We all have biases in this game. I know (some) of mine, and yeah, they're mostly Fabled related. But I'm always down to explore new themes and see if there's anything else I can add to my wheelhouse of standard decks.

Genesis Impact introduces three new archetypes, and I think they're all unique enough that everybody will come up with at least something that piques their interest. Personally, I'm more than partial to the Magistus cards, but I totally understand if you're more into one of the other two.

In other words: I forgive you.

Magistus, Live☆Twins, and Drytron are all awesome new themes, so it's hard to say exactly what will be the most sought after cards in the release. The money pulls here aren't as easy to predict as they often are. But I can confidently say all three of these themes will be hot commodities.

I'd make a joke about Rikka, but I think 98% of you didn't remember that's a deck.

Worst case scenario, there are plenty of Collector's Rares and reprints to satisfy even the most demanding of duelists. I mean, unless you hate pretty things and already have 900 copies of Knightmare Phoenix, there's something for you here.

You can't always please everyone.

#10 Crowley, the Magistus of Grimoires

Back in 2014 during iteration #178 of my 482 Spellbook builds, I toyed around with Rank 4 Spellbooks - a deck that was surprisingly cohesived and used a lot of weird cards. If you weren't playing Yu-Gi-Oh back then, I can tell you it was a drastically different experience from today. Gimmicks were alot easier to pull off, and you could survive in competition without having amazing Turn 1s.

Flashforward to today, and as gimmicky as a deck is, it needs a lot of power to back it up. Silly isn't enough to confound people when powerful plays are known far and wide, and alll the top decks have killer combos. Magistus - specifically Crowley, the Magistus of Grimoires - could be a breath of fresh air for Rank 4 Spellbooks.

Well, that and Magistus decks, but that's not the important part right now.

Crowley, the Magistus of Grimoires has a weird effect that mimics other spam strategies that Special Summon monsters, but it's tied specifically to Spellcasters. You send a Spellcaster from your hand or field to the graveyard, and Special summon Crowley, the Magistus of Grimoires for free. Simple, right?

As simple as it is, it's not to be taken lightly - anything you can throw onto the field for such a low cost is asking to be abused, whether it's in a pure Magistus deck or not. I mean, come on, random things like Caligo Claw Crow are worthwhile because if it works, it ain't stupid.

The second and third effects - to subsequently change Attributes and equip Magistus monsters for bonus effects - are obviously useful in a Magistus deck, but having three arguably unique effects multiplies the number of strategies you can throw Crowley, the Magistus of Grimoires in.

I'm excited, to say the least.

#9 Impcantation Chalislime

This card was much more expensive than the average rare for quite a long time. It debuted in Savage Strike, and was immediately seen as a good addition to Ritual decks because it effectively turned any card into a de facto Herald of the Arc Light. (At least Herald of the Arc Light graveyard ability, not its insanely powerful on-field effects.)

Impcantation Chalislime turns any card in your hand into an Impcantation Talismandra or Impcantation Candoll, which in turn search a Ritual Monster or Ritual Spell from your deck. Since you can tribute the Special Summoned Impcantation for your Ritual Summon, you're getting immediate value back for that discarded card.

I'd be remiss in my duties if I didn't mention Impcantation Chalislime on-field effect too, but I can say in my 27,000 Ritual Summons I've made since Savage Strike dropped, I think I've activated and resolved Impcantation Chalislime on-field effect once. The main draw of the card isn't that second ability, but hey, it's there if you need it in a pinch.

Not only does this reprint add more copies of Impcantation Chalislime to the global card pool overall, but it's also a rarity bump, turning a regular rare into a Super Rare. So while the price of rare copies may plummet, people will want to get their hands on this card as well. Other Impcantations already got the Super Rare treatment, which I of course went out of my way to get, so expect people like myself to snatch these up ASAP.

#8 Live☆Twin Lil-la, Live☆Twin Ki-sikil, and Anything Else Generic

I'm all about finding the best cards across different themes and shoving them into a hot mess of a deck to make something functional. Case in point, my version of Blackwings. Or, like, anything else I've ever done.

Point is, monsters that summon other monsters from the deck are always brimming with potential. Keep in mind, Kabazauls was used in the top-tier Dino Rabbit deck because of its stats alone, so Cyberse monsters that summon pairs of each other effectively for free?

And the rest of the… uh… "Twin" theme is bountiful to say the least, so I see real potential with the Live☆Twin engine outside of dedicated Live☆Twin decks. Cyberse as a type has an unholy amount of support, despite it being a relatively recent addition to the game, so if you ever need something to put two Cyberse monsters onto the field that doesn't involve Cyberse Gadget, you now have your answer.

…I'm not saying Cyberse Gadget is bad or anything, but between the Evil Twin search cards, Cynet Mining, and other Cyberse support, if you really want to start with one of the Live☆Twins, you can get to them really easily for whatever combo madness you can imagine.

And obviously, the Twin deck will undoubtedly play the Live☆Twins, so these cards are good for fans of the theme and combo enthusiasts alike.

And yes, all you weebs, come get your precious chibi cards. Sigh...

#7 Aleister the Invoker of Madness

Look, I'm tired of playing Barricadeborg Blocker. I hate the card so much, and I don't care that it's a World Premiere. Every time I've used the effect it's always, and I literally mean always, been used solely for the discard, with stuff like The Fabled Cerburrel to get back Dragon Ravine.

While Aleister the Invoker of Madness isn't exactly the poster child for generic Link 2s, its effect to search Invocation is actually really, really, really cool. Obviously, in a pure Invoked deck, Invocation and Aleister the Invoker of Madness will create Invoked monsters, but keep in mind Invocation a de facto Polymerization as well.

Aleister presents competition with Predaplant Verte Anaconda and Red-Eyes Dark Dragoon, but if your strategy does something interesting with spamming Fusion Summons instead of ending solely on Red-Eyes Dark Dragoon, that's definitely something to note. In fact, you can use Predaplant Verte Anaconda in tandem with Aleister the Invoker of Madness as part of your endless Fusion barrage.

As much as I can praise this card for its versatility, I'll admit the sharp rise in this card's use off the reprint probably won't mean that Omega Summon will suddenly become good. As a miniature Invoked is already pretty tight, and despite being searchable, splashability doesn't extend to everything.

Also, it's not Barricadeborg Blocker? So even if that was my only argument, I'm fine with it. You're on thin ice, Barricadeborg Blocker, just barely above Battlewasps on my "please throw me in a fire" list.

#6 Zoroa, the Magistus of Flame

Am I partial to Magistus? You betcha I am!

In my defense, Zoroa, the Magistus of Flame is one of the best cards in the Magistus theme, though perhaps it's not the deck's lynchpin. You tend to reserve that title for cards that bind a deck together at their core, but this is as close to a keystone card you can get in terms of raw functionality. Even in a vacuum, Zoroa, the Magistus of Flame almost a perfect card.

Magistus are all about equipping Extra Deck monsters to your own cards for added bonuses, and Zoroa, the Magistus of Flame does it for… free? I had to read Zoroa, the Magistus of Flame a few times to make sure I wasn't missing some restriction, but no - you can equip any Magistus card you want with any Magistus card from your Extra Deck. Does that take any setup?

Nope, surprise! You can equip the Extra Deck monster to Zoroa, the Magistus of Flame! Second surprise: you'll the Summon a Level 4 Spellcaster from your hand or graveyard if you're feeling extra spicy.

I don't want to end with "that's it." But when a card's so straightforward and powerful, there isn't much you can say outside of simple praises. Even if you don't use Zoroa, the Magistus of Flame second effect, it's probably the best single card you could start with as a Magistus player.

It's also a Tuner, meaning it's good for Vahram, the Magistus Divinity Dragon. Or, ya know, any time you just need a really good Tuner.

#5 Drytron Meteonis Draconids

The rules of Ritual Monsters keep… changing. Back in the day, it was really simple: you'd use a Spell, send 'X' number of tributes from your hand and field, and then you'd get a big monster. Sure, search cards came into the mix eventually, and at some point Ritual Monsters got good effects. Then Rituals searched other Rituals, and with Megaliths, monsters sort of became Ritual Spells all on their own.

And now… surprise, it's attack points? Obviously this card will have big implications for Drytron decks as a whole, but this technically-kinda-sorta-to-an-extent "new-ish" way of Ritual Summoning opens up the possibility of other types of Ritual Monster overhauls.

Megaliths don't need Ritual Spells, and now ATK points are more important than Levels? It's hard to keep up.

Back to Drytron Meteonis Draconids itself… y'all, this card is insane! With Drytron monsters that are Level 1 packing 2000 ATK, you'll most certainly unleash the maximum potential of Drytron Meteonis Draconids pretty much any time you want. The deck feeds itself, leading to this ultimate creature that feells eerily similar to Red-Eyes Dark Dragoon.

That's not a 1-to-1 parallel, don't get me wrong, but both of those cards are giant monsters that protect themselves and can deal with your opponent's board on either player's turn. And both of them are pretty easy to summon. Playing against both of those cards will be a nightmare, and not the kind you can wake up from.

#4 Evil★Twins Ki-sikil & Lil-la

Evil Twins Ki-sikil & Lil-la

I'll admit that my brain stopped working trying to figure out which cards are which here. Actually seeing the pictures helped immeasurably, and it's probably a good idea for you to do the same if you're going to play the Live☆Twin deck.

Or play against it.

Or just read Genesis Impact spoilers and not get an aneurysm.

I know I'm constantly amazed by new cards and what cards can do, but this card is more notably… a weird combination of effects and requirements. It effectively wipes (most of) your opponent's board… if you have two Link Monsters to tribute… and… it can gain 2200 ATK. Sometimes.

That's right: Evil Twins Ki-sikil & Lil-la does a weird combination of things that don't not go together, but refer back to what I said about Live Twin Lil-la and Live Twin Ki-sikil as fodder for other stuff.

A single copy of either Live☆Twin sets up Evil Twins Ki-sikil & Lil-la completely, so you're good to go on that front if your sole goal is to abuse this Level 8 monster. Oh, and yeah, did I mention it's a high-Level monster that can't be Normal Summoned?

This card is weird. Is it perfect? No, but it's playable enough, and it's appearing in a theme that's in heavy demand, so it's a personal top pick from this release. It's searchable with Secret Password too, so don't fight me saying you can't dig for it.

Evil Twins Ki-sikil & Lil-la appears in Genesis Impact as an Ultra Rare and a Collector's Rare, so even if you wanted to go the "cheaper" route, I'm sorry to say that this card probably won't be easy to pick up either way.

#3 Artemis, the Magistus Moon Maiden

Ya know what we're missing? Good Link 1 monsters. Yeah, I know there are plenty of alright ones already, but the waters of Link 1 monsters are still pretty uncharted. Linkuriboh covers Level 1s, we have generic Cyberse Link monsters, and now there's one for Spellcasters, too.

If I had confetti with me, I'd 100% actually throw it here. But Artemis, the Magistus Moon Maiden isn't so high on the list for that reason - it's actually amazing in Magistus decks.

Magistus, as a theme, hinges on making the Magistus Fusion, Link, Synchro, and Xyz Monsters and equipping them to Magistus monsters to do, well, things. Artemis, the Magistus Moon Maiden is the lynchpin between those worlds.

It goes without saying that the Xyz, Fusion, and Synchro monsters require multiple cards (and yes, I'm aware that you can game the system to make them with very few resources). But turning your Normal Summons into one of the Extra Deck monsters speeds up your transition. It's turning pennies into dimes, as they say.

Not only is Artemis, the Magistus Moon Maiden the gateway to the Extra Deck while also sending Magistus monsters to the graveyard, but it searches new Magistus monsters in the process. That effect's only once-per-turn, but think of that as once every turn if you can keep Artemis, the Magistus Moon Maiden around.

A Link 1 that works wonders in pure and hybrid Magistus decks? That has amazing artwork? Check, check, and more check. I'm sold.

Oh, and for what it's worth, you can turn Witch of the Black Forest into Artemis, the Magistus Moon Maiden. Have fun thinking of crazy stuff to do there!

#2 Drytron Nova

Gasp, a search spell being ranked higher than any of the monsters? Yes, deal with it, whatever, nothing matters. Just enjoy Drytron.

Of all the restrictions to put on cards, keeping you from summoning any monsters except those that cannot be Normal Summoned or set is probably the last restriction I would have put on a card. Drytron Nova creates a weird group of monsters. Well, the list already existed and extends to things like six of the seven versions of Black Luster Soldier, sure, but my ultimate point is that as restrictive as the text sounds, it's really not bad.

With Drytron Nova being such a focused card I can't speak too highly of it - I want to give it just the endorsement it deserves. I suppose any card could be better with a banish-from-graveyard effect, but I'm not going to complain when the spell puts a free Drytron monster onto the field straight from your deck.

In terms of combining it with other strategies, I don't have anything impactful to say that's not glaringly obvious. The Drytron monsters are all generic enough to work in any deck that wants to make rituals and can live with that summoning restriction. It's probably going to be weeks if not longer until we know what the best competitive Drytron build really is.

Will we see Drytrons used in the same way as Impcantations? Yes, and to some extent, Drytron Nova especially. It's amazing what creative duelists can come up with when they set to work with crazy powerful cards, and I think we'll see Ritual decks get a substantial buff from Drytron Nova release.

And, of course, Drytrons will be pretty good as well, but that's baked into the ritualistic cake.

#1 All Of The Collector's Rares

Y'all need to calm down.

Collector's Rares have been a HUGE, and I cannot overstate that word enough, a HUGE success. The new high-end rarities introduced in 2019 and 2020, specifically Collector's Rares and Starlight Rares, generate so much interest and demand from collectors and high-rarity players that it would've been impossible to imagine the full scope even just a year and a half ago. I like pretty shiny pictures as much as the next guy, but these rarities are so coveted, and the fact that we're getting 15 new Collector's Rares in Genesis Impact is one of the set's biggest selling points.

Magistus, Live☆Twins, and Drytrons, as well as reprinted Link Monsters are all getting the royalty treatment with Collector's Rares, and I'm both overjoyed and frustrated that so many are getting the bump. For some cards it's not even really a "bump" per se; the Magistus, Live☆Twin, and Drytron cards will be printed for the first time in this set, in both the Collector's Rare prints and the lesser versions. And boy am I thankful; you won't have to sell any younger siblings to get your hands on the necessary pieces of the new decks.

…But you can if you want. I'm not advocating for that, and I should add a legal disclaimer that I'm not responsible for anything that happens in your hunt for Collector's Rares. Please use real money or other cardboard to acquire these cards.

Just remember: beat your opponents before they beat you.

-Loukas Peterson