.jpg

Spells and abilities your opponents control can't cause their controller to search their library.
−1: Target player mills four cards. Then exile each opponent's graveyard.

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Kethis, the Hidden Hand

Color Identity:B,G,W

Market Price: $1.62

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/192696_200w.jpg

Legendary spells you cast cost {1} less to cast.
Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard."

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Chromatic Sphere

Market Price: $1.49

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/216112_200w.jpg

{1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card.

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Uro, Titan of Nature's Wrath

Color Identity:G,U

Market Price: $37.94

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/206836_200w.jpg

When Uro enters the battlefield, sacrifice it unless it escaped.
Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield.
Escape—{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

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Emry, Lurker of the Loch

Color Identity:U

Market Price: $1.53

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198857_200w.jpg

This spell costs {1} less to cast for each artifact you control.
When Emry, Lurker of the Loch enters the battlefield, mill four cards.
{T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

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Urza's Ruinous Blast

Color Identity:W

Market Price: $0.82

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/162211_200w.jpg

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Exile all nonland permanents that aren't legendary.

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Tamiyo, Collector of Tales

Color Identity:G,U

Market Price: $0.83

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/188490_200w.jpg

Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.
+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.
−3: Return target card from your graveyard to your hand.

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Watery Grave

Color Identity:B,U

Market Price: $9.03

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/175205_200w.jpg

({T}: Add {U} or {B}.)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

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Negate

Color Identity:U

Market Price: $0.09

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222130_200w.jpg

Counter target noncreature spell.

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Teferi, Time Raveler

Color Identity:U,W

Market Price: $8.84

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/187194_200w.jpg

Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

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Sunpetal Grove

Color Identity:G,W

Market Price: $4.16

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/142039_200w.jpg

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.

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Breeding Pool

Color Identity:G,U

Market Price: $19.49

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/182842_200w.jpg

({T}: Add {G} or {U}.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

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Temple Garden

Color Identity:G,W

Market Price: $10.03

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/175203_200w.jpg

({T}: Add {G} or {W}.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

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Mox Amber

Market Price: $18.23

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/162125_200w.jpg

{T}: Add one mana of any color among legendary creatures and planeswalkers you control.

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Jace, Wielder of Mysteries

Color Identity:U

Market Price: $3.47

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/187141_200w.jpg

If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game.

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Lazav, the Multifarious

Color Identity:B,U

Market Price: $9.25

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222736_200w.jpg

When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{X}: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with converted mana cost X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.

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Oath of Kaya

Color Identity:B,W

Market Price: $0.36

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/188651_200w.jpg

When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life.
Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life.

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Glacial Fortress

Color Identity:U,W

Market Price: $4.96

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/142037_200w.jpg

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.

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The newest addition here is Chromatic Sphere. I used to not love Emry, Lurker of the Loch in this deck, because of the lack of artifacts outside Mox Amber, but now playing Emry, Lurker of the Loch makes a ton of sense. Chromatic Sphere is the perfect card to tie the deck together, as being that it's a four-color deck, you run into mana issues pretty frequently. Color fixing is definitely relevant, as is having a card that goes to your graveyard, cantrips, and fuels Emry, Lurker of the Loch.

If you aren't super familiar with Kethis combo you're likely looking at the deck to figure out what it actually does, and how it wins the game. You need to get Kethis, the Hidden Hand into play, either by casting it, or copying one in your graveyard with Lazav, the Multifarious. The goal is by the time you get a Kethis, the Hidden Hand on the battlefield the graveyard is sufficiently full.

There are a few different ways to self-mill, but the best one to have in play when "going off" is Diligent Excavator. Since it provides continuous self-mill, it ensures there will be plenty of fodder to exile with your Kethis, the Hidden Hand. By casting legendary spells while milling yourself, you eventually mill out your entire library and win with Jace, Wielder of Mysteries. Alternatively, you can cast a bunch of Oath of Kaya's to deal lethal damage, or mill the opponent out by getting multiple Diligent Excavator into play. 

The missing piece of this puzzle becomes Mox Amber. Mox Amber is the way you have enough mana to do everything you want to do, and you really need to find two of them to fully combo off. That way you can always have a Mox Amber in the graveyard and a Mox Amber in play to generate some mana off Kethis, the Hidden Hand. I also often bounce my Mox Amber with Teferi, Time Raveler to get a little bit of extra mana. Mox Amber is a key card in the deck given how important it is with both Emry, Lurker of the Loch and Kethis, the Hidden Hand. If your Mox Amberes are all at the bottom of your deck you really just can't combo off. 

This is a really fun deck to play, but it's also not easy to pilot because of all the little decisions you have to make. After playing the deck a few times the combo'ing off part is actually the easy part. There are many cards that interact with what you're trying to do, whether it's graveyard disruption, creature removal or countermagic, there are definitely plenty of ways to target this deck. On the flipside, Kethis can fight through a surprising amount of hate, so I see it as a top option for players who enjoy combo decks.

Rakdos Sacrifice

This isn't the easiest deck to talk about, because there are a few different variations of Rakdos aggressive strategies running around at the moment. However, I want to go over the one that focuses on Bolas's Citadel, which is very different than the versions we see in Standard. Phyrexian Tower is a new tool that helps this deck get up to six mana in a timely fashion:

Magic: The Gathering TCG Deck - Rakdos Sacrifice by Curtis Owens

'Rakdos Sacrifice' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Curtis Owens

Event:

Rank:

Freeform

Market Price: $220.59

Cards

Mountain

Color Identity:R

Market Price: $0.20

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222821_200w.jpg

({T}: Add {R}.)

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Eliminate

Color Identity:B

Market Price: $0.63

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215516_200w.jpg

Destroy target creature or planeswalker with converted mana cost 3 or less.

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Soul-Guide Lantern

Market Price: $2.09

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/206867_200w.jpg

When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.
{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.
{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.

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Call of the Death-Dweller

Color Identity:B

Market Price: $0.66

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212180_200w.jpg

Return up to two target creature cards with total converted mana cost 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.

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Dead Weight

Color Identity:B

Market Price: $0.03

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212716_200w.jpg

Enchant creature
Enchanted creature gets -2/-2.

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Lurrus of the Dream-Den

Color Identity:B,W

Market Price: $4.66

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212282_200w.jpg

Companion — Each permanent card in your starting deck has converted mana cost 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.)
Lifelink
During each of your turns, you may cast one permanent spell with converted mana cost 2 or less from your graveyard.

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Drill Bit

Color Identity:B

Market Price: $0.13

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/183114_200w.jpg

Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Target player reveals their hand. You choose a nonland card from it. That player discards that card.

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Dragonskull Summit

Color Identity:B,R

Market Price: $3.31

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/142035_200w.jpg

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R}.

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Swamp

Color Identity:B

Market Price: $0.16

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222820_200w.jpg

({T}: Add {B}.)

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Stitcher's Supplier

Color Identity:B

Market Price: $3.76

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/169236_200w.jpg

When Stitcher's Supplier enters the battlefield or dies, mill three cards.

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Castle Locthwain

Color Identity:B

Market Price: $3.71

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199388_200w.jpg

Castle Locthwain enters the battlefield tapped unless you control a Swamp.
{T}: Add {B}.
{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.

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Phyrexian Tower

Color Identity:B

Market Price: $17.69

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222448_200w.jpg

{T}: Add {C}.
{T}, Sacrifice a creature: Add {B}{B}.

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Kroxa, Titan of Death's Hunger

Color Identity:B,R

Market Price: $19.50

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/206855_200w.jpg

When Kroxa enters the battlefield, sacrifice it unless it escaped.
Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.
Escape—{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

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Cauldron Familiar

Color Identity:B

Market Price: $0.69

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215972_200w.jpg

When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life.
Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.

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Gutterbones

Color Identity:B

Market Price: $0.74

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/183034_200w.jpg

Gutterbones enters the battlefield tapped.
{1}{B}: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn.

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Witch's Oven

Market Price: $0.25

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198898_200w.jpg

{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

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Act of Treason

Color Identity:R

Market Price: $0.20

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/216592_200w.jpg

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

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Mayhem Devil

Color Identity:B,R

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/188173_200w.jpg

Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.

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Fabled Passage

Market Price: $5.49

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215556_200w.jpg

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land.

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Village Rites

Color Identity:B

Market Price: $0.95

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215554_200w.jpg

As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.

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Blood Crypt

Color Identity:B,R

Market Price: $14.75

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/182838_200w.jpg

({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

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Claim the Firstborn

Color Identity:R

Market Price: $0.20

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198858_200w.jpg

Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

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Priest of Forgotten Gods

Color Identity:B

Market Price: $1.89

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/183311_200w.jpg

{T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add {B}{B} and draw a card.

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Dreadhorde Butcher

Color Identity:B,R

Market Price: $0.66

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/187230_200w.jpg

Haste
Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher.
When Dreadhorde Butcher dies, it deals damage equal to its power to any target.

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This deck was largely popularized by Crokeyz, as I know he has done really well with it. Stitcher's Supplier provides some fuel for cards like Woe Strider, but also makes it more likely you find a Cauldron Familiar, or even a Gutterbones. The deck plays out like a normal Rakdos sacrifice deck until it is able to turn the corner and get a Bolas's Citadel in play. At that point it has the capability to go off by churning through your library and killing the opponent in one shot with Bolas's Citadel

Priest of Forgotten Gods is actually better here than it is in Standard. There isn't quite as much removal for it, because there are more combo decks, and a bit less interaction. Also, this sacrifice deck can take advantage of the ramp off Priest of Forgotten Gods to reliably get Bolas's Citadel into play on turn four. Both Rakdos Citadel and Jund Citadel should remain an important fixture in Historic for a while.

Tempered Steel

The last deck is one that might be a tier below the others I've already mentioned. However, I'm trying to find a way for it to break through. The deck is explosive and powerful, but also very reliant on a specific couple of cards.

Magic: The Gathering TCG Deck - Tempered Steel by Daniel Frantz

'Tempered Steel' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Daniel Frantz

Event:

Rank:

Freeform

Market Price: $126.14

Cards

Plains

Color Identity:W

Market Price: $0.18

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222818_200w.jpg

({T}: Add {W}.)

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Gingerbrute

Market Price: $0.32

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/216116_200w.jpg

Haste
{1}: Gingerbrute can't be blocked this turn except by creatures with haste.
{2}, {T}, Sacrifice Gingerbrute: You gain 3 life.

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Dovin's Veto

Color Identity:U,W

Market Price: $1.16

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/187186_200w.jpg

This spell can't be countered.
Counter target noncreature spell.

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The Antiquities War

Color Identity:U

Market Price: $0.32

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/162240_200w.jpg

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

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Sorcerous Spyglass

Market Price: $0.22

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198975_200w.jpg

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

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Ornithopter

Market Price: $0.18

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/126415_200w.jpg

Flying

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Glacial Fortress

Color Identity:U,W

Market Price: $4.96

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/142037_200w.jpg

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.

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Tempered Steel

Color Identity:W

Market Price: $0.23

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/218928_200w.jpg

Artifact creatures you control get +2/+2.

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Unbreakable Formation

Color Identity:W

Market Price: $1.85

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/183227_200w.jpg

Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

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Inquisitive Puppet

Market Price: $0.07

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198886_200w.jpg

When Inquisitive Puppet enters the battlefield, scry 1.
Exile Inquisitive Puppet: Create a 1/1 white Human creature token.

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Island

Color Identity:U

Market Price: $0.16

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222819_200w.jpg

({T}: Add {U}.)

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Hallowed Fountain

Color Identity:U,W

Market Price: $6.85

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/182831_200w.jpg

({T}: Add {W} or {U}.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

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Crystalline Giant

Market Price: $0.34

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/212057_200w.jpg

At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.

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Stonecoil Serpent

Market Price: $4.63

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199257_200w.jpg

Reach, trample, protection from multicolored
Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

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Temple of Enlightenment

Color Identity:U,W

Market Price: $0.89

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/206634_200w.jpg

Temple of Enlightenment enters the battlefield tapped.
When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {W} or {U}.

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Steel Overseer

Market Price: $1.42

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/192636_200w.jpg

{T}: Put a +1/+1 counter on each artifact creature you control.

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Dance of the Manse

Color Identity:U,W

Market Price: $0.44

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199024_200w.jpg

Return up to X target artifact and/or non-Aura enchantment cards each with converted mana cost X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

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Shadowspear

Market Price: $7.20

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/206978_200w.jpg

Equipped creature gets +1/+1 and has trample and lifelink.
{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip {2}

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Grafdigger's Cage

Market Price: $1.81

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/192909_200w.jpg

Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.

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All That Glitters

Color Identity:W

Market Price: $0.37

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/198548_200w.jpg

Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

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Thalia, Guardian of Thraben

Color Identity:W

Market Price: $7.03

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/161344_200w.jpg

First strike
Noncreature spells cost {1} more to cast.

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Spell Pierce

Color Identity:U

Market Price: $0.18

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/145258_200w.jpg

Counter target noncreature spell unless its controller pays {2}.

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Glass Casket

Color Identity:W

Market Price: $0.13

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199004_200w.jpg

When Glass Casket enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less until Glass Casket leaves the battlefield.

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The primary game plan of this deck is to get a Tempered Steel in play alongside a few cheap artifact creatures, and quickly run the opponent over. When the deck is able to do this effectively, it looks amazing. The artifact creatures are so cheap you can have them in play by turn three, when the deck plays Tempered Steel. The issue with this plan, though, is you don't always have the Tempered Steel. Also, the opponents can interact with you through creature-based removal, or an answer to Tempered Steel itself.

All That Glitters is the other card that really buffs up the creatures in this deck. You'll often find yourself going all-in on a single creature with All That Glitters, and hoping the opponent doesn't have the necessary removal spell. Without All That Glitters or Tempered Steel, all-of-a-sudden we have a bunch of really bad artifact creatures in our deck, so that's the danger. You can build a version that goes all-in on Tempered Steel to the point that you probably lose if you don't have one, or hedge a bit and play some cards that allow the deck to win after the opponent does play some removal.

Cards like Dance of the Manse and The Antiquities War can be a reasonable Plan B. While a bit slower than Tempered Steel, The Antiquities War will essentially provide the same effect by making huge creatures capable of winning in one attack, if allowed to reach its third and final chapter. Dance of the Manse is a nice way to come back after a sweeper, and gives the deck more resilience to removal, but also doesn't work with the aggressive game plan.  

As of right now this deck is a bit confused in terms of which direction to go in, and as a result hasn't been able to break through in the same way some other decks have. It might be that it is just one card away from being good enough, but it could also be that the right version of the deck is out there, and just hasn't been found yet. I'm looking forward to getting a chance to continue to take a look into the archetype, since Tempered Steel is clearly an incredibly powerful magic card that deserves to have a home.