For a while, Temur Aetherworks was the primary deck you thought of when picturing a deck revolving around Aetherworks Marvel. But not anymore. Red-Green Aetherworks is not just the best Aetherworks Marvel deck in the format, it is one of the best decks period. After White-Blue Flash and Black-Green Delirium I believe Red-Green Aetherworks has vaulted to the third most popular deck in Standard! That is pretty absurd considering how long the deck has been around for. The metagame needs to balance out and this deck has a favorable matchup against Black-Green Delirium, which is huge.
This is an unfair combo deck a lot of the time. Turn four Emrakul, the Promised End is not that difficult to achieve, and even when you don't immediately hit an Emrakul, the Promised End, it is pretty easy to find something off Aetherworks Marvel to give you enough energy to continuously activate it. The rest of the deck does a good job hitting delirium, and we all know how strong Ishkanah, Grafwidow is against Flash. The other nice part about hitting delirium is that you can hardcast Emrakul, the Promised End, which comes up a reasonable amount.
This deck's worst matchups tend to be super aggressive decks like Red-Black Aggro, and decks with lots of countermagic. Even though those matchups are bad, it doesn't mean the Red-Green Aetherworks player can't win them. The sideboard plan helps out a lot, and allows you to transform into a fair grindy deck as necessary.
This particular list is a little bit different than the traditional ones. Rather than have all the Tireless Tracker in the sideboard, there are two maindeck. This card is perfect in the deck, and sacrificing clues to get energy with Aetherworks Marvel in play is very relevant.
Black-Green Delirium is one of the better matchups for Red-Green Aetherworks, but that doesn't mean the games can't be exciting! Slogging through the matchup takes a lot of stamina, and in these videos we dealt with threat after threat, and as is often the case dueling Emrakul, the Promised End battled it out against one another. The primary reason Red-Green Aetherworks is advantaged in this matchup is the potential for a quick Emrakul, the Promised End, but since we didn't have that, it meant winning the hard way.
The mirror is high variance and I don't really feel bad for losing that match. There isn't too much that can be done for the mirror in terms of sideboarding, so it comes down to Aetherworks Marvel, and our opponent had it early and often. This Red-Green Aetherworks deck is the real deal, so don't be deceived, it is getting more and more popular each day. The deck is everywhere on Magic Online, and I expect it to make the transition this weekend to paper play.
Thanks for reading,