I dunno what it is about Tamiyo, Field Researcher that makes me love it. Maybe it's the three colors? We get so few of those, especially if we don't consider the variants of Nicol Bolas. Maybe it's because I really like the character Tamiyo? She seems so relatively peaceful, but also not someone to be trifled with. Maybe it's the goofy set of abilities that scream, "Play me with creatures!" I do like playing with creatures.

It's tough to explain the exact thought process for this deck, but here was the inspiration: I wanted a large number of creatures that could hold their own on a battlefield. After all, we're dealing with green and white creatures here. But I didn't want these creatures to be massive—that's something to expect from a Naya deck, or maybe an Abzan. For a Bant offering? We want creatures that offer some play. Some tricks. Maybe some card draw to go with Tamiyo, Field Researcher flavor.

With that said, let's see what we've got for Bant Tamiyo:

Magic: The Gathering TCG Deck - Tamiyo, Field Researcher by Andy Hurst

'Tamiyo, Field Researcher' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Andy Hurst

Event:

Rank:

Freeform (Casual)

Market Price: $20.26

Cards

Plains

Color Identity:W

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/104256_200w.jpg

({T}: Add {W}.)

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Waveskimmer Aven

Color Identity:G,U,W

Market Price: $0.06

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/27843_200w.jpg

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

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Skyward Eye Prophets

Color Identity:G,U,W

Market Price: $0.19

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/132164_200w.jpg

Vigilance
{T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

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Bant Charm

Color Identity:G,U,W

Market Price: $0.08

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/243843_200w.jpg

Choose one —
• Destroy target artifact.
• Put target creature on the bottom of its owner's library.
• Counter target instant spell.

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Fogwalker

Color Identity:U

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/120491_200w.jpg

Skulk (This creature can't be blocked by creatures with greater power.)
When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

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Angelic Shield

Color Identity:U,W

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/58062_200w.jpg

Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.

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Tamiyo, Field Researcher

Color Identity:G,U,W

Market Price: $6.60

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/120125_200w.jpg

+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.
−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.
−7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."

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Treva's Charm

Color Identity:G,U,W

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/36907_200w.jpg

Choose one —
• Destroy target enchantment.
• Exile target attacking creature.
• Draw a card, then discard a card.

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Qasali Pridemage

Color Identity:G,W

Market Price: $0.66

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/140014_200w.jpg

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

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Mystic Restraints

Color Identity:U

Market Price: $0.06

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/12104_200w.jpg

Flash
Enchant creature
When Mystic Restraints enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.

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Sunscape Battlemage

Color Identity:G,U,W

Market Price: $0.17

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/36899_200w.jpg

Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.)
When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying.
When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards.

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Abzan Advantage

Color Identity:W

Market Price: $0.02

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/95359_200w.jpg

Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

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Tamiyo's Epiphany

Color Identity:U

Market Price: $0.04

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/188491_200w.jpg

Scry 4, then draw two cards.

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Questing Phelddagrif

Color Identity:G,U,W

Market Price: $0.94

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/7855_200w.jpg

{G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token.
{W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life.
{U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.

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Rubinia Soulsinger

Color Identity:G,U,W

Market Price: $0.46

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/132139_200w.jpg

You may choose not to untap Rubinia Soulsinger during your untap step.
{T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.

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Messenger Falcons

Color Identity:G,U,W

Market Price: $0.17

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/31776_200w.jpg

Flying
When Messenger Falcons enters the battlefield, draw a card.

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Time of Ice

Color Identity:U

Market Price: $0.09

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/162242_200w.jpg

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice.
III — Return all tapped creatures to their owners' hands.

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Mirrorweave

Color Identity:U,W

Market Price: $0.46

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/168270_200w.jpg

Each other creature becomes a copy of target nonlegendary creature until end of turn.

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Bant Sureblade

Color Identity:G,U,W

Market Price: $0.19

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/31701_200w.jpg

As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.

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Blinding Beam

Color Identity:W

Market Price: $0.11

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/68292_200w.jpg

Choose one —
• Tap two target creatures.
• Creatures don't untap during target player's next untap step.
Entwine {1} (Choose both if you pay the entwine cost.)

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Press for Answers

Color Identity:U

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/116439_200w.jpg

Tap target creature. It doesn't untap during its controller's next untap step.
Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")

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Mysteries of the Deep

Color Identity:U

Market Price: $0.07

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/34404_200w.jpg

Draw two cards.
Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.

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Treva's Ruins

Color Identity:G,U,W

Market Price: $2.01

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/7902_200w.jpg

When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {G}, {W}, or {U}.

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Shifting Loyalties

Color Identity:U

Market Price: $0.15

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/95403_200w.jpg

Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.)

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Stoic Angel

Color Identity:G,U,W

Market Price: $0.58

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/128279_200w.jpg

Flying, vigilance
Players can't untap more than one creature during their untap steps.

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Ophidian

Color Identity:U

Market Price: $0.13

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/93804_200w.jpg

Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.

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Seaside Citadel

Color Identity:G,U,W

Market Price: $0.97

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/243997_200w.jpg

Seaside Citadel enters the battlefield tapped.
{T}: Add {G}, {W}, or {U}.

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Crystallization

Color Identity:G,U,W

Market Price: $0.14

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/31712_200w.jpg

Enchant creature
Enchanted creature can't attack or block.
When enchanted creature becomes the target of a spell or ability, exile that creature.

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Vigean Intuition

Color Identity:G,U

Market Price: $0.16

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/13983_200w.jpg

Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

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Forest

Color Identity:G

Market Price: $0.04

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/196478_200w.jpg

({T}: Add {G}.)

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Spire Patrol

Color Identity:U,W

Market Price: $0.06

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/126440_200w.jpg

Flying
When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

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Rhox War Monk

Color Identity:G,U,W

Market Price: $0.09

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/128482_200w.jpg

Lifelink

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Epitaph Golem

Market Price: $0.03

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215905_200w.jpg

{2}: Put target card from your graveyard on the bottom of your library.

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Bant Panorama

Market Price: $0.25

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/244005_200w.jpg

{T}: Add {C}.
{1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

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Island

Color Identity:U

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215718_200w.jpg

({T}: Add {U}.)

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Flurry of Wings

Color Identity:G,U,W

Market Price: $0.32

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/31737_200w.jpg

Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.

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Queen of Ice // Rage of Winter

Color Identity:U

Market Price: $0.02

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/199512_200w.jpg

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Lorescale Coatl

Color Identity:G,U

Market Price: $0.07

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215525_200w.jpg

Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl.

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Channel Harm

Color Identity:W

Market Price: $0.09

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/95364_200w.jpg

Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.

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The Game Plan

Manage the opponent's creatures with a bevy of freezing effects. Tamiyo, Field Researcher ability, Rage of Winter, Press for Answers, Blinding Beam, Spire Patrol, Mystic Restraints, and Time of Ice all keep opposing creatures from making it through the untap step. In the meantime, Bant Sureblade and Rhox War Monk hold the fort or attack past similarly costed creatures, and a small smattering of flying creatures or the fat we can muster put away the final points.

Speaking of Rhox War Monk, it's hard to do better than Rhox War Monk himself at the three-drop slot. 3/4 and Lifelink for only 3 mana is a hell of a bargain. As the game wears on, Sunscape Battlemage offers an incredible bonus—the extra two cards or the destruction of a flyer can swing a game. Messenger Falcons, Spire Patrol, and Waveskimmer Aven are kind of doofy, but they're all evasive and provide something other than a body with wings. Skyward Eye Prophets can generate an insurmountable advantage, and Lorescale Coatl can grow too large for the opponent to handle.

Our spells offer ways to stay in the game at any point. Tamiyo's Epiphany and Mysteries of the Deep can keep the gas tank full, the charms and crystallization offer some removal that aren't just freezing effects, and Channel Harm is a fantastic (though expensive) Fog.

The Rares

I first learned about this card while reading an Inquest Magazine 20 years ago. A five-color Domain deck in Invasion/Planeshift Block Constructed won a tournament, and the Questing Phelddagrif was the main kill condition. I was so stumped! It gives your opponent all this stuff, how could that be good? Turns out, you can use those abilities sparingly, and it's very difficult to kill. And that's what we need to keep in mind as the Questing Phelddagrif is on the battlefield. Don't feed it too much—it's very hungry and will eat forever if you don't show some restraint. But feed it right, and the opponent is next on the menu.

Lightning Angel is one of my all time favorite creatures, so it shouldn't come as a surprise that I really liked the look of Stoic Angel when she first saw print. She never really fit into any format, but it's still a solid creature and I'm hoping this will provide something of a fresh start for the Stoic Angel. With our freezing effects, she should be able to hold down the opponent's board effectively, and we've got a couple exalted creatures of our own to allow for attacking in quality over quantity.

I think I ended up with one of these from buying an EDH precon some years back. I was a little surprised to see it in the rares box, but it perfectly fits what this deck wants to do—a small creature that's a bit tricksy and can swing a game.

Right up there against Chains of Mephistopheles as Most Confusing Card on a rules level. The nature of this format lets us dodge most of the real Mirrorweave head-scratchers, and thankfully we can just get in some reps with an extremely powerful card. Playing with Mirrorweave against a bunch of big green creatures or enemy creatures with death triggers is a blast. Useful when ahead or behind, get ready for some fireworks when Mirrorweave enters the mix. If you're feeling bold, google Mirrorweave and layers and try to keep your brain from overheating trying to comprehend the reddit questions about how those rules all fit together.

Unsung Hero

I don't hide my love of charms, and Bant Charm is my favorite of them all. Although you'll likely use the creature removal mode, any of the three choices can prove potent in a game. Keep in mind that although this doesn't actually kill a creature, it's often more useful that way—it moves its target to a zone much harder to interact with than the graveyard. The artifact destruction comes in handy sometimes as well, and the counterspell option will always come up big, just because of how difficult it is to play around. My rule of thumb is that charms are worth consideration if two of three modes are something worth getting excited about. And with Bant Charm, we're excited about the entire package.