This week we have Part 2 of The Commander's Quarters' series on deck archetypes. These archetypes share general strategies or synergies, and they're useful to know when you're deckbuilding—either so you can start with an established concept, or so you can try to make something completely original.

If you haven't seen Part 1 yet, check it out to learn about Tribal, Lands, Voltron and Aristocrats.


The Commander's Quarters

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