I absolutely adore the lengths Konami goes to create cards infusing history, etymology and lore into what we play with today. Some couldn't care less about things like the history of the Malebranche monsters – much less their correct pronunciation – but many will be captivated by the backstory and real life origins of cards and themes.

The Speedroid monsters are all weaponized toys, and Speedroid Terrortop is nothing less than a beigoma - a Japanese version of what we would call a "spinning top." It's not a clever name per se, but it's still a rich reference I appreciate. Even simple backstories like Terrortop have a history behind them!

Beyblades… Of Doom!
Pasquale likes to tease me for my natural fear of cards with lots of card text - more reading means more opportunity to forget a specific effect, and being ill-prepared with your cards can be fatal in dire situations at big level events. At least I've never played an Upstart Goblin and forgot to draw after my opponent gained Life Points, Pasquale.

At its core, Speedroid Terrortop's pretty simplistic and difficult to play incorrectly. At the low cost of free, you can Special Summon it from your hand while you control no monsters. That Summon doesn't start a chain, so it's as easy as Photon Thrasher or Cyber Dragon and it's not prone to Maxx "C," Mind Crush or Divine Wrath.

When Terrortop's Special Summoned by any means, you can trigger its effect to net you any other Speedroid from your deck. The effect also triggers on Normal Summons, but 99% of the time you'll be Special Summoning it from your hand for a free +1 of card economy. Note that its effect is a "When… you can…" ability, meaning you'll fail to search if you were hoping to trigger Terrortop in the middle of a chain. Also, note that you can only use the search effect once per turn but you're free to Special Summon as many Terrotops from your hand as you like, so long as the field is clear for its Summon. That may not seem like much, but remembering things like that can easily mean the difference between a win and a loss.

#####CARDID= 18977 #####

Terrortop has 1200 ATK and 600 DEF, and its attribute and type will only be applicable in niche situations (like Synchro Summoning Karakuri monsters or Xyz Summoning Totem Bird). You'll rarely use it for its stats, but any generic card that nets free Special Summons is immediately a high utility card. Speedroid Terrortop joins that family, surrounded by cards like T.G. Striker, Boost Warrior, Solar Wind Jammer, Spell Striker, Mythic Water Dragon, and the list goes on. Each of those cards has had some strange use based on its ATK, DEF, Level, attribute or type, and all have seen success in competitive decks. By that merit alone, Terrortop being different in its stats set it apart, and by virtue of that it'll have to be useful eventually. It satisfies a niche that no other card can fill, thus boosting its utility.

Its second effect is even more noticeable. Cards like Spellbook Magician of Prophecy and Manju of the Ten Thousand Hands net you free cards and support your plays later down the road, but Terrortop's flippant nature to trigger however you Summon it makes it a different beast. And unlike Elemental HERO Shadow Mist, you don't need other cards to trigger its search effect. Terrortop's a lot like Elemental Hero Stratos and Elemental Hero Bubbleman rolled into one card. To top it off, you can search a bounty of abusive monsters to further your plays, busting the door wide open for a vast range of options.

A free Special Summon that nets you an extra card? Sign me up.

Terrortop Used Splash… It Was Super Effective!
Unlike other cards of its class, Terrortop's an anomaly because it's extremely splashable. There are no restrictions for what you an Summon after you unleash Terrortop nor any limitations to its use, so any deck where you want a free Level 3, you've got it. While I don't think Terrortop will help decks like Nekroz, Qliphorts, Burning Abyss or Satellarknights, more rogue decks will go crazy for it.

Unlike Medallion of the Ice Barrier, you'll actually have usable cards to search from your deck. Speedroid Taketomborg creates a Rank 3 Xyz with only Terrortop as an investment. If you search out Speedroid Red-Eyed Dice, then you have a Rank 1 Xyz or a Level 2-7 Synchro for one card. Searching out Speedroid Double Yoyo gives you longevity and future searches, and Speedroid Menko's an upgraded Battle Fader. The Speedroid family has options for a dozen different strategies and is extremely flexible.

But with a simple Terrortop, you have access to a Rank 3 without consuming your Normal Summon. Special Summon Terrortop, add Speedroid Taketomborg to your hand and Special Summon it for free to make virtually any Rank 3. It brings both the efficiency and utility of Tour Guide From the Underworld to the table to literally any deck, since neither aforementioned Speedroid consumes your Normal Summon if you have a blank field. As long as you don't trigger Taketomborg's effect, your Summons for the rest of the turn are unrestricted. The only cost to that interaction is deck space and potentially awkward draw pattersn. Unlike Tour Guide From the Underworld in a deck like Burning Abyss where every monster is searchable, drawing cards in the wrong order can put a damper on your plays. But that by no means cripples your deck; it can just make things a little tight or a little clunky.

Applications? Everywhere
I would never put this card in the same class as Elder Entity Norden or Soul Charge, but the way it Supercharges combo-oriented decks is absolutely ridiculous. It's almost unfair. Every time I look at the card, I see a new application for it or I see a new application in progress. I'll detail just some of the many ways you can exploit the cards in various decks.

Hero decks didn't cross my mind until Pasquale mentioned the idea. Masked HERO Dark Law's a ridiculously powerful card that brings every strategy to its knees, but it's very fragile - it has no built-in protection, and with only 2400 ATK often gets blown out of the water by big monsters or an errant Dark Hole.

Of course cards like Forbidden Lance can help Dark Law out, but with the Speedroid family you have a series of built-in ways to access Mechquipped Angineer, the ultimate protection for any monster. Pasquale talked about using A Hero Lives to pump out your E-HERO Shadow Mist, searching your Mask Change, then summoning Terrortop to net Taketomborg. Follow up with making Angineer and springing a Dark Law on your opponent during their turn for additional Shadow Mist advantage while keeping your Dark Law protected by Mechquipped Angineer. Even with something like Tour Guide in HERO decks, you'd nix your Normal Summon and eliminate the options of Summoner Monk or Goblindbergh. Terrortop opens a door that was previously non-existent.

#####CARDID= 12706 #####

As if Madolches needed even more explosive power after they got Elder Entity Norden, Speedroid Terrortop makes Spell Striker almost obsolete in the Madolche strategy. Say you start with Terrortop and Madolche Hootcake. Special Terrortop and Taketomborg for free, then Normal Summon Madolche Hootcake. Stack your two Speedroids for M-X-Saber Invoker and Special Summon Madolche Messengelato, netting you a free search for a Madolche spell or trap. Then you can use Hootcake's effect to Special Summon a Madolche Anjelly, which you'll Tribute off for another Messengelato to search another card from your deck.

Right there you have an instant Madolche Queen Tiaramisu, a Hootcake for next turn and your Invoker with two cards in hand. By opening with just two Level 3's you searched like crazy and have a ton of field presence. Furthermore, you could make something like Heroic Champion - Excalibur and push for 7100 damage.

Even Yang Zings benefit from Speedroid Terrortop. Special Summon it, search Speedroid Red-Eyed Dice and make a Yazi, Evil of the Yang Zing on your first turn. Have Jiaotu, Darkness of the Yang Zing on the field with no Yang Zing in hand? Summon Terrortop, search another monster and make Hi-Speedroid Chanbara, an extremely aggressive move on your first turn and that plays to a pace that's completely foreign to Yang Zing decks without a huge Jiaotu investment or specific in-hand requirements. Revolving around Terrortop, you can include a handful of the other Speedroids to make high Level Synchros as a follow-up if your opponent disrupts your field.

Decks that have a hard time getting a lot of monsters on the field for costly Summons, like Synchrons, Gusto or Fabled, benefit greatly from Terrortop as well. In a worst case scenario, a Terrortop played for Taketotemborg will net you six free Levels to manipulate for high Level Summons. Even stupid decks like Ghostricks get a boost because you can make a cheap Ghostrick Alucard on your first turn, thus a first turn Ghostrick Fallen Angel without consuming your Normal Summon or Normal Set for the turn. Heck, even ridiculous decks revolving around big, costly Tribute monsters can benefit from searchable and cheap tribute pieces.

Final Thoughts
One combo I didn't mention is the nasty Karakuri deck Speedroids give life to. I think that merits an entire deck feature itself, so that'll be coming next. Even if you aren't into big combo decks, you have to be impressed with Speedroid Terrortop for effectively being a Tour Guide From the Underworld on a clear field.

Just remember, beat your opponents before they beat you.

-Loukas Peterson

Loukas Peterson moved back to the cold and desolate North to fulfill his dream as a popsicle in Madison, Wisconsin. When he's not playing Spellbooks, his days are spent shaking his fist in the direction of Konami's North American headquarters requesting new Fabled support. In his spare time, Loukas enjoys cooking Minute Rice in 57 seconds, painting with all the colors of the wind and pretending his Etsy account is something to write home about. His favorite joke is "I play Evilswarm because I want to have fun!"

Do you love winning with unconventional strategies? Do you love creating mash-ups? Does your deck need an injection of crazy? Send the following to rerouting.tcgplayer@gmail.com to have your deck featured in the "Re-Routing" deck fix column!

-Your Main and Extra Deck list. (No Side Deck needed, but please send a written deck list, not a screencap; screencapped deck lists will be filed and then burned in the furnace accordingly… and your deck should be TCG legal).

-Your name and city.

-Remember, please use full card names! Abbrevs and mis-sipllngs make Loukas' life sad. Try your darndest to get the TCG name on there.

-A paragraph or two describing your deck: what it does, why you're playing it, and its strengths and weaknesses. "Winning" is not a strategy per se, and neither is "beating your opponents before they beat you."

-Your favorite card from the build and why – make me fall in love with the deck!

The cooler your strategy the more I'll want to fix it, and if you throw in funny jokes, that'll surely get my attention too; be warned, unfunny jokes will push your deck to the back of the stack. Don't be afraid to get creative! New stuff takes priority, because I'm not bored of it yet! -LJP