Pros about this deck: literally everything.
Cons about this deck: the ☆ is annoying to type, and I refuse to accept any name for this theme, and trying to remember what's what with all the similar card names is a recipe for an aneurysm.
That's an exaggeration, at least for now, but I remember the first time I read fanlations of these cards a few months ago, without any of the card art, and it was impossible to process what was happening. "Lil-la" and "Ki-sikil" were new words to learn, while "Live" and "Evil" were the same word backwards, and the ☆ was constantly demolishing my train of thought.
Fast forward to now and I'm in love with the Live☆Twin strategy, and I'm happy that nothing's extraordinarily expensive and that getting your hands on a full Live☆Twin core won't be impossible. I mean, there's one certain card that's expensive - cough, Accesscode Talker, cough - but don't let that stop you from playing Live☆Twins.
After all, it's a Live☆Twin deck: 99% of the time you'll focus on Live☆Twin cards. But with some help from Cyberse monsters, we can kick the deck up a few notches.
When you look at the lore behind the cards, the Live☆Twins actually get pretty dark; they hit kind of close to home for anyone living in the digital age. The Live☆Twins are cutesy online influencer personas that run a vlog stream, but they're secretly sinister computer hackers that abuse their skills and take advantage of the fact that their audience is oblivious to their mercenary nature.
It's pretty common in Yu-Gi-Oh for the lore behind a group of cards to match up with those cards' effects, often heavy-handedly. But the Live☆Twins don't cover that spread on their own. Their Evil★Twin counterparts are scrappy opportunists that infiltrate anything and anyone they see fit, phishing for resources that aren't theirs, all to make a profit.
Lil-la and Ki-sikil's effects mirror that to an extent, but it's more about the partnership these two have that works with their card effects. I suppose Evil Twin Present is the best representation of phishing this theme has, but I thought that based on their story, the Twins' effects would be more similar to something like the Plunder Patrol.
Overall it feels like a lesson to buy a VPN and not use unsecure connections. That means you, dear reader sitting in a coffee shop on public Wi-Fi right now.
In the grand scheme of things, the Live☆Twins are the middle child, or middle children?, from Genesis Impact. They're better than Magistus, but they're not as powerful as Drytron. That said, their cutesy personas has quickly proven more than enough to draw plenty of duelists to the deck. On their own, the Live☆Twins are a powerful engine. But we need to figure out what to pair them with to make them truly competitive.
If you're clever (A.K.A. not me), then you've probably noticed that Live☆Twins are relatively easy to work with; it doesn't take much to push them to their ultimate calling. If you draw a Live☆Twin or get to one via Cynet Mining, Secret Password, or Live Twin Home, you'll net both Evil★Twin Link Monsters.
How? It's easy enough: Normal Summon either Live☆Twin, Special Summon the other one, and make a corresponding Evil★Twin. Evil Twin Ki-sikil summons back Live Twin Lil-la to make Evil Twin Lil-la or vice versa. Then your second summons back the first, and bam, you've got both Evil★Twins.
It's a lot easier to call them Pink, Blue, Pink Link, and Blue Link, but if this is your introduction to the theme, I don't blame you for being as confused as I was a few months ago. Get ready for the pronoun game when describing this deck, and remember that you can always mouse over or click on the card name to remind yourself which one is which.
Now as easy as all that sounds, there are some pretty heavy restrictions. Live Twin Home and by extension Secret Password both limit your Extra Deck Summons to Evil★Twin monsters, and the Evil★Twins themselves limit your summons to Fiends.
That might seem like a death blow, but a self-sufficient engine that draws and destroys cards isn't something to be written off lightly. It just takes a bit of finesse.
Yu-Gi-Oh! TCG Deck - Loukas's Artifact Live☆Twins by Loukas Peterson
'Loukas's Artifact Live☆Twins' - constructed deck list and prices for the Yu-Gi-Oh! Trading Card Game from TCGplayer Infinite!
Created By: Loukas Peterson
Market Price: $274.07
Market Price: $0.87
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
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Market Price: $0.62
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; return it to the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
Market Price: $3.64
2+ monsters including a Link Monster
If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.
Market Price: $0.14
If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon "Backup Secretary" once per turn this way.
Evil Twin Present
Market Price: $0.15
If you control a "Ki-sikil" monster and control a "Lil-la" monster: Activate 1 of these effects;
• Target 1 "Ki-sikil" monster or 1 "Lil-la" monster you control and 1 face-up monster your opponent controls; switch control of those monsters.
• Target 1 Set Spell/Trap your opponent controls; shuffle it into the Deck.
You can only activate 1 "Evil Twin Present" per turn.
Live Twin Ki-sikil
Market Price: $0.59
Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live Twin Ki-sikil" once per turn.
Live Twin Home
Market Price: $0.25
Discard 1 card; Special Summon 1 "Ki-sikil" monster or 1 "Lil-la" monster from your Deck, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Evil Twin" monsters. You can only activate 1 "Live?Twin Home" per turn.
Market Price: $0.21
Add 1 "Live Twin" or "Evil Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.
Market Price: $11.96
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
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Market Price: $1.35
2 monsters with different names
When the effect of another card on the field is activated (Quick Effect): You can Set 1 "Artifact" monster from your hand or Deck to your Spell & Trap Zone as a Spell, but destroy it during your opponent's next End Phase. During your opponent's turn, if this Link Summoned card is destroyed: You can Special Summon 1 "Artifact" monster from your GY in Defense Position. You can only use each effect of "Artifact Dagda" once per turn.
Market Price: $20.66
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Back to the Front
Market Price: $0.23
Target 1 monster in your GY; Special Summon it in Defense Position.
Evil Twin Lil-la
Market Price: $16.00
2 monsters, including a "Lil-la" monster
If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil Twin Lil-la" once per turn.
Evil Twin Ki-sikil
Market Price: $15.76
2 monsters, including a "Ki-sikil" monster
If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil Twin Ki-sikil" once per turn.
Number 41: Bagooska the Terribly Tired Tapir
Market Price: $1.50
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
Market Price: $1.93
Draw 1 card from your Deck. Your opponent gains 1000 Life Points.
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Market Price: $1.13
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
Market Price: $0.41
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
Live Twin Lil-la
Market Price: $0.46
Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live Twin Lil-la" once per turn.
Market Price: $1.10
You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot Special Summon monsters from the Extra Deck for the rest of this turn.
Market Price: $0.13
You can Special Summon this card (from your hand) to your zone a Link Monster points to. You can only Special Summon "Link Infra-Flier" once per turn this way.
Market Price: $4.51
Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.
Market Price: $79.29
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
Called by the Grave
Market Price: $1.67
Target 1 monster in your opponent's GY; banish it, and if you do, monsters with the same original name as that banished monster have their effects negated until the end of the next turn.
Market Price: $0.45
Target 1 Spell/Trap Card on the field; destroy that target, and if you do, Set 1 "Artifact" monster directly from your Deck to your Spell & Trap Zone as a Spell Card. If this card in its owner's possession is destroyed by an opponent's card: Your opponent skips their next Battle Phase. (You must have an "Artifact" monster in your Main Deck to activate this card.)
Evil Twins Ki-sikil & Lil-la
Market Price: $2.47
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 Link Monsters. If this card is Special Summoned: You can activate this effect; if your opponent controls 3 or more cards, they must send cards to the GY so they control 2 cards. You can only use this effect of "Evil Twins Ki-sikil & Lil-la" once per turn. While you have a "Ki-sikil" monster in your GY and you have a "Lil-la" monster in your GY, this card gains 2200 ATK/DEF.
Market Price: $0.15
1 Level 4 or lower Cyberse monster
You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.
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Market Price: $0.48
If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn.
• If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to.
• If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.
Market Price: $0.09
1 Level 4 or lower Cyberse monster
If this card is Special Summoned: For the rest of this turn, you cannot Link Summon Link-3 or higher Link Monsters. If this co-linked card is Tributed: You can Special Summon 2 "Link Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Link Devotee" once per turn.
I always like to go a step further with combos. I'm never satisfied with the most basic things you can do with a deck. Destroying cards and scoring free draws is no doubt beneficial, but I think totally shutting down your opponent's the best way to go. Live☆Twins are great at interacting with your opponent, but they're not good at building a field full of negations.
So the combo's simple enough: you need either Live Twin Ki-sikil or Live Twin Lil-la and one of your free Cyberse Special Summons to kick things off.
Finally, Link Summon a second Evil Twin Ki-sikil, leaving Evil Twin Lil-la in the graveyard for next turn. Evil Twin Ki-sikil will revive Evil Twin Lil-la in the Main Phase, destroying your set Artifact Scythe, so you can summon it back and lock your opponent out of their Extra Deck completely
Not bad, right?
That's not the only end board you can finish on. I think the most common board that comes from a Live☆Twin and an extender involves I:P Masquerena turning into Unchained Abomination to destroy cards on the field, but personally I'm more focused on popping Artifact Scythe for the optimal Turn 1 play.
You won't need to destroy anything if your opponent can't summon from their Extra Deck, right?
But that does bring up a good point about diversifying your game plan. You're never guaranteed to see, or not see, any one type of deck at any level of competition. So access to Artifact Scythe and generic destruction are both important, especially for Games 2 and 3.
Neither play is perfect, but there is a way to get the best of both worlds with a little more setup: you'll need basically any spell plus Artifact Ignition.
Remember, technically you can target your own spells with Artifact Ignition, so if you activate something like Cynet Mining, then chain Artifact Ignition to destroy the Cynet Mining, you'll set Artifact Scythe straight from your deck.
Or, ya know, just use it to pop something your opponent has. Take that, Boot Sector Launch.
Evil Twins Ki-sikil & Lil-la
Yes, actually. Cyberse aren't quite as universally free as Warrior monsters, but if you search for cards with the ability to Special Summon within the Cyberse ranks, you'll see that many Cyberse monsters hit the field for free.
That being said, not all of them are equal - there's a thin line between "too restrictive" and "cumbersome and too weak." On the other side of this delicate coin, you have to balance the equally annoying restrictions on Live Twin Home and the Evil★Twin Link monsters. That cuts out a lot of options, but you do have more to work with than just Backup Secretary, should you want it.
The most obvious option is Parallel eXceed, because it's two free monsters for the price of one. Sure, you have to run a "dead" third copy, but that should stop literally no one from playing it. Access to Parallel eXceed, a de facto Level 4, makes your opening play even better.
Number 41: Bagooska the Terribly Tired Tapir is a woefully underrated stun card that fell out of popularity when Master Rule 4 said Links were the new kids on the block. With Master Rule 5, Links haven't so much taken a backseat, as they've had to share the spotlight with other types of monsters in the Extra Deck.
I'm getting flashbacks to 2018, U-Linking with Firewall Dragon.
Point is, Number 41: Bagooska the Terribly Tired Tapir play value has escalated as of late, and it should definitely be one of your go-to options for Rank 4s if you're playing Parallel eXceed. The second most likely candidate is Abyss Dweller, but I think Number 41: Bagooska the Terribly Tired Tapir more universal.
Secondly, Parallel eXceed malleable enough to finish with Number 41: Bagooska the Terribly Tired Tapir, sure, but the above combo works the exact same way and the second Parallel eXceed helps you end on Linkuriboh as well - another form of disruption. As long as you have your Live☆Twins, the "main'' part of your combo will work - it's a matter of choosing between Artifact Dagda, Number 41: Bagooska the Terribly Tired Tapir, I:P Masquerena, Linkuriboh, and/or Unchained Abomination as the cherry on top.
Lastly, I threw in Link Infra-Flier because it's basically Backup Secretary for literally every application in these combos. There's nothing fancy about it here except it ups the number of generic Cyberse monsters you'll have.
Just remember: beat your opponents before they beat you.