We got a preview of the week's numbers on Monday when we looked at theimmediate hits last weekend
With the Chaos Impact Sneaks this weekend we won't see RegionalQualifier results for another week and a half, when Regionals return toLouisville, Portland, Detroit, Tulsa and Salem. That means most competitiveplayers won't have a lot to go on save their own experiences. But we didsee what could be a reaction to some overseas reveals in our new Number 1bestseller. More on that further down.
For now, let's look at which cards were up and which were down in theMarketplace this week, from Monday to Friday morning.
#10 - Cosmic Cyclone
Keeping its Number 10 spot from Monday's early countdown, Cosmic Cycloneremains an important pick for competitive players even as the tournamentfuture of its two biggest targets remain hazy: Orcusts, where it works toplay around the protection effect of Dingirsu, the Orcust of the EveningStar; and Sky Strikers, where it outs Sky Striker Mecha Modules –Multirole.
Without Knightmare Mermaid we're far less likely to see Orcusts splashedwith other strategies, and the Orcust decks that are emerging now may haveproblems playing first, a sizable hit to their consistency. Sky Strikersare still a force to be reckoned with, sure, but topping out at one SkyStriker Mecha - Widow Anchor means the deck will need to find other cardsto maintain control and keep from being outplayed.
That said, the way forward for both decks seems pretty clear, and playerswill definitely be running them in the first few weeks of the new format.That's kept Cosmic Cyclone hot, and its lower reprint price makes it wildlyattractive.
#9 - Ghost Sister & Spooky Dogwood
Down from Number 3, Ghost Sister & Spooky Dogwood occupies only a tinyniche in competition, largely played in decks that may go to time but don'talready have their own on-theme card to try and steal victory on LifePoints. That rules it out in Salamangreats and Sky Strikers thanks toSalamangreat Parro and Sky Striker Ace – Kaina, leaving the list of usesfor Spooky Dogwood even slimmer than you might think.
That said, it's still a unique hand trap many players didn't own in itsoriginal printing, and that was enough to keep it in the Top 10 at Number9.
#8 - There Can Be Only One
Replacing Red Blossoms from Underroot in the Top 10, There Can Be Only Onewas a popular pick for Sky Strikers last format and it's likely to be a SkyStriker staple if competitive metagames shape up the right way. Highlydisruptive to most decks outside of True Dracos, There Can Be Only Oneseems to be an obvious supplement for the missing copies of Widow Anchor;the fact that There Can Be Only One ranked so high in sales suggests a lotof Striker players are going to be sticking it out with their favoritestrategy.
One Widow Anchor or not, Sky Strikers are going to be big in the early daysof the new format, so make sure you're ready for the match-up.
#7 - Called by the Grave
With Duel Devastator democratizing hand traps by putting them intothe arsenal of virtually every tournament player in the game, Called by theGrave continues to be hugely important. Add in the extra utility againstSky Strikers and other graveyard-driven decks and you've got another formatwhre Called by the Grave is bound to be popular, and Called by the Graveholding fast at Number 7.
#6 - Mind Control
Up from Number 9, Mind Control was played in Orcust variants last format,and was popular in Salamangreats and Thunder Dragons. It appeared mostcommonly in Sky Strikers, and while it's likely to see play in all four ofthose decks moving forward I'd consider this to be a vote in favor ofStrikers more than anything else. That said, it really gives all four ofthose strategies a rub, especially with Salamangreats and Thunder Dragonsseeing gains from the new F&L List. All four of those match-ups areworth preparing for, Salamangeats and Thunder Dragons even moreso than lastformat.
#5 - Ash Blossom & Joyous Spring
Number 5 on Monday and still Number 5 now, Ash Blossom & Joyous Springis still the most commonly played hand trap in the game and still such abroad threat that its design remains questionable. Will there be an era ofYu-Gi-Oh! where we look at this card the same way we look at Maxx "C" now?It seems very possible. If you weren't constantly playing around AshBlossom before, you'll certainly have to start now, now that everybody andtheir grandmother has their copies.
#4 - Ghost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit, reprinted nine times and still in the Top 10.This was down from Number 2 over the weekend to Number 4 through the week,but Ghost Ogre's still a must-own that's especially good in more openfields; the type of metagame you're bound to see early on in a new format.
#3 - Ghost Belle & Haunted Mansion
Down from Number 1, Ghost Belle & Haunted Mansion's garnered a lot ofappreciation lately for some of its unique uses that can't be replicated bysimilar graveyard hate. This card has good matchups against some of themost established decks in competition right now, and with itshyper-affordable reprint it's no surprise to see it so close to the top.
#2 - Saryuja Skull Dread
Now that it's clear Saryuja Skull Dread still won't be hitting the F&LList until at least January, demand has remained consistent for it onsecondary. It's up from Number 4 over the weekend, as players start toconsider the potential of decks that may buck last format's trends and runmultiple copies. With Guardragons and Orcusts hamstrung by the latestForbiddings Saryuja could be poised for a comeback, and the low buy-inmakes it an attractive bet to cover the spread of possibilities.
#1 - Super Polymerization
Finally, rising interest in Salamangreats and Thunder Dragons helped driveSuper Polymerization from Number 6 to Number 1 for the week, along withwhat might've been a little assist from overseas. The reveal ofPredaplant Verte Anacondahelps make Super Poly even better in two ways, turning opposing monstersDark for Starving Venom Fusion Dragon and copying Super Poly's effect fromthe deck to make it even more consistent.
I think a lot of players expected Super Polymerization to go back toLimited or Semi-Limited status on the new list, but that didn't happen, andnow that it's so much more affordable it's a must-have for anyone lookingto compete in tournaments. It's so good, so impactful, and such a massivewin-button that you just can't ignore it, and it may enjoy someparticularly choice positioning in the coming weeks.
What else was big beyond the Top 10? The almost-ghost-girls were strongwith Effect Veiler and Red Blossoms from Underroot coming in at Number 11and Number 12. Whether Red Blossoms will see competitive play or not isdefinitely up in the air, but with the sheer number of players picking uptheir copies don't be surprised to see it some time.
From there it was Dinowrestler Pankratops at Number 13, Solemn Strike atNumber 14 and Denko Sekka at Number 15. All three of those cards dodifferent things, but they might all suggest anticipation of more backrowpresence moving forward. Pankratops took a backseat in Side Decks over thelast many weeks, so it'll be interesting to see if that card makes acomeback.
That's it for now, but enjoy your Chaos Impact Sneak Peeks thisweekend! Good luck with your pulls, and we'll see you again Monday whenthere might be a big bonus bucks promotion here on TCGplayer.
Keep an eye out!