I'm jazzed for today's B&R announcement. It hasn't dropped yet, but if you're reading this, congratulations on being in the future. I'm predicting no bans or unbans anywhere. Boom. Let's get into the top 10.

[EDIT: Couldn't get this done by 10:45. I have no way to prove that I made my prediction before the B&R announcement went live. Just take my word for it. Thanks.]

#10: Kefnet the Mindful

Kefnet the Mindful featured in the sideboard for the Pro Tour-winning Standard deck, because sometimes you only have six minutes to win game three and you gotta just hit 'em. It's not a winning plan against a deck with Vraska's Contempt, but it seems alright against everything else.

#9: Walk the Plank

More on this later.

#8: Sai, Master Thopterist

Sai, Master Thopterist is demonstrably awesome alongside the Kaladesh cards; I'm curious how much value it holds after those cards all rotate out of Standard in a couple months. My hunch is that Sai, Master Thopterist is really awesome—it's in Modern sideboards and could easily see play alongside Moxen—and now is a great time to pick them up, since its future Standard playability is so unclear. Worst-case scenario: You're left with a bunch of copies of a card with Standard upside that can also do some work in Commander. Or Brawl, if that's your thing!

#7: Reliquary Tower

Good in Commander and nowhere else.

#6: Fell Specter

Fell Specter and Walk the Plank are two pieces of a nasty little budget deck, courtesy of Dev over at Strictly Better MTG:

#5: Lightning Strike

Burn's a thing in Standard. So there's that.

#4: Forge of Heroes

I ranted about Forge of Heroes last week. You can read that here.

#3: Command Tower

The Forge of Heroes rant applies to Command Tower even moreso. Commander-only stuff is weird.

#2: Tetsuko Umezawa, Fugitive

I couldn't find anything recent with Tetsuko Umezawa, Fugitive in it, but this SBMTG deck remains sweet:

#1: Sol Ring

In a given game of Commander, casting a turn-one Sol Ring has, shall we say, a positive relationship with win expectancy. As a result, there's a small subsect of Commander enthusiasts in favor of banning Sol Ring outright. Do I think this will ever happen? Nope! Do I think it should be banned? Yup! There's not a ton of skill involved in casting a turn-one Sol Ring. On the other hand, it lets you do cool stuff sooner, and "doing cool stuff" is the raison d'etre of Commander in the first place, so yeah. I dunno. Sol Ring's good, and every time it gets reprinted, more players will be able to buy it. That's my analysis.

See you next week.

Jon Corpora
(pronounced Ca-pora)
@feb31st