Welcome back mates! So we just had the Pro Tour in Sydney Australia and I'm sure this week is going to be filled with articles talking about the decks from the Pro Tour, so let's talk Modern instead.
Modern PPTQ season is coming up and there are some big Modern events headed our way too. The decks I will be covering today are from Magic Online and they have all gone undefeated. Now Magic Online is no Pro Tour but it's also no FNM. Going 5-0 isn't an easy feat and these people all did it. Want to know what's more exciting? All these decks aren't played that much or they are brand new. So you can get the rogue factor by playing these decks at your tournament. Now, we aren't doing the rogue factor just to be cool, it really does help you win when your opponent doesn't know what you're doing or what your deck is capable of. Let's go over them so you can win and get on the Pro Tour!
This deck is starting to pick up some steam. I haven't seen it much anywhere except online but that will change as time goes on. I've seen many iterations of the deck: some running five colors, running Bridge from Below, or just going for straight creature recreation. This list is doing the latter by having nine creatures that come back from the graveyard when certain criteria is met.
The idea here is to fill your graveyard as quickly as possible so you can start playing from your graveyard. This deck is highly resilient to discard in practically any form since it wants almost all of its cards in the graveyard anyway. The idea here is to dredge your cards to stock your graveyard. You can get cards in your graveyard initially from Tormenting Voice, Faithless Looting, Conflagrate, and Insolent Neonate. Getting a Stinkweed Imp or Golgari Grave Troll in your graveyard will really speed things up for you. After you have enough creatures in your graveyard you can dredge back a Dakmor Salavge to trigger all your Bloodghasts which in turn will trigger all your Prized Amalgam. You can even do this at instant speed with fetchlands.
One thing you might not notice right away is Insolent Neonate makes you discard a card first. So you can discard a dredge card and then dredge it back instead of drawing. Another neat trick comes with Life from the Loam and Conflagrate. These two cards give the deck reach in the mid to late game. You can dredge Life from the Loam to get a bunch of lands in your hand and then burn out your opponent or Plague Wind your opponent's board with Conflagrate's flashback cost.
A deck with many interactions and triggers. If you plan to play this sweet deck make sure to get practice with it first!
Mike lowered the curve a bit in this deck by adding Eldrazi. It makes the deck not as explosive but allows it to function just fine without getting Tron online. The curve of Talisman of Impulse, Thought-Knot Seer, Reality Smasher, World Breaker will close a game out very fast. That is the perk for lowering the curve. This deck has a lot of game against Burn and other aggro decks too because of Thought-Knot Seer and Kozilek's Return. Thought-Knot Seer will take a burn spell, creature, or pump spell and then it can block or trade with their creatures. That's huge in the aggro matchups.
Mike opted to go with Dismember over Lightning Bolt. This is probably due to the decline of burn decks over the past month or so; Dismember is better against infect and decks playing Tarmogoyf. However, it is worse against Merfolk, which seems to be rising in popularity, so I'd keep that in mind if you thinking about switching.
Mike may have lowered the overall curve of the deck but he still has a top end with Conduit of Ruin, World Breaker, and Ulamog, the Ceaseless Hunger.
This deck is new at least from what I've seen. It appears that Spell Queller is also pretty good in Modern. You know, since very few decks play spells that cost more than four mana anyway.
This deck looks pretty sweet and is reminiscent of Faeries. We even have Scion of Oona with Drogskol Captain! This deck has many synergies going on and has many ways to recover from a board wipe and protect its creatures from removal. Collected Company does an excellent job at remaking a board state. Rattlechains, Drogskol Captain, Kira, Great Glass-Spinner, Selfless Spirit, Spell Queller, and even Mausoleum Wanderer do an excellent job of protecting your creatures. You even have an out to Supreme Verdict thanks to Spell Queller and Collected Company.
On top of protection you can even grow your creatures with Drogskol Captain and Anafenza, Kin-Tree Spirit. Your spirits have low toughness so they will usually be attacking and won't block that much, so Caleb has a pair of Rhox War Monks to hold up the ground so your spirits can fly in and do some real damage.
This deck has plenty of room to grow and adapt. One, because it's new and not fully tuned. Two, because the deck only has a twelve card sideboard. So it can literally grow in size and power by adding three cards to the sideboard. Some cards I would suggest are:
With flash, you will generate a ton of card advantage and she's very hard to remove. Great against attrition matchups like Jund, Grixis, and Abzan.
Not only a spirit but also an incredible hate card against Affinity and Lantern Control.
It may not fly but it's great against storm decks. It's also a spirit so it can benefit from all the spirit buffs in the deck.
A good card when you really need to close out a game quickly. Good against decks like Tron or other control decks.
These are just a couple of cards to keep in mind if you want to play this new and exciting deck.
Next up, we have a deck I'm excited for, featuring Eldritch Evolution!
Be still my heart. I've been playing Kiki-Chord a bit so I'm excited to see this doing so well right off the bat. With Chord of Calling and Eldritch Evolution, we have so many Demonic Tutors that put things right into play. This allows us to shut out an opponent with a single creature if they are playing a particular archetype. For example, Linvala, Keeper of Silence is good against the mirror match or any deck playing a lot of creatures with mana abilities or just abilities in general, Kataki, War's Wage is great against any deck playing a lot of artifacts, Izzet Staticaster wrecks decks that have creatures with one toughness, looking at you infect, Elesh Norn, Grand Cenobite is good against all creature decks, and Reveillark is very good against the attrition decks. You also have combo bullets with Kiki-Jiki and Restoration Angel. Then you just have value Eldritch Evolution bullets in Woodland Bellower, Reveillark, Pia and Kiran Nalaar, and Thragtusk.
I really like Nahiri, the Harbinger in this deck. Sure, there are only two, and you can't get Emrakul with the ultimate, but that's okay. Your opponent doesn't even know that and has to play around it still. What's great is you can ultimate Nahiri, the Harbinger and get a Woodland Bellower that gets Eternal Witness to return your Nahiri, the Harbinger back to your hand. You then attack with Woodland Bellower and have more value next turn. You can just get Reveillark or Thragtusk too for the instant value. I'm okay with that.
Kudos to Alex for a sweet list. One thing I would add however would be Keranos, God of Storms, Eidolon of Rhetoric, and/or Ruric Thar the Unbowed. Gotta beat Jund and stop those combo players from trying to combo you out!
Well ladies and gentlemen, that's all I have for you today. I hope you liked at least one of these decks and that you crush your next Modern event.
Until next time,