It seems like Nahiri has settled into a bit of a groove, mechanically. Equipments are important! It makes sense—she was, as far as I can tell, the iconic Stoneforge Mystic. (I'll never be persuaded otherwise. The character in the art looks too much like Nahiri to me!)

However, therein lies a problem. Most of the time Equipment-heavy strategies are almost all rare or mythic. (Check out Saheeli's article to see what I mean—the rare slots were dominated by equipment!) And most of the best ones won't get played.

Luckily, Nahiri, Heir of the Ancients references some other pretty useful text: Warriors! Now we're talking! Over the past few years, there's been a ton of great Warriors printed as the D&D influence trickled in—and fortunately for us a large batch of them in red and white.

Get ready to make war with the squad:

Magic: The Gathering TCG Deck - Nahiri, Heir of the Ancients by Andy Hurst

'Nahiri, Heir of the Ancients' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Andy Hurst

Event:

Rank:

Freeform (Casual)

Market Price: $12.65

Cards

Friendly Fire

Color Identity:R

Market Price: $0.11

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/95412_200w.jpg

Target creature's controller reveals a card at random from their hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost.

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Pennon Blade

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227135_200w.jpg

Equipped creature gets +1/+1 for each creature you control.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

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Wind-Scarred Crag

Color Identity:R,W

Market Price: $0.08

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227285_200w.jpg

Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}.

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Mountain

Color Identity:R

Market Price: $0.43

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/235546_200w.jpg

({T}: Add {R}.)

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Goma Fada Vanguard

Color Identity:R

Market Price: $0.03

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/221946_200w.jpg

Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.

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Akiri, Fearless Voyager

Color Identity:R,W

Market Price: $0.28

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222107_200w.jpg

Whenever you attack a player with one or more equipped creatures, draw a card.
{W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.

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Mardu Hordechief

Color Identity:W

Market Price: $0.06

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/93270_200w.jpg

Raid — When Mardu Hordechief enters the battlefield, if you attacked this turn, create a 1/1 white Warrior creature token.

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Kazuul's Toll Collector

Color Identity:R

Market Price: $0.10

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/219550_200w.jpg

{0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate this ability only any time you could cast a sorcery.

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Kargan Warleader

Color Identity:R,W

Market Price: $0.07

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222172_200w.jpg

Other Warriors you control get +1/+1.

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Bloodshot Trainee

Color Identity:R

Market Price: $0.03

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/219513_200w.jpg

{T}: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater.

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Nahiri, Heir of the Ancients

Color Identity:R,W

Market Price: $1.01

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/221452_200w.jpg

+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.
−2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
−3: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control.

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Resolute Strike

Color Identity:W

Market Price: $0.02

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/221930_200w.jpg

Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.

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Kor Chant

Color Identity:W

Market Price: $0.07

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/4341_200w.jpg

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

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Sunforger

Color Identity:R,W

Market Price: $0.74

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227347_200w.jpg

Equipped creature gets +4/+0.
{R}{W}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library.
Equip {3}

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Fireblade Charger

Color Identity:R

Market Price: $0.16

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222150_200w.jpg

As long as Fireblade Charger is equipped, it has haste.
When Fireblade Charger dies, it deals damage equal to its power to any target.

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Bolt Bend

Color Identity:R

Market Price: $0.25

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/188345_200w.jpg

This spell costs {3} less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.

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Stonefury

Color Identity:R

Market Price: $0.02

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227195_200w.jpg

Stonefury deals damage to target creature equal to the number of lands you control.

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Plains

Color Identity:W

Market Price: $0.43

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/235540_200w.jpg

({T}: Add {W}.)

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Nahiri's Stoneblades

Color Identity:R

Market Price: $0.04

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/187253_200w.jpg

Up to two target creatures each get +2/+0 until end of turn.

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Haktos the Unscarred

Color Identity:R,W

Market Price: $0.20

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/206768_200w.jpg

Haktos the Unscarred attacks each combat if able.
As Haktos enters the battlefield, choose 2, 3, or 4 at random.
Haktos has protection from each converted mana cost other than the chosen number.

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Aven Gagglemaster

Color Identity:W

Market Price: $0.04

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215844_200w.jpg

Flying
When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying.

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Nahiri's Binding

Color Identity:W

Market Price: $0.01

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222118_200w.jpg

Enchant creature or planeswalker
Enchanted permanent can't attack or block, and its activated abilities can't be activated.

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Nahiri's Machinations

Color Identity:R,W

Market Price: $0.14

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/115987_200w.jpg

At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.
{1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature.

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Rush of Battle

Color Identity:W

Market Price: $0.06

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/93304_200w.jpg

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

Buy This Card! https://shop.tcgplayer.com/magic/khans-of-tarkir/rush-of-battle

Champion of Arashin

Color Identity:W

Market Price: $0.06

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/167845_200w.jpg

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Buy This Card! https://shop.tcgplayer.com/magic/battlebond/champion-of-arashin

Sightless Brawler

Color Identity:W

Market Price: $0.12

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/82185_200w.jpg

Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Sightless Brawler can't attack alone.
Enchanted creature gets +3/+2 and can't attack alone.

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Stone Quarry

Color Identity:R,W

Market Price: $0.04

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227302_200w.jpg

Stone Quarry enters the battlefield tapped.
{T}: Add {R} or {W}.

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Seeker of the Way

Color Identity:W

Market Price: $0.17

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/145325_200w.jpg

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

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Boros Guildgate

Color Identity:R,W

Market Price: $0.09

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227338_200w.jpg

Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W}.

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Altar's Light

Color Identity:W

Market Price: $0.13

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/11325_200w.jpg

Exile target artifact or enchantment.

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Siegebreaker Giant

Color Identity:R

Market Price: $0.08

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/169275_200w.jpg

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
{3}{R}: Target creature can't block this turn.

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Brion Stoutarm

Color Identity:R,W

Market Price: $0.38

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/161566_200w.jpg

Lifelink
{R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.

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Colossus Hammer

Market Price: $2.19

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/192744_200w.jpg

Equipped creature gets +10/+10 and loses flying.
Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)

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Warrior en-Kor

Color Identity:W

Market Price: $0.19

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/5449_200w.jpg

{0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.

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Boldwyr Intimidator

Color Identity:R

Market Price: $0.09

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/167788_200w.jpg

Cowards can't block Warriors.
{R}: Target creature becomes a Coward until end of turn.
{2}{R}: Target creature becomes a Warrior until end of turn.

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Fire at Will

Color Identity:R,W

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/27117_200w.jpg

Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.

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Justice Strike

Color Identity:R,W

Market Price: $0.22

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/176774_200w.jpg

Target creature deals damage to itself equal to its power.

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Akoum Warrior

Color Identity:R

Market Price: $0.04

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/221902_200w.jpg

Trample

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Scorch Rider

Color Identity:R

Market Price: $0.02

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222061_200w.jpg

Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)
When Scorch Rider enters the battlefield, if it was kicked, it gains haste until end of turn.

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Relic Axe

Market Price: $0.03

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222198_200w.jpg

When Relic Axe enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead.
Equip {2}

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Boggart Brute

Color Identity:R

Market Price: $0.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/216604_200w.jpg

Menace (This creature can't be blocked except by two or more creatures.)

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Boros Garrison

Color Identity:R,W

Market Price: $1.00

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/236150_200w.jpg

Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
{T}: Add {R}{W}.

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The Game Plan

We've got some tricks to bust out, but let's not overthink it. This is a Boros deck—we want to be aggressive and attack with creatures as early and often as possible. Use the tricks to clear the way for more attacks, and use the equipment to augment creatures when possible. Nothing wrong with keeping it simple.

Our early creatures are pretty great. Fireblade Charger might take something else out after it dies, Goma Fada Vanguard clears the way, and Seeker of the Way provides a tougher, durable threat for the cost, and adds a nice life boost. Warrior en-Kor is a huge nostalgia boost that doubles as a very durable threat.

The three-drop slot is pretty spicy too. Boggart Brute is an evasive threat, Kazuul's Toll Collector gets the five-finger discount on any equipment, Mardu Hordechief spreads out the board, and Kargan Warleader makes the wider board more buff.

Our top end is a little less efficient. But Siegebreaker Giant and Boldwyr Intimidator provide valuable ways to break through and put a game away despite their expense. Aven Gagglemaster (what an incredible name) is our only flying body—our flyer resources are scarce, but at least the body's impressive.

There isn't much removal , but we do have some bangers. Justice Strike takes out a large swath of threats for little mana. Kor Chant can devastate a combat step. Fire at Will takes out multiple creatures. Nahiri's Binding is a little boring, but shutting off activated abilities might be clutch, and being able to hit Planeswalkers with it is important. Altar's Light is an expensive disenchant effect, but exiling instead of destroying is very valuable in the right circumstances. Lastly Stonefury seems like a very flavorful spell for a Lithomancer.

The Rares

A great rare for our deck. Card drawing is so valuable for a Boros deck, and being able to protect our good creatures is a delightful cherry on top.

I remember the halcyon days of the late aughts when EDH was just catching on, and Brion Stoutarm was the go-to option for a Boros deck. Well, it just so happens that he's a Warrior! And he's a very respectable 4/4 for 4. Oh and there's the lifelink, and the fact that we can throw a(n equipped) creature at the opponent's dome for the final few points. Brion Stoutarm doesn't really make or break this Warrior/Equipment deck, but he's a very solid body that's threatening regardless of other creature synergies or Equipment we've got going on.

It's entirely possible that Haktos the Unscarred isn't protected from three-drops and our opponent has three of them, trading one off at the earliest opportunity and costing us a valuable four-drop rare. It's also possible the opponent never comes up with an answer to this and Magic's version of Achilles romps over for 6 damage a turn, every turn, until we win. That's such an incredible upside that it's worth it. Remember Haktos the Unscarred has protection from every single casting cost except the one that's chosen randomly, and that it must always attack.

Ok, let's talk about the Equipment for a minute. The downside of Equipment is you might not have  bodies to wear it. In other decks, we've got some Living Weapons. Here, it didn't seem flavorful. Especially since Nahiri, Heir of the Ancients and the other Zendikari spent a ton of time clearing out all the Eldrazi and weirdo alien things that might be associated with Living Weapons (plus the other ones didn't make Warriors).

So we can't have quite as much Equipment, and what we do have needs to be powerful. Sunforger is definitely powerful. The +4/+0 is nice and lets something like a Boggart Brute apply tremendous pressure. But it's the spell-summoning clause that really makes this formidable. Kor Chant is a game breaker to summon up, and Bolt Bend or Friendly Fire could be usefully disruptive.

Unsung Hero

For only two mana, we can make one of our attackers indestructible every single turn, and we can also shoot blockers as long as they have mana. For a deck looking to attack early and often, that's a pretty attractive package for two mana, and on a permanent type that's generally difficult to remove. This is exactly what a Boros deck wants to have on hand, and something we'll be delighted to see every game.