If you've only read a few of my articles, it may not readily quite apparentthat I love nothing more than older themes receiving new support.

There was a time when every deck was new and frightening, but as newercards edge out the shiny toys of old, I'm cheering on the inside thatlegacy support will turn the tides once again. Even if older themes get onepaltry piece of legacy support, it's often enough for a dedicated duelistlike myself to work with.

The cards I'm hoping to see don't have to be idealistic or unbalanced. Ifall an old deck gets is a simple draw spell or new way to accrue resources,I'm glad to get that strategy up to speed. Fire Kings, however, got anincredibly powerful new addition in Circuit Break with Fire KingAvatar Arvata. It fills a hole instead of supplementing a strategy! Thisweek's contributor from Texas writes…

Now that Circuit Break is out on the shelves… hopefully by the timeyou've written about this… Fire King Avatar Arvata has beenreleased! Since you like to look ahead at what's hot, I figured whynot send the deck your way? You've written about a few Fire Kingstrategies before, but it's been many moons since we got a newcard!

What can I say about Arvata except that it's amazing? It revivesthings, it blows things up, it negates effects - there's nothing todislike. I really like the True King cards, too, so please keepthose in. They're fun enough to play around with and OTK youropponent, though I know they aren't the best.

Sincerely – Hudson R. ~ Arcana, Texas

Sounds like a fun strategy, right? Check out Hudson's deck!

DECKID=107990 I've actually met three people named Hudson in the last few weeks - clearlysome cosmic sign that I had to write about his deck! Or I'm beingstalked by a weird cult.

…Wouldn't be the first time.

Oh So Spicy Tech
Fire Kings were initially released in theOnslaught of the Fire Kings Structure Deck, but were severelylimited with just a handful of cards upon release. Eventually, Fire KingAvatar Yaksha came to our shores and then players around the globe got anew card to bolster the strategy - Fire King Island.

Both cards served to supplement the main Fire King strategy, leaningheavily on Fire King High Avatar Garunix. And while I'm not dissing the,uh, Fire King of the Fire Kings, the support cards for Flaming Mega Chickenwere just that. Fire King Island and Fire King Avatar Yaksha were just more waysto get Fire King High Avatar Garunix on the field via a direct SpecialSummon or through its own revival effect.

Even cards like Onslaught of the Fire Kings and Fire King Avatar Barongwere only really segues, and offered no ancillary effects in the form ofprotection, negation, or hand disruption. You know what card changes allthat? Clearly, Fire King Avatar Arvata is a breath of fresh air to a themethat does little more than cycle through Mega Ultra Fire Bird.

Really, think about it: what are good Turn 1 plays with Fire Kings?Obviously you'd like to destroy some Fire King monsters and field Fire KingHigh Avatar Garunix, but outside of leveraging Fire King Island to plop thebeast on the field, what was your game plan going first? Something assimple as a Diamond Dire Wolf would clear the way for an OTK, and FireKings had no inherent defense.

Now you have a second strategy working in tandem with the continuous loopof Fire King High Avatar Garunix. It might be a stretch to label it afull-blown strategy, but fielding Fire King Avatar Arvata is better thanalmost anything else you can do on your first turn. Obviously,Arvata feeds into the whole recycling and destruction theme of Fire Kings,but it has built-in monster negation too! It's not a perfect counter in thesame way as something like, say, Solemn Strike (since that thwarts justabout anything). But it's a lot better than summoning a Fire King AvatarYaksha and ending your turn.


Fire Kings can capitalize on a lot of different cards, but in a deck somired by destruction effects, it's imperative to ensure your core strategygoes off without a hitch. Now that Fire King Avatar Arvata exists in theTCG, getting to it as early as possible is wildly important. Not only isFire Formation - Tenki a must-run, but I believe Ties of the Brethrenshould be mandated as well. After all, you're going to benefit most fromfielding Fire King Avatar Arvata early on.

Ties of the Brethren obviously fields Arvata when you haveany other Level 4 Fire Beast-Warriors, but spitting out food forit is a secondary, yet palpable effect. Remember, Arvata will pop anotherFire monster in your possession, so why not also have a Fire King AvatarBarong to go along with it? The one-two punch of Arvata plus Barong putsyou leaps above the stagnated Fire King decks of yesterday where – gasp! –you'd have to wait a turn or two until you could accrue any majorgains of field or hand economy.

I mean, it's that, or just whittle your resources away by leaning solely onFire King Avatar Yaksha. There's always that "super fun" strategy.

Adding Ties of the Brethren lets you run a few more niche cards, too -Brotherhood of the Fire Fist - Bear becomes a worthwhile aggressive frontafter resolving a Ties, so long as you have no way to tap into your ExtraDeck to dispose of your opponents' threats. After all, Ties isn't withoutdrawbacks; it restricts your Special Summons for the rest of the turn andcuts off your Battle Phase. But it's worth it to make the most of yourearly turns.

There isn't much to change about the core of the deck. A few cards aremissing, like Rekindling, so instead the changes stemmed mostly fromArvarta's use. I like having a lone copy of Electromagnetic Turtle – it'sone last line of defense that's also a Level 4 Xyz Material. Moreimportantly I'd like to include Shuffle Reborn. The first effect isobviously good for an emergency Xyz Summon or Circle of the Fire Kingstarget, but it also recycles Fire King Island as well.

Fire King Island has the tragic downside of blowing up your field when itleaves the field… except when it's returned to the hand. Not thatrevolutionary, but you might as well get all the help you can.

Here are the changes!

-2 Fire King Avatar Yaksha
-3 Fire King Avatar Garunix
-1 Coach Soldier Wolfbark
-1 True King Agnimazud, the Vanisher
-1 True King Bahrastos, the Fathomer
-1 Circle of the Fire Kings

-1 Castel, the Skyblaster Musketeer
-1 Number 39: Utopia
-1 Number S39: Utopia the Lightning

+1 Brotherhood of the Fire Fist – Bear
+1 Fire King Avatar Kirin
+1 Electromagnetic Turtle
+2 Shuffle Reborn
+1 Rekindling
+3 Ties of the Brethren

+1 Bujintei Kagutsuchi
+1 Number 41: Bagooska the Terribly Tired Tapir
+1 Decode Talker

The Extra Deck is surprisingly… the same. Extra Decks for Fire Kingstrategies don't require lots and lots of thought. I say that meaningthere's just a handful of cards you need, and the rest comes down to nichepreference.

Here's what the final deck fix looks like!

DECKID=107991It's truly a breath of fresh air to have a worthwhile play for Fire Kingson Turn 1. Without some ulterior strategy, Fire Kings are largely just toostraightforward on their own – the deck's predictable, narrow, and justfails when it doesn't draw an ideal hand.

But with Fire King Avatar Arvata, you don't have to rely on a ton of otherstrategies to make the Fire King theme interesting in its own right.Suddenly the game plan is just more balanced, and looks vastly morecomplete.

Just remember, beat your opponents before they beat you!

-Loukas Peterson

Loukas Peterson lives in Nashville, Tennessee where it's warmer thanwarm, whatever that means. When he's not trying to figure out his lifeor crying about the lack of Fabled support, you can find making"attempts" at "art" and playing his ukulele terribly, or on Thursdaynights, practicing punching the air for an upcoming contest. Hailed asthe only person capable of cooking Minute Rice in 57 seconds, Loukas isalways looking for another creative outlet and a dog to pet.

Do you love winning with unconventional strategies? Do you lovecreating mash-ups? Does your deck need an injection of crazy? Send thefollowing torerouting.tcgplayer@gmail.com to have your deck featured in the "Re-Routing" deck fix column!

-Your Main and Extra Deck list. (No Side Deck needed, but please send awritten deck list, not a screencap; screencapped deck lists will befiled and then burned in the furnace accordingly… and your deck shouldbe TCG legal).

-Your name and city.

-Remember, please use full card names! Abbrevs and mis-sipllngs makeLoukas' life sad. Try your darndest to get the TCG name on there.

-A paragraph or two describing your deck: what it does, why you'replaying it, and its strengths and weaknesses. "Winning" is not astrategy per se, and neither is "beating your opponents before theybeat you."

-Your favorite card from the build and why – make me fall in love withthe deck! The cooler your strategy the more I'll want to fix it, and ifyou throw in funny jokes, that'll surely get my attention too; bewarned, unfunny jokes will push your deck to the back of the stack.Don't be afraid to get creative! New stuff takes priority, because I'mnot bored of it yet! –LJP