It's that time again, where a new set is on the horizon and Standard is becoming a little repetitive. Well, fortunately for me (or unfortunately, depending on how you look at it), this weekend I will be traveling to Oakland, California to play in the Grand Prix, so I've been playing a good deal of Standard on Magic Online. There are basically two kinds of decks in Standard right now: Siege Rhino decks and Jace, Vryn's Prodigy decks. The former is more proactive and the latter, more reactive. I feel like this is a format that rewards proactivity right now, so this was the list I have been leaning toward. One thing I was planning on doing in Oakland was casting Crackling Doom and Siege Rhino.

This is the list I've been leaning toward for the past week and a half.


As you can see, this is clearly what we would refer to as "Mardu Green." My good friend Case, however, chose to refer to the deck as Mossy Mardu in testing and the name kind of stuck. I've been tweaking the deck quite a bit in the past week or so, and I really like the current configuration. I still think there's some room for improvement though. I've never been one to hide what I'm playing at or before a big event, so I figured maybe playing the deck for my videos this week could give me that much more practice with the list and let me know what could be improved upon.

Let's find out.

Mossy Mardu vs. G/W Midrange

Mossy Mardu vs. Five-Color Midrange

Mossy Mardu vs. R/G Ramp

Mossy Mardu vs. Bant Landfall

After these matches I'm actually at 11-2 with the deck, which has impressed even me. I'm not sure what else to add though. I might want another Murderous Cut to deal with flying creatures or creatures with big butts. Another thing I fear is that Woodland Wandered might be too cute. It's definitely a pet card of mine, and I feel like the 6/6 vigilant trampler is simply playing the role of Siege Rhino number five. I'm not sure that's a bad thing though.

I also wonder if I want to cut the two Pia and Kiran Nalaar for two Gideon, Ally of Zendikar. Both provide forms of card advantage, but one can simply take over a game if left unimpeded. Well, I guess any card can take over a game if it's unimpeded, but you get my point. I don't really like the fourth Painful Truths in the sideboard. That might be the one card I have a problem with, despite loving the card otherwise. Unfortunately I've never really had a situation where I wanted to bring it in, and two Outpost Siege; that's simply too much card advantage, and I'm not one to take drawing cards lightly.

I found another list just last night that was also pretty interesting, and I could see myself playing either this weekend. I think the fact that I have a good deal of practice with this list, however, is a non zero advantage for me. Keep an eye out for me this weekend, as I'm sure to be talking about the deck I play and how things are going on social media.

Speaking of social media, I've created a public page on Facebook for all of my Magic content things, so be sure and give me a like. Friend requests are hard to keep up with and a lot of people just wanted to follow my Magic content rather than my personal posts. If you're looking to get updates on when I post a new video to YouTube, know when I have a new article, see when a new podcast goes live, or want to join in some cool discussions, be sure and give the page a "like."

That's about it for today. Wish me luck in Oakland, and if you see me, feel free to say hi! We'll be back again on Monday with some Modern videos, which I'm sure you've been missing. In the meantime, keep enjoying all the Oath of the Gatewatch previews and let me know what you're most excited about playing with! Thanks for reading and I'll see ya soon!

Frank Lepore
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