With Standard on the verge of rotating I decided to make videos this week on a Modern deck that has actually become a staple of the format. Just when it looked like Infect might lose some popularity Bradley Carpenter went out and won an Open with the deck. There are a couple decks that claim a good matchup against Infect and then there are many more which are favorable matchups from the Infect side of the coin.

I like that there are four-ofs of essentially all the staple cards and can appreciate the less important replaceable spells being played less. During the games however there were some of the singletons I didn't draw at all and when that happens it is easy to forget those cards are in the deck at all. As far as sideboarding goes with Infect I will admit that I likely messed up at one point or another. By messing up I mean I made some choices that aren't typical when moving to game two. It is hard to know when to keep a card like Twisted Image in. Seeing the Scapeshift player have Spellskite it definitely made me feel like it shouldn't have been boarded out there.

Sometimes the opponent has too many cards to try and beat one matchup, and that matchup is the exact deck you are playing. While this doesn't happen that often, it was the case with the Red/Green Scapeshift player. During game three of that match it was like card after card was anti-Infect tech. Still game one had our draw been a little better we would have won the match fairly easily. Overall Scapeshift is one of the better matchups, but Jund is one of the more difficult ones, and we beat that deck so I guess it's a wash.

Killing the opponent with direct damage is always a treat with this deck, and it leaves your opponent trying to figure out exactly what happened. Kitchen Finks is a value play against Jund but it shouldn't be underestimated. Dark Confidant dealt some damage directly to our opponent and the Kitchen Finks cleaned things up. Game one we played to as many of our outs as possible and it was definitely the maximum sweat until drawing that Mutagenic Growth finally. While Jund is supposed to be one of the worst matchups for Infect it really didn't feel that bad in those games.

The last match was a matchup where two combo decks were pitted against each other so to a large extent it came down to who could goldfish faster. The Infect deck goldfishes on turn three or four fairly consistently but so does Storm. This meant that the player on the play won the first two games. During the last game we drew one of our key interactive spells at the right time, being Nature's Claim. Had we not drawn an out to the opposing Ascension we would definitely have been forced to play differently and would have had a much greater chance of losing.

Playing from the Infect side it is easy to see why this is such a strong deck. There are a lot of little decisions that have a way of adding up even when the games won't last long. Since Infect threats are hard to find knowing when to leave up mana for a protection spell is definitely important. It seems like the format is shifting to a spot where in order to beat Infect consistently you have to devote a lot of sideboard slots to the matchup, but at that point it might be correct to at least consider just playing this deck instead.

Thanks for reading,

Seth Manfield