Turn 1: Play Forest, cast Arbor Elf.
Turn 2: Play Forest, cast Utopia Sprawl. Tap for two mana. Untap with Arbor Elf, tap for two more mana. Cast Mwonvuli Acid-Moss.
Turn 3: Cast Inferno Titan.
Not bad, right?
Obviously we all wish we could live in this Magical Christmasland all the time. I won't tell you that this deck is able to pull that line off consistently, because it can't. Six mana on the third turn in nearly impossible to do consistently.
Sometimes you have to wait until the fourth turn to cast your Inferno Titan. The horror.
As you can see, this is one of the more unique decks in Modern, and the credit for this has to go to Matt Mendoza. An occasional coverage contributor, Mendoza has some playing chops as well, taking down Kansas States with this deck. He's been working on it for months to tune it to the metagame, and I've been a part of the discussions and evolutions of the deck over that time. Finally, I decided it was time to bring it to this series and display the power of the deck.
And it certainly has power. Bonfire of the Damned hasn't been this good since it made Brian Kibler quit Magic.
The beautiful thing about this deck is that it ramps while denying opponents mana, either in the form of the land destruction spells or in the game-changing power of Blood Moon. You can lock opponents out on the second turn with a Blood Moon or simply destroy their lands for a few turns before slamming down a giant Inferno Titan or a Path to Exile-proof Stormbreath Dragon.
The deck can answer some of its weaker matchups – aggressive decks that don't care about Blood Moon – with sideboarded lifegain or removal, and the main deck is well-positioned against some of the traditional powers of the Modern metagame. I had a blast playing this deck and definitely recommend giving it a shot if you're looking for a change of pace in Modern, want to relive the roller coaster that is Bonfire of the Damned, or just plain and simple want to blow up some lands.
Thanks for reading,
Chosler88 on Twitter/Twitch/YouTube