I was always a little surprised Vivien, Champion of the Wilds didn't get more play. Giving our creatures flash makes them extremely potent, and the ability to both defend Vivien, Champion of the Wilds with her plus and stockpile mystery creatures for surprise deployments with her minus make her an efficient package at only three mana.

There were simply too many other ridiculously powerful things to do in War of the Spark Standard, and she never really got her due. I think it's time.

When War of the Spark gave us this Vivien, Champion of the Wilds, it also gave us Vivien's Arkbow. I don't know terribly much about the character, but I do remember reading the online short stories when M19 came out about her origins. She's a magical ranger from a plane utterly, irrevocably annihilated by Nicol Bolas, and she has sworn her vengeance. Her key tool is her Vivien's Arkbow that lets her summon the captured spirit essences of previously marked monsters.

The way the Vivien's Arkbow plays out, I'm reminded of similar cards like Hibernation's End and Yisan, the Wanderer Bard that all focus on having fun, interesting utility creatures all the way up a mana curve to the top.

So, why not just do that? Nothing wrong with a little simplicity!

Presenting:

Magic: The Gathering TCG Deck - Vivien, Champion of the Wilds by Andy Hurst

'Vivien, Champion of the Wilds' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Andy Hurst

Event:

Rank:

Freeform (Casual)

Market Price: $15.25

Cards

Deadwood Treefolk

Color Identity:G

Market Price: $0.23

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/72085_200w.jpg

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.

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Vivien, Champion of the Wilds

Color Identity:G

Market Price: $1.85

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/187210_200w.jpg

You may cast creature spells as though they had flash.
+1: Until your next turn, up to one target creature gains vigilance and reach.
−2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature spell.

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Centaur Garden

Color Identity:G

Market Price: $0.23

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/9591_200w.jpg

{T}: Add {G}. Centaur Garden deals 1 damage to you.
Threshold — {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.

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Appetite for the Unnatural

Color Identity:G

Market Price: $0.06

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/123095_200w.jpg

Destroy target artifact or enchantment. You gain 2 life.

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Press the Advantage

Color Identity:G

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/132346_200w.jpg

Up to two target creatures each get +2/+2 and gain trample until end of turn.

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Hibernation's End

Color Identity:G

Market Price: $1.96

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Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on Hibernation's End, put it onto the battlefield, then shuffle.

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Llanowar Empath

Color Identity:G

Market Price: $0.04

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When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Hornet Queen

Color Identity:G

Market Price: $0.58

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/236304_200w.jpg

Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.

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Yisan, the Wanderer Bard

Color Identity:G

Market Price: $1.65

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/91037_200w.jpg

{2}{G}, {T}, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle.

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Regrowth

Color Identity:G

Market Price: $0.45

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/190948_200w.jpg

Return target card from your graveyard to your hand.

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Caustic Caterpillar

Color Identity:G

Market Price: $0.35

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/100394_200w.jpg

{1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.

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Sifter Wurm

Color Identity:G

Market Price: $0.01

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/226976_200w.jpg

Trample
When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.

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Nacatl War-Pride

Color Identity:G

Market Price: $3.14

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Nacatl War-Pride must be blocked by exactly one creature if able.
Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.

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Tranquil Thicket

Color Identity:G

Market Price: $0.14

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/236346_200w.jpg

Tranquil Thicket enters the battlefield tapped.
{T}: Add {G}.
Cycling {G} ({G}, Discard this card: Draw a card.)

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Wall of Blossoms

Color Identity:G

Market Price: $0.27

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/216029_200w.jpg

Defender
When Wall of Blossoms enters the battlefield, draw a card.

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Crash Landing

Color Identity:G

Market Price: $0.10

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Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.

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Desert Twister

Color Identity:G

Market Price: $0.10

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/132013_200w.jpg

Destroy target permanent.

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Grim Flowering

Color Identity:G

Market Price: $0.21

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/132056_200w.jpg

Draw a card for each creature card in your graveyard.

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Forest

Color Identity:G

Market Price: $0.04

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/125584_200w.jpg

({T}: Add {G}.)

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Cartographer

Color Identity:G

Market Price: $0.12

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/9507_200w.jpg

When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.

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Briarhorn

Color Identity:G

Market Price: $0.10

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/122215_200w.jpg

Flash
When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn.
Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

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Scryb Ranger

Color Identity:G

Market Price: $0.28

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/234029_200w.jpg

Flash
Flying, protection from blue
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

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Nylea's Disciple

Color Identity:G

Market Price: $0.06

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/71382_200w.jpg

When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

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Natural Spring

Color Identity:G

Market Price: $0.01

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/15230_200w.jpg

Target player gains 8 life.

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Deglamer

Color Identity:G

Market Price: $0.55

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/17969_200w.jpg

Choose target artifact or enchantment. Its owner shuffles it into their library.

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Nessian Game Warden

Color Identity:G

Market Price: $0.10

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/82313_200w.jpg

When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

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Evolution Charm

Color Identity:G

Market Price: $0.04

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/234305_200w.jpg

Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.

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Arborback Stomper

Color Identity:G

Market Price: $0.06

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/122707_200w.jpg

Trample
When Arborback Stomper enters the battlefield, you gain 5 life.

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Jungle Basin

Color Identity:G

Market Price: $0.09

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227328_200w.jpg

Jungle Basin enters the battlefield tapped.
When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.
{T}: Add {C}{G}.

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Regenesis

Color Identity:G

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/183325_200w.jpg

Return up to two target permanent cards from your graveyard to your hand.

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Bloom Hulk

Color Identity:G

Market Price: $0.05

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/188215_200w.jpg

When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

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Conclave Naturalists

Color Identity:G

Market Price: $0.04

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/219561_200w.jpg

When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.

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Farhaven Elf

Color Identity:G

Market Price: $0.14

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/231217_200w.jpg

When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

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Relic Crush

Color Identity:G

Market Price: $0.12

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/166914_200w.jpg

Destroy target artifact or enchantment and up to one other target artifact or enchantment.

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Vivien's Arkbow

Color Identity:G

Market Price: $0.27

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/187206_200w.jpg

{X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

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Crested Herdcaller

Color Identity:G

Market Price: $0.11

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/155771_200w.jpg

Trample
When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.

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Feral Contest

Color Identity:G

Market Price: $0.04

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/34366_200w.jpg

Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.

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Manglehorn

Color Identity:G

Market Price: $0.36

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/129833_200w.jpg

When Manglehorn enters the battlefield, you may destroy target artifact.
Artifacts your opponents control enter the battlefield tapped.

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Spore Frog

Color Identity:G

Market Price: $0.20

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/190862_200w.jpg

Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.

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Bramblecrush

Color Identity:G

Market Price: $0.10

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/69927_200w.jpg

Destroy target noncreature permanent.

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The Game Plan

Our main goal is to play dangerous creatures throughout the curve. Eventually, we'll get to the super dangerous five-drops like Crested Herdcaller or Arborback Stomper. And if we get to Hornet Queen or Sifter Wurm at the seven, we'll be in pretty great shape.

With many of our rares, and card advantage effects like Wall of Blossoms, Llanowar Empath, Nessian Game Warden, and Deadwood Treefolk, we should have gas in the tank at most phases of the game. And some of our spells, like classic Regrowth, Regenesis, and the aforementioned Deadwood Treefolk means even if the opponent can deal with our most potent threats, they'll likely come back to wreak more havoc.

This isn't like a lot of other green decks, where size is the most important thing. Sure, Sifter Wurm packs a wallop, but most of our creatures are only slightly ahead of the curve. Because of our rares, and Vivien, Champion of the Wilds flash-enabling ability, our focus here is on creatures with solid ETB abilities. Crested Herdcaller adds bodies. Deadwood Treefolk regrows the fallen. Sifter Wurm, Arborback Stomper and Nylea's Disciple gain life. Cartographer has great synergy with Tranquil Thicket and Centaur Garden. Briarhorn is a top tier combat trick. These are hopefully much more useful for us than just size.

Our removal is… well, we're playing a mono-green deck. We've got Desert Twister at least! Beyond that, we can easily deal with some artifacts and enchantments and that's about it. So save that Desert Twister for the rares on the other side.

The Rares

As I've explained elsewhere, I find it exciting when we get special cards guest-designed by Invitational winners or other random designers. They tend to have a pretty fun, unique flavor. Yisan, the Wanderer Bard is no exception. It's like a slow Birthing Pod, but we don't actually need other creatures. Once we get this in the mix, we'll have plays for almost every turn, each more exciting than the last. The Scryb Ranger bff.

Much like Chess, the Hornet Queen here is our most powerful piece. Sure, she's seven-mana, and you have to be extremely green to play her, but so what? We're mono-green, all our other rares help find her in time, and she rules the board. Seven mana gives us five bodies all with evasion and deathtouch, allowing us to either get in damage or provide an impregnable defense. Lord help our opponents if we hide this under Vivien, Champion of the Wilds and get to play it with flash during a combat.

The inspiration behind the deck's flavor. Obviously we can do this for any value of X, but five and up is the sweet spot. Our cheaper creatures are fine, but it's really once we get above four-drops we find creatures that more than earn their roster spots—creatures we're delighted to see at any point in any game. Farhaven Elf is the dream creature to hit early.

Some redundancy with Yisan, the Wanderer Bard and Vivien's Arkbow. This is the worst of the three options, because we're forced to tie up our mana on our upkeep instead of having the option to pull the trigger whenever it's most convenient for us. But we still get to ride the curve on up to the goods, so we can't complain too much.

Unsung Hero

Future Sight had a lot of really strange cards. To newer players, these cards might be too weird. But the set came out at the time in my life I played and cared the most about Magic, so I couldn't get enough of the various in-jokes and the strange future cars that seemed to show us glimpses of things to come.

Nacatl War-Pride is an absolute house. It might not seem like it glancing at the stats—a 3/3 for three green is poor. But when we actually play it out, it's ability clears out every single possible blocker on the other side, and will likely serve as a one-sided Wrath of God unless our opponent is packing some serious beef. I'm still not sure how the layers work here, so last time I checked I don't think the Nacatl War-Pride copies get huge if you Briarhorn the original first. But regardless, when the Nacatl War-Pride attacks, we're getting in for a ton of damage. And if we have the ability to save it or regrow it somehow, the opponent's life total is going to diminish rapidly.