The constellation deck is tricky. As far as labeling goes, it makes my job when entering decks a little more complicated. You see, the constellation deck is basically just a Whip of Erebos deck - a reanimator deck - only with more Eidolon of Blossoms and more Doomwake Giants. This is a subtle difference, but one that creates an entirely separate archetype.

Today we're going to be talking about that archetype.

While all the cool kids are splashing blue and white for cards like Sidisi, Brood Tyrant and Siege Rhino respectively, we're kicking it old school. Just black and green here. Let's take a look at the list Magic Online user BeReborn managed a 4-0 finish with.

DECKID=1224306

Nothing too out of the ordinary here, but it has a few interesting choices that I'm fond of, which we'll go over after the videos. Let's jump in and take a look at how the deck performs.

GB Constellation vs. Red Deck Wins

GB Constellation vs. Abzan Midrange

GB Constellation vs. RG Midrange

GB Constellation vs. Mardu Midrange

It's funny: whenever I try out a rogue deck, I end up going 3-1 or 4-0. When I try out one of the more powerful decks in the format, like I did with Abzan Reanimator, I end up going 2-2. Life's funny, no? Maybe it's just the variance of Reanimator decks actually. I would not be surprised by this.

As I mentioned, the deck definitely contains some sweet one-ofs. As fan of Reaper of the Wilds, I couldn't help but be thrilled by seeing the gorgon in the deck. The scry also wasn't irrelevant when you have cards like Doomwake Giant and Hornet Queen in your deck (and populating the format, for that matter). It seemed like the Reaper's scry ability was pretty consistently triggering.

A few of my other favorite cards that could be found in the deck were Garruk, Apex Predator, In Garruk's Wake, and Eidolon of Blossoms. While the Garruk himself was only in the sideboard, I did end up boarding him in, and I did end up loving it. Meanwhile, In Garruk's Wake was actually incredibly relevant every time I cast it. The one Pharika, God of Affliction was also pretty sweet despite being a staple in the deck.

One of the main reasons I was attracted to the deck was my love for drawing cards with Eidolon of Blossoms and I was looking for something that reminded me of the combo-like GW Enchantress deck I piloted when Journey into Nyx was first released. These two decks were pretty dissimilar, but they did both have a basic underlying enchantment theme.

See the Unwritten is super sweet, but the ferocious mechanic is so comical to me. Like, if we already have a creature with power four or greater...why do we need two more creatures? It feels like the times we don't have a creature with power four or greater is when we're going to want the second creature, no? This card - or rather the ferocious mechanic in general - should basically have the words "win more" stamped right across the front. Nevertheless, it's basically Summoning Trap 2.0 and when you need to hit a big creature, this should get the job done. Unfortunately, unlike Summoning Trap, when you play this you aren't going to get something like Emrakul, the Aeons Torn or Griselbrand. The best we're getting here is basically Hornet Queen, and with only two in the deck, it isn't even super likely. I would love to see a couple more ultra-threatening creatures to ramp into, again, like Hydra Broodmate. For the same seven mana that we would use to monstrous a Polukranos, we would get three 3/3s from a Broodmate and have an 8/8. Seems pretty decent.

Ultimately this deck seemed to suffer the same fate as other decks with Whip of Erebos: a lack of removal and a reliance on the Whip itself. If our opponent is playing four and five power creatures with haste, there's not that much we can do about it when our only removal is mainly in the sideboard in the form of a mere two Hero's Downfall. Whip was also a pretty imperative card and there's a lot of hate for it in the format. I wished we had a third in the deck as there were a few times it could have dug us out of a hole. You can also tell this is a constellation deck and not a dedicated Reanimator deck by the numbers: only one Satyr Wayfinder and two Whip of Erebos. This also applies to the two copies of Hornet Queen in the deck as well. While Doomwake Giant can be a huge threat, he can also be pretty hit or miss. Sometimes he's just great, but other times he's simply a 4/6. It was a card that was amazing in certain matchups and kind of a disappointment to draw in others; I usually hate cards that.

Either way, I can see why the deck is so popular. It has some truly strong interactions and a lot of fun cards. I can also see why people have been splashing white and blue in the deck as well. While I'm not sure if I would go straight black and green in the future, I do know that I would most likely change some of the numbers in the deck. On Monday I have something sweet for you guys in Modern, so be sure and check that out. Thanks for reading and I'll catch you then!

Frank Lepore
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