Would I recommend becoming a professional Magic player to someone? God, no. Stay in school or whatever it is you're doing with your life. Chances are, you aren't one of the fifty people or so that are going to make it happen. Even if you do, it might not make you happy.
-Gerry Thompson

Rare is the content creator who's unwilling to gloss over the unattractive aspects of Magic. There's a reason for this: the audience for "Magic isn't all upside, it's complex and being good at it comes at a cost" blogs is relatively scant stacked against the unwashed masses clamoring for decklists, sideboard guides, box-openings, and other such offerings unfettered by criticism. In this regard, Gerry Thompson stands out as a pro's pro in the most traditional sense of the term. More accurately, he appeals to Magic players across the entire breadth of the competitive landscape — a world-class player and deck-builder, willing to brew new decks while retaining the understand of the real constraints of the format he's brewing in.

The fact that Thompson won a Pro Tour with a heretofore strictly casual tribal theme is a deliciously ironic twist of fate. Forever the kind of player gently guiding his readers toward playing only the best decks, it's funny to see Gerry Thompson collect his trophy on the back of a deck totally lacking in pretense and nuance. Considering his other Top 8, at Pro Tour Gatecrash, was earned with a Jeskai deck sporting a bunch of instant-speed cards that could bob and weave and play whatever role the matchup called for, zombies almost feels like a regression. Play zombies. Attack with zombies until the game ends. Of course, playing zombies isn't a regression because that's not how Magic works — deck choices speak more to a player's goals than anything else — but it's still funny to watch a player known for his deckbuilding prowess win a tournament with 22 Swamps in his deck.

Congratulations to Gerry Thompson, a man who's never shied away from honesty. It's hard to have played Magic for any substantial amount of time without having a first- or second-hand story about Gerry Thompson scooping someone into gold, platinum, or even another Pro Tour. He understands what people have to give up (and the costs are steep) in order to reach Magic's highest levels of competition, and in a community where his peers mostly seek to sell Magic as a zero-downside escape, he's even-handed in both his criticism and his praise of the game. The world needs more Gerry Thompsons.

Onto the top sellers. They're going to be out of order today and probably forever. That's what happens when a bunch of zombies cards are all over the list!

#9: Censor

What makes Force Spike so attractive? There is something about super-situational cards, cards that fit so neatly together in-game like puzzle pieces conspiring to make an opponent's life miserable, that feel incredible to cast. It feels like cheating to Censor something.

#10: Dread Wanderer

#7: Lord of the Accursed

#5: Liliana's Mastery

#3: Dark Salvation

I deserve to eat crow for the rest of eternity for saying Zombies wasn't for real. The deck won the damn Pro Tour! I am terrible.

#8: Mountain

#6: Plains

#4: Forest

#2: Island

#1: Swamp

A little odd for the Amonkhet full-art basics to start selling well now. It's unclear whether or not the spike in sales is due to some price dip, or even if a bunch of folks arbitrarily decided to buy a bunch of new basics at the same time. I never cared much for the full-art basics from either Zendikar-based set, but I dig these Amonkhet basics. They are Good.

Jon Corpora
pronounced Ca-pora