With the release of Battle of Legends: Armageddon, I was just as excited as everyone else to play with the Numeron cards. Though lots of people were hyping up Eldlich and Subterror variants of the Zexal Lock deck, I for one wanted to try a different approach with a less popular theme: Generaiders.

Why Generaiders? The idea is that you want a control-based strategy to constantly progress your position in the game with the least amount of effort, while not conflicting with the Numeron engine. That's why Subterror Numerons are so popular; the two strategies co-exist really well, operating independently toward a common goal. I wanted to maximize consistency with Planet Pathfinder as the deck's key Normal Summon too, and Generaiders keep Planet Pathfinder live no matter what you draw. If you have a hand of Numeron Network or Numeron Wall with Planet Pathfinder, you can still use the Planet Pathfinder to search for Generaider Boss Stage. Pairing Numerons with Generaiders helps you avoid having "too many copies" of Numeron Network clogging your hand.

Here's my list.

Yu-Gi-Oh! TCG Deck - Hanko's Numeron Generaiders by Hanko Chow

'Hanko's Numeron Generaiders' - constructed deck list and prices for the Yu-Gi-Oh! Trading Card Game from TCGplayer Infinite!

Created By: Hanko Chow

Event:

Rank:

Advanced

Market Price: $87.39

Cards

Dovelgus, Generaider Boss of Iron

Market Price: $0.31

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/203872_200w.jpg

You can only control 1 "Dovelgus, Generaider Boss of Iron". (Quick Effect): You can Tribute any number of "Generaider" monsters and/or Machine monsters; Special Summon, from your hand, in Defense Position, exactly that many "Generaider" monsters and/or Machine monsters, all with different names from each other and from the Tributed monsters. You can only use this effect of "Dovelgus, Generaider Boss of Iron" once per turn.

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Nibiru, the Primal Being

Market Price: $15.80

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/197090_200w.jpg

During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

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Planet Pathfinder

Market Price: $2.25

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You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.

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Number 2: Numeron Gate Dve

Market Price: $0.47

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3 Level 1 monsters

Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

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Dinowrestler Pankratops

Market Price: $0.31

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If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon “Dinowrestler Pankratops” once per turn this way. (Quick Effect): You can Tribute 1 “Dinowrestler” monster, then target 1 card your opponent controls; destroy it. You can only use this effect of “Dinowrestler Pankratops” once per turn.

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Hela, Generaider Boss of Doom

Market Price: $1.68

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You can only control 1 "Hela, Generaider Boss of Doom". (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Zombie monster, then target 1 "Generaider" monster or 1 Zombie monster in your GY, with a different name than the Tributed monster had on the field; Special Summon that monster in Defense Position. You can only use this effect of "Hela, Generaider Boss of Doom" once per turn.

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Number 1: Numeron Gate Ekam

Market Price: $0.50

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3 Level 1 monsters

Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

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Ash Blossom & Joyous Spring

Market Price: $11.69

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When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.

• Add a card from the Deck to the hand.
• Special Summon from the Deck.
• Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

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PSY-Framelord Omega

Market Price: $1.42

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1 Tuner + 1+ non-Tuner monsters

Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.

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Infinitrack Earth Slicer

Market Price: $0.18

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2 Level 9 monsters

When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Earth Slicer" once per turn.
• You can detach any number of materials from this card, then target that many cards on the field; destroy them.
• If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.

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Loptr, Shadow of the Generaider Bosses

Market Price: $1.08

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You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn.

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Number C1: Numeron Chaos Gate Sunya

Market Price: $0.66

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4 Level 2 monsters

You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.

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Terraforming

Market Price: $0.25

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Add 1 Field Spell from your Deck to your hand.

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Generaider Boss Fight

Market Price: $0.26

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Activate 1 "Generaider" Field Spell directly from your Deck or GY, then your opponent draws 1 card. You can only activate 1 "Generaider Boss Fight" per turn.

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Utgarda, Generaider Boss of Delusion

Market Price: $0.13

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You can only control 1 "Utgarda, Generaider Boss of Delusion". (Quick Effect): You can Tribute 2 "Generaider" monsters and/or Rock monsters, then target 1 card on the field; banish it. You can only use this effect of "Utgarda, Generaider Boss of Delusion" once per turn.

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Heavy Storm Duster

Market Price: $0.43

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Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card.

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Number 3: Numeron Gate Trini

Market Price: $0.49

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/217967_200w.jpg

3 Level 1 monsters

Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

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Numeron Calling

Market Price: $1.61

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If "Numeron Network" is in your Field Zone and you control no monsters: Special Summon up to 4 "Numeron Gate" Xyz Monsters with different names from your Extra Deck, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.

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PSY-Framegear Gamma

Market Price: $1.57

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Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.

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Xyz Reborn

Market Price: $1.60

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Target 1 Xyz Monster in your Graveyard; Special Summon it and attach this card to it as an Xyz Material.

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Mekk-Knight Crusadia Avramax

Market Price: $2.59

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2+ monsters Special Summoned from the Extra Deck

While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.

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Xyz Encore

Market Price: $3.84

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Target 1 face-up Xyz Monster your opponent controls that has Xyz Material; detach all Xyz Materials from it, and if you do, return it to the Extra Deck, then, if there is a Monster Card in the Graveyard among those detached Xyz Materials, Special Summon as many of those monsters as possible from the Graveyard to your opponent's side of the field in face-up Defense Position. Their Levels are reduced by 1 on the field. Cards and effects cannot be activated in response to this card's activation.

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Trap Trick

Market Price: $0.75

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Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.

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Numeron Network

Market Price: $4.65

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During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of "Numeron Network" once per turn. "Numeron" Xyz Monsters you control can activate effects without detaching material(s).

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PSY-Framelord Lambda

Market Price: $11.87

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/193638_200w.jpg

2 monsters, except Tokens

You can activate the effects of "PSY-Framegear" monsters in your hand even while you control a monster(s). If a face-up Psychic monster you control is banished face-up while you control this monster (except during the Damage Step): You can activate this effect; during the End Phase of this turn, add 1 "PSY-Frame" card from your Deck to your hand. You can only use this effect of "PSY-Framelord Lambda" once per turn.

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Metaverse

Market Price: $0.99

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/224999_200w.jpg

Take 1 Field Spell from your Deck, and either activate it or add it to your hand.

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PSY-Frame Driver

Market Price: $0.22

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215407_200w.jpg

A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".

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Infinitrack Fortress Megaclops

Market Price: $0.63

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/220922_200w.jpg

3 Xyz Monsters

Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.

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Number 4: Numeron Gate Catvari

Market Price: $0.53

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3 Level 1 monsters

Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

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Generaider Boss Stage

Market Price: $9.97

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Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use this effect of "Generaider Boss Stage" once per turn.

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Harr, Generaider Boss of Storms

Market Price: $0.29

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You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn.

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Called by the Grave

Market Price: $1.63

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Target 1 monster in your opponent's GY; banish it, and if you do, monsters with the same original name as that banished monster have their effects negated until the end of the next turn.

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True King of All Calamities

Market Price: $1.26

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2 or more Level 9 monsters

Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and declare 1 Attribute; this turn, all face-up monsters on the field become that Attribute, also all monsters in your opponent's possession with that Attribute cannot activate their effects or attack. Monsters that "True Draco" and "True King" monsters in your hand would destroy with their effects can be chosen from your opponent's field.

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Forbidden Chalice

Market Price: $0.81

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Target 1 face-up monster on the field; until the End Phase, it gains 400 ATK, but its effects are negated .

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Ghost Ogre & Snow Rabbit

Market Price: $2.96

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When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.

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Number S0: Utopic ZEXAL

Market Price: $1.87

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3 "Number" Xyz Monsters with the same Rank

(This card's original Rank is always treated as 1.) You can also Xyz Summon this card by discarding 1 "Rank-Up-Magic" Normal Spell Card, then using a "Utopia" monster you control as the Xyz Material. (Transfer its Xyz Materials to this card.) This card's Xyz Summon cannot be negated. When Xyz Summoned, your opponent's cards and effects cannot be activated. Gains 1000 ATK and DEF for each Xyz Material attached to it. Once per opponent's turn (Quick Effect): You can detach 1 Xyz Material from this card; your opponent's cards and effects cannot be activated this turn.

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Pop-Up

Market Price: $0.48

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If your opponent controls a card in their Field Zone and you do not: Activate 1 Field Spell Card from your Deck. You can only activate 1 "Pop-Up" per turn.

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Numeron Wall

Market Price: $0.50

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If you control no cards, except "Numeron Wall(s)" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 "Numeron Network" directly from your hand or Deck. You can only use this effect of "Numeron Wall" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step.

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I've played with this deck for about a week now and it's pretty strong going first. The plan is to set up Number S0: Utopic ZEXAL with a Generaider Boss Stage. Then, once you pass to your opponent, you'll trigger the Generaider Boss Stage effect. You won't want to activate Number S0: Utopic ZEXAL effect just yet, because it'll be vulnerable to a PSY-Framegear Gamma or Infinite Impermanence. Instead, you'll wait until both effects of Generaider Boss Stage resolve, first to bring out the Harr, Generaider Boss of Storms, and secondly spawning the tokens. Once you have an omni negate on the field, you can safely activate Number S0: Utopic ZEXAL knowing the only way your opponent can play their turn is if they drew multiple answers.

After that strong start, you just trigger the Generaider Boss Stage a couple more times to get free boss monsters to the field and you'll either win off that, or make True King of All Calamities to keep your opponent in a lock. Bringing out Hela, Generaider Boss of Doom to revive Harr, Generaider Boss of Storms or Utgarda, Generaider Boss of Delusion is also one of the deck's strong plays in the mid-game.

Ghost Ogre & Snow Rabbit

The Card Choices

One thing's for certain since the release of BLAR: if you want to play the game against Number S0: Utopic ZEXAL, you have to see a Ghost Ogre & Snow Rabbit to stop Numeron Network, or draw PSY-Framegear Gamma or Forbidden Chalice to negate Number S0: Utopic ZEXAL. Those were the first cards I chose when I was building this deck.

Next was the Numeron engine and the Generaider cards. Just like my previous Generaider article, I wanted the fewest number of Boss monsters I could get away with since they're suboptimal draws. But because I'm not playing cards that discard nor World Legacy Monstrosity, I realized I had to play Dovelgus, Generaider Boss of Iron. That not only gets bosses out of yuour hand, but it helps damage output and makes True King of All Calamities faster.

I opted not to play multiple copies of Harr, Generaider Boss of Storms or Utgarda, Generaider Boss of Delusion but two Hela, Generaider Boss of Doom instead, because Hela, Generaider Boss of Doom is essentially more copies of Harr, Generaider Boss of Storms and Utgarda, Generaider Boss of Delusion anyways.

As you reach the mid-game with disruption bosses in your graveyard, spawning out a Hela, Generaider Boss of Doom with Generaider Boss Stage and using her to revive a boss monster gets you two bodies for your turn to make another Rank 9 as a follow-up. As long as your opponent doesn't have a Called by the Grave, multiple Hela, Generaider Boss of Doom is definitely worth the risk.

Xyz Reborn is a fun but strong card in any Numeron variant. Because you're playing Planet Pathfinder, summoning it and then making Number S0: Utopic ZEXAL puts you at risk for interruption by Nibiru, the Primal Being. So even after you have Generaider Boss Stage out, if you have Xyz Reborn, you can revive the Number S0: Utopic ZEXAL and still do almost the same thing. The Number S0: Utopic ZEXAL will probably be destroyed by the Nibiru, the Primal Being, but locking your opponent out of their turn is pretty good. In some cases when you draw Xyz Reborn in the mid-game, you can use it to revive the True King of All Calamities. Xyz Reborn was one of the last cards I added to the deck along with Trap Trick to search for either Xyz Reborn or Generaider Boss Fight, but it was well worth running.

Since I'm only planning to resolve Numeron Calling maybe twice in a match, I've opted to play only seven Numeron Gate monsters. The plan is to use Numeron Calling once to summon three Gates and another to summon four Gates. With three Numeron Gates, the plan would be to summon Number S0: Utopic ZEXAL. In some cases you might want to make Infinitrack Fortress Megaclops too, since not many decks have answers to it right away and some will just concede to it.

You'll summon four Numeron Gates when you want to be aggressive and go for the OTK combo with their effects. Or against a more control-based deck, you may want to make Mekk-Knight Crusadia Avramax. Being untargetable and impervious to battle creates a lot of problems for trap decks with cards like Compulsory Evacuation Device or Lost Wind, so it'll stick on the board for a long time.

The Number C1: Numeron Chaos Gate Sunya is there in case you need the board wipe, or you're up against another Numeron deck that makes Infinitrack Fortress Megaclops.

The Side Deck

You already have a lot of anti-Numeron cards in the main deck, but you still have to be on your toes and watch out for combo strategies going second, or trap-based decks. Adding a couple more cards for the Numeron matchup couldn't hurt either.

Heavy Storm Duster's a no-brainer. Against trap decks playing spells like Pot of Extravagance or Subterrors with The Hidden City, you still want to summon Number S0: Utopic ZEXAL to start. Doing so will force your opponent to set cards instead of playing them, letting you clean house with Heavy Storm Duster. In earlier builds I was playing one more copy of Trap Trick, which made Heavy Storm Duster even better. It's definitely a strong card in current metagames.

Not main decking Ash Blossom & Joyous Spring might seem weird to some players. But i doesn't play well against Numeron cards and I'm expecting more Numeron matchups, so I felt it was better in the Side Deck. I would definitely put Ash Blossom & Joyous Spring in against most non-Numeron decks as well as Nibiru, the Primal Beingfor anything that relies on Crystron Halqifibrax.

Xyz Encore is exclusively for Number S0: Utopic ZEXAL, but surprisingly it can help fend off Zoodiac Drident too. But Pop-Up is the real MVP in the Numeron matchup, since it lets you put up Generaider Boss Stage in response to Number S0: Utopic ZEXAL effect. Then you can play the game on your opponent's turn.

Comparing Numeron Strategies

In the time I've played this deck it's proven to be fun, consistent, and strong when going first. But as players adapted, I found the Numerons shared a similar weakness with the Generaiders, making it easy to lose momentum when one engine isn't running. A simple Ghost Ogre & Snow Rabbit kept against the Generaider Boss Stage could be the deck's downfall.

The combination of Harr, Generaider Boss of Storms and Number S0: Utopic ZEXAL isn't as strong as Subterror Fiendess with Number S0: Utopic ZEXAL backed up by Subterror Guru, Subterror Final Battle, and The Hidden City. But I think drawing a combination of both Generaider Boss Stage and Numeron Network is slightly more consistent than drawing Numeron Network and The Hidden City thanks to the help of Planet Pathfinder, and consistency's hugely important for a deck like this.

Now with Rise of the Duelist just days away and the release of Forbidden Droplet and the Dogmatika cards, the format will change again. Maybe Number S0: Utopic ZEXALcan be beaten.

Till next time!