Wheels: what a controversial topic as of late. Whether you love them or hate them, wheels are some of the best ways in Commander to quickly get a new grip of cards. Commanders such as The Locust God, Nekusar, the Mindrazer, and Xyris, the Writhing Storm all feed off of consistent card draw.

However, there is more to these decks than just casting a Windfall or a Wheel of Fortune here and there. This week's article covers some of the best cards to run in Wheel decks that will assure you both plenty of options and victory (Hullbreacher excluded)!

#5: "No Max Hand Size" Effects

When working with a deck where the main strategy is consistent card draw, having your maximum hand size at seven can be a great hindrance. You're only as limited as your options, and chucking your options to the graveyard at your end step is greatly limiting. Eliminating your hand size greatly benefits this type of strategy.

Colorless pieces such as Reliquary Tower, Thought Vessel, and Spellbook are infamous in Wheel decks, allowing you to have as many cards as you can hold. However, there are a few colored spells that also eliminate the issue of hand size such as Body of Knowledge, Curiosity Crafter, and Sea Gate Restoration. Regardless of where it comes from, running a handful of no-max-hand-size cards in your Wheel deck will definitely help you in the long game.

#4: Lab Man Effects

Whoever said you can't get decked in Commanders hasn't ever really played a Wheels deck. This particular strategy is often prone to drawing yourself out of the game, resulting in a loss. Thankfully, there are a few cards that can be slapped into your list to not only prevent you from losing, but help you win instead!

Laboratory Maniac, Thassa's Oracle, and Jace, Wielder of Mysteries are the cards you need. These pieces allow you to win if you were to draw a card while your library has no cards in it. Lab Man effects are integral to any list that focuses on card draw. It's always better to run an emergency strategy then lose to yourself!

#3: Teferi's Puzzle Box

Moving on to our number three spot, I want to get a little bit more focused. Let's talk about Teferi's Puzzle Box.

This card is often met with groans once it hits the table. This artifact is the Wheel that keeps on rolling, allowing everyone at the table to Wheel after their draw step. Teferi's Puzzle Box is incredibly potent because not only does it give you continuous resources, but it assures you that your opponents will continue to struggle to look for an answer.

Another bonus of Teferi's Puzzle Box is that rather than having you chuck your hand into your graveyard, the cards are instead recycled to the bottom of your library in a random order. When paired with The Locust God or Nekusar, the Mindrazer, this card can get out of hand rather quickly, making it a fun and lethal addition to any Wheels deck.

#2: Damage Dealers

So we've covered wheelin', but what about dealin'... dealin' damage that is? Hurting your opponents through card draw, while seeming strange at first, isn't necessarily uncommon in Wheel lists.

One infamous piece happens to be Psychosis Crawler, which deals damage to your opponents whenever you draw a card… but what about when they draw cards? Worry not! There are plenty of cards that do that as well!

Pieces like Underworld Dreams, Spiteful Visions, Fate Unraveler, and Ob Nixilis, the Hate-Twisted all deal damage to your opponents when THEY draw cards. This can turn a Teferi's Puzzle Box into a coffin for your opponents. The more cards they draw, the lower their life total becomes, making these pieces a no-brainer for our number 2 slot!

#1: "Equal to the Number of Cards" Creatures

There are quite a few creatures that have power and toughness equal to the number of cards in your hand. These creatures span the color pie, making them a fun insertion into any card draw heavy deck.

Besides Psychosis Crawler, other fun examples include Multani, Maro-Sorcerer, Kagemaro, First to Suffer, and Body of Knowledge. Having your creatures turn into gigantic threats from just a simple Wheel is definitely a blast. While most Wheel decks don't necessarily focus on combat damage, running a few heavy hitters doesn't hurt either!