I've had a fascination with Scraps for a long time. Using Scrap Chimera turn after turn to make Scrap Dragon over and over is the type of redundancy needed for a solid deck. Unfortunately there hasn't been a lot of support for Scraps in recent years, and the support they did receive was subpar. Six months down the road from now, Scraps are getting a new Field Spell that pushes the strategy in the right direction, but I don't feel like waiting that long to profile them.

Scraps have their shortcomings, but they also have a theme-stamped Reinforcement of the Army, a pseudo-Debris Dragon, and a killer boss monster. I wanted to find the best way to take full advantage of those elements while mitigating the difficulties that usually hold the strategy back.

DECKID=99336In the past, the hardest part of the duel for Scraps was always any period where you couldn't get to a Scrap Chimera. Scrap Beast on its own was essentially a Normal Monster, and didn't really accomplish anything until you could get to a Scrapstorm.

The addition of both White Dragon Wyverburster and Black Dragon Collapserpent grants you much more versatility when you can't get the Chimera ball rolling. Reborn Tengu was a huge asset in Scrap decks of ye olden days, but now that it's 2014 we've got to look elsewhere. Wyverburster and Collapserpent are that elsewhere and, in some respects, actually better than Reborn Tengu.

Same Old Scrap And Dance
The heart of this build is still of course the Scrap monsters and spells. The main combo involves playing Scrapstorm on Scrap Beast, creating an instant Scrap Dragon for your next turn. Scrapstorm is an inherent -1, but milling a Scrap Chimera allows you to add it straight to your hand with Scrap Beast's effect. The optimal way to use Scrapstorm is to chain it to another destruction effect like Mystical Space Typhoon, Dust Tornado, or Bujingi Centipede. This ensures you'll get an easy +1, and really makes it worthwhile.

Scrap Chimera's your ticket to free Scrap Dragons. All you need is one Scrap Beast in the graveyard and you're on the way to your boss monster every turn. Scrapyard sadly can't dig out Scrap Chimera straight from your deck, but Scrapstorm can. One trick that I don't see many Scrap players doing is refraining from milling your second and third copy of Scrap Chimera with your second and third Scrapstorm.. Burning through multiple Chimeras so early hurts, so feel free to send other copies of Scrap Beast or Scrap Goblin to the grave instead. It's a simple question of which one you'd rather topdeck in your Draw Phase, and Chimera always wins that battle.

As you can tell, the basic Scrap strategy is extremely linear. You're using Scrap Chimera over and over again to make multiple Scrap Dragons, occasionally reviving a Scrap Goblin to go into Scrap Archfiend. This repetitiveness isn't necessarily a bad thing, but it makes normal Scrap strategies too predictable. Your opponent knows that your only combo is Scrap Chimera, and they'll take your reliance on Normal Summons and turn it against you. The Scrap game plan needed to evolve, and the Chaos portion of this deck really drives that point home.

Fun-Sized Chaos Dragons
Many writers here on TCGPlayer have raved about the power of the mini Chaos Dragons before, so I'll leave that out of this article. What they do for Scraps is create plays that are otherwise impossible and grant you better recovery over the course of the duel. I'm playing five other Darks and two other Lights to help get the ball rolling, but all you really need to do to start the snowball effect is successfully Special Summon one Wyverburster or Collapserpent.

My favorite combo using Scraps and the mini Chaos Dragons is simple yet effective. Using Scrap Chimera to revive your Scrap Beast is standard, but with one mini Chaos Dragon you can make Scrap Dragon, search the other Dragon, and make a Rank 4. This powerful tempo swing sets you up for a Maestroke, which in turn sets you up for two free Scrap Dragon pops. I've also found Xyz Summoning Queen Dragun Djinn to be helpful in certain situations. Not only does it protect your Scrap Dragon from being destroyed by battle but it also can revive a fallen one. It's superb at not only protecting your set up but creating a new one.

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Watching Scrap Chimera get Effect Veilered sucks, there's no doubt about that. The mini Chaos Dragons give you that extra Summon needed to not fall too far behind in the duel. Under conventional circumstances you'd be left to set a few traps and pass to your opponent, hoping that your Chimera lives until your next turn. Having Wyverburster or Collapserpent in hand, though, turns that Effect Veilered Chimera into a Rank 4, something your opponent won't see coming.

Changing one of Scraps' greatest weaknesses into a complete non-issue is absolutely mouth-watering.

Things To Watch Out For
While this build does manage to avoid the threat of Effect Veiler, there are definitely still cards that you need to be prepared for. Imperial Iron Wall can shut down a good half of your strategy, and if you expect to see it going into Games 2 and 3 in match play I'd suggest siding out your mini Chaos Dragons. Shifting into a slower pace that's more susceptible to Effect Veiler may seem like going backwards, but nullifying the damage your opponent's Imperial Iron Walls do to you more than make up for it.

Whenever you play Scraps you should be terrified of Macro Cosmos, Dimensional Fissure, and Banisher of the Radiance. All three of these cards continuously screw you over, banishing all of your monsters and shutting down any combo attempts. Banisher of the Radiance is the least threatening just because you can run it over with Scrap Chimera or crash with Scrap Beast, but Dimensional Fissure and Macro Cosmos are a whole other problem. Sometimes you won't draw your any of your Mystical Space Typhoons before your opponent locks you out with either of those two cards, and as such I wouldn't put it past you to Side Deck extra back row destruction.

At the end of the day the major difference between Old Scrap builds and new versions like this one is the shorter list of weaknesses. Yes, you can make many bigger pushes with the help of the mini Chaos Dragons, but real improvement is the flexibility. Transitioning from a deck that largely hinges on Normal Summons into one that can Special Summons a bunch of monsters in one turn helps you out tremendously in the long run, defying your opponent's expectations and outplaying them when they think they've got the better of you. What do you think of the deck? Please, let me know in the comment section below if you have any suggestions or ideas for this Scrap build, or even if you have your own version you'd like to show off!

-Doug Zeeff
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