This week I was pretty happy to get a chance to dig into a tribal-themed Standard deck that wasn't Mono-White Humans. The combination of Haunted Dead and Prized Amalgam has really started to take off in Standard and this deck utilizes those cards quite nicely. This isn't really an emerge deck though there are a couple of Distended Mindbenders in the maindeck, which can be quite useful when playing against a slower, grindier matchup; being able to strip two cards from the opponent's hand is huge.
The deck is great, though it has a little bit of an issue when playing against opposing sweepers and Liliana, the Last Hope. The B/G Delirium matchup was tough; Cryptbreaker got eaten by Liliana, the Last Hope. The Counterspells in the sideboard are there to help shore up some holes against the delirium decks but unfortunately my draws left a lot to be desired in the games.
When playing against both Mono-White Humans and Bant Company the games played out in a much more favorable fashion. Voldaren Pariah is at its best against decks that have a bunch of creature threats that need to be dealt with. Finding a way to put Voldaren Pariah into play at instant speed is also a way to catch the opponent off-guard; Bant Company can be left completely helpless when Voldaren Pariah transforms.
The White Humans games require a lot more trading creatures, and it does mean that you really don't want to flood. The nice thing about the Blue/Black Zombie deck though is that there is almost always something to do with extra cards, as there are various discard outlets. Never play a land if it isn't needed — hold it in hand to discard later. This deck isn't easy to play — there are a lot of tricky interactions and it is difficult to process all of the different lines at once.
Moving forward, U/B Zombies deck should see more play. It was hated out a little bit at Pro Tour Eldritch Moon, but is making a nice comeback now. The deck doesn't go all-in like some Sultai builds that play more self mill — this version is much more consistent than the Sultai variants, in large part to being a two-color deck.