I honestly think dragons are a universally awesome mythical creature, andif you say you don't like dragons, then you're lying. In Yu-Gi-Oh Dragondecks come in every shape and form, so let's see what our contributor thisweek, hailing from Akron, Ohio, has to say about his strategy...
Though they haven't received the same love that Blue-Eyes WhiteDragon and Dark Magician have, I'm all for the Red-Eyes B. Dragonmonsters! And today I'm writing you to shine a beacon in thedarkness that is the void of Red-Eyes support. I love Rituals, too,so I thought I'd go all in on the Impcantation monsters to get theperfect combos for Rituals!
Fun fact - I Tribute Summon Red-Eyes B. Dragon more than I'd liketo admit, but that's just life when you need an Extra Deck slot toopen up. Otherwise the Impcantation monsters would be too good. AndI know I'm a bit crazy for adding Red-Eyes Insight, but when youneed to search Red-Eyes Transmigration - my favorite card - youneed to search it!
-Carl Z. ~Akron, Ohio
Red-Eyes decks have received a pool of support sort of similar tothose for Dark Magician and Blue-Eyes White Dragon, but Carl is right thatthe cards just aren't as good.
Working with that the the theme DOES have, here's what Carl put togetherfor our consideration.
DECKID= 109191 Without Knightmare Goblin, the Knightmare Link monsters are still reallygood and they're splashable in virtually any deck – case in point above.And though the Impcantation monsters won't feed your Link Summons, it'snice to have Ritual fodder for a strategy like this!
I think Carl's deck has potential and he's made some good choices, so let'sget down to brass tacks and see where we can make some improvements.
It Was The Best Of Support, It Was The Worst Of Support
I'll admit it: I really like all things Rituals, and all things Red-Eyes.Granted, I'm extremely annoyed at the cluster of mismatched Red-Eyessupport, but I can look past the fact that Black Metal Dragon isn't aRed-Eyes card if we can make something useful out of the theme as a whole.I mean, I'm still going to complain about it to my friend Chris about threetimes a month, but let's move on past my misery.
As I've stressed in every Red-Eyes deck article I've written before, theRed-Eyes theme can do a little bit everything while also sometimesaccomplishing nothing at all. You have tons of different options at yourdisposal, but the toys you can play with all have a very limited ceilingand you can often struggle for maximum output. If the best Ritual you canplay is Lord of the Red, you're selling yourself short.
I've featured a
Well, that and like six other themes. But we'll get there.
You can Summon Darkest Diabolos, Lord of the Lair from both your hand andgraveyard when you tribute Dark monsters. That's it. There's no realspecial condition, just a free Level 8 boss monster that ruins youropponent's hand in the process. So between Ahrima, the Wicked Warden,various Ritual Spells, The Black Stone of Legend, and even Paladin of DarkDragon, it's arguably harder not to meet Darkest Diabolos'summoning requirements on many turns than it is to meet them.
Since Ahrima, the Wicked Warden can search a good chunk of your deck andacts as the perfect way to get a leftover Impcantation Talismandra off thefield, adding three of them alongside Lair of Darkness gives you a way tothin your deck more and pop off pesky cards your opponentcontrols. Thanks to the extra value from the Impcantation monsters, youwon't be bleeding out resources and can easily field both a Ritual monsteron top of whatever Dark monster you have access to.
#####CARDID= 23326 #####
In terms of combos, oh boy can Link monsters make your head spin -depending on how crazy you want to get, there are ways to capitalize on SkyScourge Norleras and a bevy of extremely ridiculous cards. With Ahrima, theWicked Warden, Paladin of Dark Dragon, and Impcantation Talismandra, youhave a near-infinite number of plays you can make. Really, I'm not joking,so I had to narrow it down to just a few in order to tighten things up.Consider the following
Normal Summon Ahrima, the Wicked Warden, then Special Summon ImpcantationTalismandra and Impcantation Candoll to search Dark Dragon Ritual. TributeTalismandra to search Darkest Diabolos, Lord of the Lair, then RitualSummon Paladin of Dark Dragon when you tribute Impcantation Candoll. Whenyou pop off Paladin of Dark Dragon to get Red-Eyes Darkness Metal Dragon,Darkest Diabolos also hits the field, and then your permutations explode.
You can combine any two of your Dragons for Knightmare Cerberus, then LinkKnightmare Cerberus and Ahrima, the Wicked Warden for Summon Sorceress andpull a Dragon from your deck. Or if you combine all three Dragons, you canpull a fiend from the deck with Summon Sorceress instead, and geez, whenyour options are virtually "any Fiend or Dragon you have," then thepossibilities are almost endless.
Personally, I like Triggering Wurm, a card that's not exactly popular inmodern competition. Thanks to its self-revival you can make a TopologicGumblar Dragon and still have a Dark monster to pop off with DarkestDiabolos. Or, you could always bring out Dragon Core Hexer to segue intoUltimaya Tzolkin, or hey, did you remember that Ahrima can search Danger!?Jackalope? to summon Danger! Bigfoot! and make Beast-Eyes Pendulum Dragon?Or you could…
…You probably get the point. Ahrima, the Wicked Warden unleashes animpressive list possibilities when you pair it with the Impcantation cards.
All The Ultimate Cards
Getting back to the Red-Eyes cards and other rituals, sadly most Red-Eyessupport isn't that strong in many of the mash-ups I've attempted in thepast. Initially I planned to focus on Black Metal Dragon with some sillyLinkuriboh shenanigans. But in the end, Red-Eyes Black Dragon serves asfood for Red-Eyes Flare Metal Dragon, and The Black Stone of Legend is anextension of that. It's fun to banish Red-Eyes with Red-EyesTransmigration, but even with that economical decision, I rarely found thatI could leverage my excessive card advantage into big pushes for damage.
If you want to talk about niche plays, then look no further than RevendreadEvolution and Vendread Battlelord. Revendread Evolution gets its fodderfrom the deck with the second Vendread Battlelord, then the Battlelordbanishes Evolution to stun your opponent for the turn. Then you useVendread Battlelord for a monster from the Extra Deck and search a Rituallike Lord of the Red, finally yarding your last Battelord and cleaning upthe chaff from your deck.
Considering that combo is so self-contained and lets you stun your opponentfor an OTK, it seems like the perfect addition to this iteration of thedeck. Furthermore, it being Level 7 lets you finish with Red-Eyes FlareMetal Dragon and burn out the last of your opponent's Life Points.
The biggest piece of critique I have for my own decisions this week is thenumber of cards you'd really rather not draw, which is partially why Iupped the deck count to more than 40 total. You're invariably going to drawthe occasional card you would have rather searched, but there isn'tanything as useless as Genex Controller in the deck. Even the Danger cards,which might seem out of place, can jumpstart your dead hands a bit.
#####CARDID= 18630 #####
Of course any of them can clean up your hand, but individually they allhave merit. Danger!? Jackalope? is at worst a hand refresh or a big monsterfrom the deck, while Bigfoot pops a card, and Nessie acts as a final way tomake Red-Eyes Flare Metal Dragon! Similar to the Nekroz and Vendread cards,the added themes work under virtually every situation, meaning yourconglomeration's never truly just a bunch of dead draws.
As much as I like the Red-Eyes cards, most had to go so we could make roomfor the fresh stuff. Here are the changes:
-3 Black Metal Dragon
-1 Gearfried the Red-Eyes Iron Knight
-1 Impcantation Candoll
-1 The Black Stone of Legend
-1 Red-Eyes B. Dragon
-1 Lord of the Red
-1 Paladin of Dark Dragon
-1 Dark Dragon Ritual
-3 Red-Eyes Insight
-1 Red-Eyes Transmigration
-1 Red-Eyes Flare Metal Dragon
-2 Number 11: Big Eye
-1 Wee Witch's Apprentice
-1 Firewall Dragon
-1 Knightmare Gryphon
-1 Knightmare Unicorn
-1 Knightmare Cerberus
+3 Ahrima, the Wicked Warden
+1 Danger! Bigfoot!
+2 Danger! Nessie!
+2 Danger!? Jackalope?
+1 Darkest Diabolos, Lord of the Lair
+1 Triggering Wurm
+1 Dragon Core Hexer
+1 Nekroz of Brionac
+1 Nekroz of Clausolas
+3 Vendread Battlelord
+2 Dragon Shrine
+1 Lair of Darkness
+1 Nekroz Cycle
+1 Revendread Evolution
+1 Beast-Eyes Pendulum Dragon
+1 Crystal Wing Synchro Dragon
+1 Ultimaya Tzolkin
+1 Void Ogre Dragon
+1 Number 38: Hope Harbinger Dragon Titanic Galaxy
+1 Number 41: Bagooska the Terribly Tired Tapir
+1 Topologic Gumblar Dragon
The Extra Deck's tailored to my specific order of operations, but keep inmind that the world's really your oyster, here. Or alternatively, yourdragon.
DECKID=109192There are lots of opportunities here where you can customize the deck andchange things up, so who knows? I might be back in a few months withanother Red-Eyes mashup. For now though, I'm pretty happy with how thisturned out.
Just remember: beat your opponents before they beat you.
Loukas Peterson lives in Nashville, Tennessee where it's warmer thanwarm, whatever that means. When he's not submitting ideas for Fabledsupport and a Fabled Link monster, you can find making "attempts" at"art" and playing his ukulele terribly, or on Wednesday nights, hangingout with the local mice. Hailed as the only person capable of cookingMinute Rice in 56 seconds, Loukas is always looking at expanding hisapartment to house every dog in the world.
Do you love winning with unconventional strategies? Do you lovecreating mash-ups? Does your deck need an injection of crazy? Send thefollowing to email@example.com have your deck featured in the "Re-Routing" deck fix column!
-Your Main and Extra Deck list. (No Side Deck needed, but please send awritten deck list, not a screencap; screencapped deck lists will befiled and then burned in the furnace accordingly… and your deck shouldbe TCG legal).
-Your name and city.
-Remember, please use full card names! Abbrevs and mis-sipllngs makeLoukas' life sad. Try your darndest to get the TCG name on there.
-A paragraph or two describing your deck: what it does, why you'replaying it, and its strengths and weaknesses. "Winning" is not astrategy per se, and neither is "beating your opponents before theybeat you."
-Your favorite card from the build and why – make me fall in love withthe deck! The cooler your strategy the more I'll want to fix it, and ifyou throw in funny jokes, that'll surely get my attention too; bewarned, unfunny jokes will push your deck to the back of the stack.Don't be afraid to get creative! New stuff takes priority, because I'mnot bored of it yet! –LJP