Now that Modern has once again shifted, it is time to break out archetypes that haven't gotten enough praise. While Hatebears doesn't use either of the cards that just became unbanned, Eldrazi variants posed a problem for this deck. I have been wanting to play Hatebears for a while now and mono-white is consistent while having enough good cards to remain a single color. The cards work together as a unit rather than a single card being good in its own right, especially when it comes to the oddball creatures here. This is the list "Voidpaw" went undefeated with in a Magic Online league:


There's a mix of classic hatebears here, like Thalia, Guardian of Thraben, and some unusual ones, like Angel of Jubilation. This collection of creatures compliments AEther Vial well. With control decks gaining popularity with the unbanning of Ancestral Vision, expect AEther Vial to hold even more stock in Modern. Being able to not only nullify opposing countermagic but also put a creature into play at instant speed is a unique effect. AEther Vial is similar to Collected Company in that you need to play a lot of creatures in order to make it worth playing, but there will be times that boarding out AEther Vial is correct in order to make room for additional threats.

There are a few singletons here, and each of them have merit. Eldrazi Displacer in particular works well as an additional way to flicker both your creatures and your opponents'. In matchups where I expected Eldrazi Displacer to die to an opponent's removal spell and it didn't, it felt absolutely unfair. Against the Grixis control deck we were able to run our opponent out of removal. While that seems like a bad matchup, after winning a long game one, that no longer felt like the case. In fact, after boarding in Rest in Peace, sideboarded games felt very much in favor of Hatebears.

This deck can win in the air if left unchecked. Serra Avenger's casting cost is somewhat prohibitive, but as the game evolves, white mana is necessary, especially when you don't draw AEther Vial. While the deck is only a single color, you really need the right mix of white and colorless sources in order to cast everything. While the jury is still out on Angel of Jubilation, it seems powerful, and is a sleeper hate card against Melira Company.

Mono-white Hatebears is capable of beating just about any matchup, though sometimes it does come down to drawing the right Hatebear in the right matchup. For instance, when we played versus Storm, Thalia, Guardian of Thraben was extremely important. Game one, only Grapeshot is an answer to her, and along with a bit more pressure, winning that matchup is fairly straightforward. While most decks that play a ton of creatures are usually soft to combo, this is the exception. There is so much disruption and mana denial that it is tough for combo decks be able to get their engines going.

When thinking about some of the worst matchups for this deck, W/B Tokens jumps to mind, yet we were able to take that match down. The Sundering Growth in the board being able to blow up Intangible Virtue was huge, and it has been a long time since the populate mechanic has seen Constructed play. The reason why that matchup does seem bad is your creatures don't line up particularly well, and their manabase is difficult to attack. While we may have gotten a little lucky the results were certainly positive. Expect decks similar to this one creep on to more players' radars as a result of Monday's B&R announcement.

Thanks for reading,

Seth Manfield