If you look at the three original boss monsters in Yu-Gi-Oh, it's clear to see which one got the short end of the stick. Before the God Cards, the original anime had revolutionary pairings of protagonists and their ultimate ace monsters.

Kaiba had Blue-Eyes White Dragon, Yugi had Dark Magician, and Joey had Red-Eyes Black Dragon. One of those boss monsters has been sorely underrepresented over the history of the real-life Yu-Gi-Oh TCG.

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Blue-Eyes White Dragon and Dark Magician have an unholy amount of support, bouncing in and out of the competitive and casual spotlights again and again in the last few years. Each time I think they're done and won't get anymore support, we get something like Soul Servant, which is honestly just a reall well-designed card front to back. I don't know how Konami can continue making new cards for Blue-Eyes White Dragon and Dark Magician without simply making them unfair.

But back to Red-Eyes Black Dragon: it hasn't received the same level of support. It's really been a scattered bunch of cards. Thanks to the wide range of things Red-Eyes cards can do, it's hard to pin down exactly what a Red-Eyes deck should do. For example, Diviner of the Herald makes the Ritual version of Red-Eyes pretty decent. I've seen a bunch of "best" Red-Eyes decks, but I haven't been satisfied by many of them.

Why This Deck Is Different

Red-Eyes decks have been around since… 2004? Black Dragon's Chick debuted in Soul of the Duelist almost 20 years ago, alongside Inferno Fire Blast, and people have been trying to create vibrant and efficient strategies around Red-Eyes Black Dragon ever since.

Red-Eyes cards are simply all over the place. And it doesn't help that roughly a third of Red-Eyes Black Dragon support cards are just "Black Dragon" cards, not Red-Eyes cards. Another third are a mishmash of Equip and Ritual cards? The lack of cohesion paves the way for an eye-roll or two, so when I started in on all this, I knew I wanted to streamline everything and really focus on some of the better cards.

The two cards we should focus on are Red-Eyes Flare Metal Dragon and Red-Eyes Dark Dragoon. Combined together, your opponent should burn themselves out 500 LP at a time, while Red-Eyes Dark Dragoon keeps you kicking for another turn or two. Field two Red-Eyes Flare Metal Dragon, and the duel should be over quickly if Red-Eyes Dark Dragoon keeping the game under control.

Take a look to see what did and didn't make the cut for this version of Red-Eyes.

Yu-Gi-Oh! TCG Deck - Red-Eyes Black Dragon - July 2021 by Loukas Peterson

'Red-Eyes Black Dragon - July 2021' - constructed deck list and prices for the Yu-Gi-Oh! Trading Card Game from TCGplayer Infinite!

Created By: Loukas Peterson

Event:

Rank: 0-0

Advanced

Market Price: $177.86

Cards

Red-Eyes Dark Dragoon

Market Price: $86.02

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/220554_200w.jpg

"Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster

Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

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Red-Eyes Black Dragon

Market Price: $1.30

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/228099_200w.jpg

A ferocious dragon with a deadly attack.

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Black Metal Dragon

Market Price: $0.80

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/102436_200w.jpg

You can target 1 "Red-Eyes" monster you control, except "Red-Eyes B. Chick"; equip this monster from your hand or your side of the field to that target. It gains 600 ATK. If this card is sent from the field to the Graveyard: You can add 1 "Red-Eyes" card from your Deck to your hand, except "Red-Eyes B. Chick".

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Dragon Shrine

Market Price: $0.26

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/230252_200w.jpg

Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.

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Dragon Ravine

Market Price: $1.50

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/203899_200w.jpg

Once per turn: You can discard 1 card, then activate 1 of these effects;

• Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand.
• Send 1 Dragon monster from your Deck to the GY.

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Tenyi Spirit - Vishuda

Market Price: $0.27

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/241910_200w.jpg

If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 card your opponent controls; return it to the hand. You can only use each effect of "Tenyi Spirit - Vishuda" once per turn.

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Carboneddon

Market Price: $0.29

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/221554_200w.jpg

If this card battles a FIRE monster, during damage calculation: This card gains 1000 ATK during damage calculation only. You can banish this card from your Graveyard; Special Summon, from your hand or Deck, 1 Level 7 or lower Dragon-Type Normal Monster in face-up Defense Position. You can only use this effect of "Carboneddon" once per turn.

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Malefic Red-Eyes Black Dragon

Market Price: $0.25

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/217425_200w.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Red-Eyes B. Dragon" from your Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

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One for One

Market Price: $1.61

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/71252_200w.jpg

Send 1 monster from your hand to the Graveyard; Special Summon 1 Level 1 monster from your hand or Deck.

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Linkuriboh

Market Price: $2.74

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227561_200w.jpg

1 Level 1 monster

When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

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Cards of the Red Stone

Market Price: $0.34

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/123591_200w.jpg

Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. You can only activate 1 "Cards of the Red Stone" per turn.

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Knightmare Phoenix

Market Price: $0.41

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/228688_200w.jpg

2+ monsters with different names

If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

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Red-Eyes Flare Metal Dragon

Market Price: $2.26

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/123607_200w.jpg

2 Level 7 monsters

Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.

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Red-Eyes Darkness Metal Dragon

Market Price: $1.51

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/217423_200w.jpg

You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.

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Tour Guide From the Underworld

Market Price: $2.30

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/59147_200w.jpg

When this card is Normal Summoned, you can Special Summon 1 Level 3 Fiend-Type monster from your hand or Deck. Its effects are negated, and it cannot be used as a Synchro Material Monster.

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Monster Reborn

Market Price: $0.47

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/222782_200w.jpg

This promotional card is printed in Japanese.

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Triple Burst Dragon

Market Price: $0.50

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/196862_200w.jpg

2+ monsters, except Tokens

Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.

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Monk of the Tenyi

Market Price: $0.51

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/220843_200w.jpg

1 non-Link "Tenyi" monster

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Dark Magician

Market Price: $0.47

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/77787_200w.jpg

This promotional card is printed in Japanese.

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Red-Eyes Fang with Chain

Market Price: $4.21

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/217518_200w.jpg

Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.

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Cherubini, Ebon Angel of the Burning Abyss

Market Price: $5.92

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/220813_200w.jpg

2 Level 3 monsters

Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.

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Allure of Darkness

Market Price: $2.64

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/256379_200w.jpg

Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

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Tempest, Dragon Ruler of Storms

Market Price: $0.34

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253917_200w.jpg

You can discard this card and 1 WIND monster to the GY; add 1 Dragon monster from your Deck to your hand. You can banish a total of 2 WIND and/or Dragon monsters from your hand and/or GY; Special Summon this card from your hand or GY. During your opponent's End Phase, if you control this Special Summoned card: Return it to the hand. If this card is banished: You can add 1 WIND Dragon monster from your Deck to your hand. You can only use 1 "Tempest, Dragon Ruler of Storms" effect per turn, and only once that turn.

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Dragunity Knight - Romulus

Market Price: $0.35

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254391_200w.jpg

2 Dragon and/or Winged Beast monsters, except Tokens

If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.

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Red-Eyes Fusion

Market Price: $1.59

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/256358_200w.jpg

Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes Black Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.

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Noctovision Dragon

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/249051_200w.jpg

When your opponent activates a card or effect that targets a face-down card(s) you control (Quick Effect): You can banish this card from your GY; negate that effect, also your opponent cannot target that face-down card(s) with card effects for the rest of this turn. You can only use each of the following effects of "Noctovision Dragon" once per turn.

• If a DARK Dragon monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand.
• If this card is sent to the GY as Link Material: You can draw 1 card.

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Guardragon Pisty

Market Price: $1.06

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/184158_200w.jpg

1 Level 4 or lower Dragon monster

You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Pisty" once per turn. You can only Special Summon "Guardragon Pisty(s)" once per turn.

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Crusadia Draco

Market Price: $0.22

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/170587_200w.jpg

You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Draco" once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 "Crusadia" card in your GY, except “Crusadia Draco”; add it to your hand. You can only use this effect of “Crusadia Draco” once per turn.

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Predaplant Verte Anaconda

Market Price: $15.06

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/253943_200w.jpg

2 Effect Monsters

You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.

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Red-Eyes Alternative Black Dragon

Market Price: $1.85

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/197082_200w.jpg

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Red-Eyes" monster from your hand or field. You can only Special Summon "Red-Eyes Alternative Black Dragon" once per turn this way. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY, except "Red-Eyes Alternative Black Dragon"; Special Summon it, and if it was a "Red-Eyes B. Dragon" that was Special Summoned, its original ATK becomes doubled.

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Return of the Dragon Lords

Market Price: $7.30

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/196841_200w.jpg

Target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it. If a Dragon monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.

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Link Spider

Market Price: $3.00

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/170227_200w.jpg

1 Normal Monster

Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.

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The Black Stone of Legend

Market Price: $1.87

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/217426_200w.jpg

You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, except "Black Dragon's Chick". If this card is in your GY: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY, except "Black Dragon's Chick"; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn.

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Sangan

Market Price: $0.21

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/215409_200w.jpg

If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

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Darkness Metal, the Dragon of Dark Steel

Market Price: $3.39

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/217992_200w.jpg

2+ Effect Monsters with the same Type and Attribute
You can target 1 of your monsters that is banished or in your GY; Special Summon it to your zone this card points to, in Defense Position, but its effects are negated, also you cannot Special Summon Link Monsters for the rest of this turn, and the Summoned monster is placed on the bottom of the Deck when it leaves the field. You can only use this effect of "Darkness Metal, the Dragon of Dark Steel" once per turn.

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The Ascended of Thunder

Market Price: $0.14

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/174940_200w.jpg

You can Special Summon this card (from your hand) by paying 3000 LP. If this card Summoned this way in its owner's control is destroyed by an opponent's card (by battle or card effect): Gain 5000 LP.

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Salamangreat Almiraj

Market Price: $0.92

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/254435_200w.jpg

1 Normal Summoned monster with 1000 or less ATK

(Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.

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Red-Eyes Black Flare Dragon

Market Price: $1.76

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/123568_200w.jpg

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.

- If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.

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As you can see, the deck basically has two goals. The first is to summon Red-Eyes Flare Metal Dragon, and the other is to get to Predaplant Verte Anaconda. It's not rocket science - that's a legit strategy for winning.

But to actually field both of those monsters - and hopefully multiple copies of Red-Eyes Flare Metal Dragons - you'll need a wave of Level 7 monsters and enough Red-Eyes in the graveyard to snowball into. I don't want to say it's "easy," or that every hand will net you the perfect field, but throwing down one or two Red-Eyes Flare Metal Dragons alongside Red-Eyes Dark Dragoon is a basic play here.

If you're noticing a bunch of monsters in this deck that look random, they're mostly Level 7 support. That means cards that aren't exclusively Red-Eyes cards, or even pure Dragons for that matter! Tenyi Spirit - Vishuda, The Ascended of Thunder, and Noctovision Dragon are three good examples, and they may look like weird calls, but they're some of the best options for free Level 7 bodies.

Tenyi Spirit - Vishuda a free body that bounces threats off the field when you turn it into Monk of the Tenyi. Noctovision Dragon easy to summon, and iit draws you a card when you make Predaplant Verte Anaconda.

And uh. Well, The Ascended of Thunder doesn't have any restrictions, at least? Good enough for a third option even if it costs you some Life Points.

And while not every card is geared exclusively towards Level 7 monsters, you can see much of the deck is gaining access to Red-Eyes monsters or the aforementioned hoard of Level 7 monsters. Tempest, Dragon Ruler of Storms, One for One, Return of the Dragon Lords - it's all about accessing those sweet, sweet Level 7s. The more Red-Eyes Flare Metal Dragon, the better.

I honestly can't believe I'm vouching for this, but I think Cards of the Red Stone furthers your goals more often than Red-Eyes Insight. I'll touch on Insight later, but in Red-Eyes decks, there are a few cards you really need to see as early as possible. Allure of Darkness and Cards of the Red Stone have their problems, but one gets you closer to Black Metal Dragon, Red-Eyes Darkness Metal Dragon, and Level 7 bodies. One gets you… Red-Eyes Spirit.

We'll work with what we have.

Because We Need To Have One Combo…

But with any deck, I think there needs to be something that elevates the strategy beyond the standard plays. Something that gives a heartier punch that puts you ahead if you resolve the combo. As I discussed before the options are limitless, but you have to narrow it down to something that favors your goals.

Tour Guide from the Underworld

With Red-Eyes decks, you'll need to minimize your Normal Summons. Many cards that you could Normal Summon will be absolute trash in your hand after you've resolved one, and many of those Normal Summons require you to have mediocre cards in your deck; stuff you never want to draw. I found that Tour Guide from the Underworld is low-risk, high-reward for our two favorite Red-Eyes cards.

Toss in a Dragon Shrine and another way to field a monster, and your end board could easily be two or even three copies of alongside Red-Eyes Dark Dragoon. I'll admit this deck has a touch of tunnel vision, but when your opponent loses 1500 Life Points every time they breathe, you basically just win.

I don't want to toss in a bunch of extra cards that cramp your opening hand, but Sangan wins as a search target for Tour Guide from the Underworld because Normal Summoning it isn't shooting yourself in the foot. Worst case scenario, you'll make Salamangreat Almiraj, search Crusadia Draco, and Special Summon it to still finish with Predaplant Verte Anaconda.

Red-Eyes Fang With Chain

And to note, the rest of your hand can make a Tour Guide from the Underworld absolutely bonkers. A free Level 7 summon, Tour Guide from the Underworld, and Black Metal Dragon ends with two Red-Eyes Flare Metal Dragon, Red-Eyes Dark Dragoon, and a set Red-Eyes Fang with Chain along with a card to spare in hand.

The Elephant In The Room

You're no doubt familiar with certain cards like Emergency Teleport, Brilliant Fusion, and others that require cards you'd rather never, ever see in your hand. I mean, who wants to draw Gem-Knight Garnet? Ever? In fact, the biggest culprit of that is probably Dark Magician and Red-Eyes Fusion, the building blocks for Red-Eyes Dark Dragoon, which is seen in pure and hybrid strategies.

A lot, and I mean A LOT of Red-Eyes cards fall into this category. If you take a quick scan of all available Red-Eyes cards, you'll quickly see that you don't really want to draw most of them. Even amazing cards like Red-Eyes Fusion, you'd rather keep in the deck to copy with Predaplant Verte Anaconda.

To me, the biggest offender is Red-Eyes Insight. Sure, yarding a Red-Eyes monster then searching ANY Red-Eyes spell or trap including the card that can summon Red-Eyes Dark Dragoon sounds great, but… it's really not? Red-Eyes decks suffer from being bloated with good cards you'll struggle to actually use. Red-Eyes Insight might sound great, but it could easily stymie your strategy.

To make effective use of Red-Eyes Insight, you'll need to run enough cards to search with it. The problem? Red-Eyes Fusion needs to stay in the deck, you can only activate one Red-Eyes Insight per turn, and you'll need to play enough search targets to make Red-Eyes Insight worthwhile.

I don't think Red-Eyes Spirit and Return of the Red-Eyes are right for every deck. Remember, we're trying to churn out Red-Eyes Flare Metal Dragon and Red-Eyes Dark Dragoon on the first turn. Playing Red-Eyes Insight means running more cards like these traps which means drawing them naturally more often which means clogged hands. With Red-Eyes, you have to pick your lane and stick with it.

I'll admit, when things go smoothly, Red-Eyes Insight is the best card ever. But when there's even the smallest wrench in the gears, the whole engine blows up.

Does A Single "Best" Red-Eyes Deck Exist?

Yes… and no. As you can see in the list, there's a handful of cards that weren't designed for Red-Eyes decks, all released at various times in the history of the game, that amp up the strategy. Cards come and go all the time, so I guarantee you that soon, whether Red-Eyes gets explicit new support or not, there will be a better way to build Red-Eyes… to an extent.

As the saying goes, "Cut off one Guardragon Elpy, two more Dragons will take its place."

I think that other Red-Eyes decks can function, but have big weaknesses. Trust me, I tried to build a Red-Eyes Slash Dragon deck, and I really don't know what was happening. All I remember was sitting on the floor of my office at 2am crying that Red-Eyes Baby Dragon needed to be destroyed by your opponent to work. Maybe we'll get around to Red-Eyes Ritual decks one day.

Just remember: beat your opponents before they beat you.