Yes, I know, it isn't (Modern) Monday and we already went over a Modern decklist this week. The problem is that we had few other options! Wednesday was the day that the Modern banning and unbannings went into effect on Magic Online, and Born of the Gods isn't even available until Friday. Even so, it's going to be difficult to pick up the new cards during the first few days without spending an arm and a leg. (Spoiler: I don't really have an extra arm and a leg to spare.)

So in response to the Modern format accurately reflecting the recent changes, I figured I would show off a deck I felt like you guys would love: Bogles! I mean, typically you love decks where ridiculous and powerful things happen, and this deck has no shortage of ridiculous things happening. I mean just look at the art for Slippery Bogle alone! Just...ridiculous.

The version we're looking at today was taken to a second place finish in a Modern Premier Event by Magic Online user CLYDE THE GLIDE DREXLER.


This is the configuration that seems to be having the most success. There was one other version I saw one instance of and the only differences were as follows:

-2 Keen Sense
-2 Unflinching Courage

+2 Spirit Link
+2 Spirit Mantle

I love the idea of Spirit Link being used as removal, to deal with something annoying, especially since it still pumps our creatures from Ethereal Armor, but like I said, that version only appeared once and it hadn't been doing as well as this one, so let's see how it goes.

Bogles vs. Zoo

Bogles vs. Goblins

Bogles vs. UB Faeries

Bogles vs. Monored Burn

Okay, so as you can see, unless our opponents are playing Devour Flesh (come on...) or something we usually win the race. Of course Liliana of the Veil would be a more adequate reference, but luckily, with Deathrite Shaman out of the picture, a turn two Liliana of the Veil is much less likely.

Bogles is kind of confusing in that I actually don't know whether it's a fair deck or not. Ya see, there are two kinds of decks in Modern: fair and unfair. A fair deck is something like the Goblins deck we played against or Jund (although Jund has often been called one of the most unfair fair decks). These are decks that don't necessarily do anything degenerate; they just do a lot fair things very well. Unfair decks are things like RG Tron, where they can get out a Karn Liberated on turn two (or is it three?) or Splinter Twin where they can simply win the game in one turn, often locking your board down to prevent you from being able to respond.

The thing about it is that both fair and unfair decks have likely chances to win. While unfair decks (like Tin Fists) do have more...well, unfair game plans, they are often much more vulnerable to disruption because of them. And while fair decks play...well, fair, they are often much more consistent in their strategies. I hope that makes sense.

Either way, the original point is that I wasn't sure whether Bogles was a fair deck or an unfair deck and I think it sits right on the threshold. It can do some unfair things pretty easily, like make a 10/8 hexproof, lifelink, first striking, trampler, but it also takes drawing a particular set of cards in order to do so. On the other hand, the deck is a lot more resilient to removal since the creatures all have hexproof and often removing a single enchantment isn't going to do that much.

Two things the deck has to worry about are 1) combo decks like Splinter Twin. You want to make sure you bring in all of your removal, since we have very few (if any) maindeck ways to interact with them. In fact I would imagine that if we can't outrace them, we simply lose. And 2) things like Paraselene. Now I'm not even sure if Paraselene specifically is being played in Modern, but you get the point. Cards like Fracturing Gust or Ray of Revelation, cards that can take out multiple of our enchantments in one fell swoop; those are the ones that we need to look out for. Because often it means our 1/1 Slippery Bogle is going to run straight into trouble.

This deck is incredibly powerful if your opponent doesn't have any ways to combat our strategy, and to be honest, there aren't that many that do in Modern. Occasionally we will fall pretty to a Fracturing Gust-esque spell that was in the sideboard against Affinity, but it's rare. The only other caveat is that we do have to draw a specific mix of cards. Like, we have to have a good number of relevant enchantments and at least one or two creatures.

I'm still not 100% sold on Kor Spiritdancer. I mean, she ends up turning on all of their otherwise dead removal and she actually costs a little too much to benefit from her ability before they can kill her. I think I drew maybe two cards off of her in the entire four match set. Either way, as you can see from the videos, the deck doesn't realistically take that much to get going, and when it does, it can usually win in a turn or two. (It's not even very expensive aside from the Daybreak Coronets which, come on, who ever thought that would be a chase rare!?)

That's about all I have for this week. This weekend begins the Born of the Gods Prereleases on Magic Online, and I'll most likely be wasting a bunch of weekend hours participating in some. If I can get the cards, I might revisit my BUG Midrange list for next week (along with Kiora, the Crashing Wave), but it depends on the prices people are asking; cards usual command a premium during the Prerelease weekend for obvious reasons. Either way, keeping that in mind, let me know what you guys might be interested in seeing. Thanks for reading and I'll catch you on Monday!

Frank Lepore
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PS..."yeah food!"