With the new Battle of Legends: Armageddon releasing tomorrow, I finally get to dust off my Flower Cardians. They get two brand-new cards, and in my opinion, both of them are very good!

If you're reading this you probably don't know what Flower Cardians do. The short story version is that it's a Synchro-based deck that wants to Special Summon. A lot. But Flower Cardians also revolve around drawing cards, and most of the draw effects are basically a gamble where you try to draw a Cardian monster. If you draw a Cardian, great.  If you don't draw a Cardian, then you get a penalty that costs you whatever you drew as well as other downsides.

The good news is that you get to make lots of Special Summons and you can try for those draw effects again and again, since almost none of the cards are a hard once-per-turn.

The Long Story Version

The boss monsters you'll be making are Flower Cardian Lightflare, Flower Cardian Lightshower, Flower Cardian Boardefly and Flower Cardian Moonflowerviewing. The unique thing about this theme is that the tuners make all your Flower Cardians Level 2 when  Sychro Summoning. So instead of looking at these Synchros in terms of their levels, I try to keep their summoning conditions in mind instead.

Flower Cardian Lightflare takes five monsters to summon, and it's the biggest boss monster in the deck with 5000 ATK. It has an effect similar to Legendary Six Samurai - Shi En, where once per turn you can negate any spell or trap. Any opposing monster that battles with Flower Cardian Lightflare or any other Cardian you control, will have their effects negated in that battle.

 

That means a card like Number S39: Utopia the Lightning or Borrelsword Dragon won't be able to use its effects to beat over your Cardians. Lastly, if your opponent somehow does get rid of your Flower Cardian Lightflare, it has another ability that lets you replace it by summoning another Cardian from your Extra Deck with a lower Level. So the next step of the ladder one rung below Lightflare is Flower Cardian Lightshower.

Flower Cardian Lightshower takes four monsters to summon and has 3000 Attack Points. While it's on board, all your Cardian monsters – including Flower Cardian Lightshower itself – are immune to targeting by your opponent's card effects, and also indestructible by any card effects. It also can burn for 1500 Liife Point when your opponent draws a card in their Draw Phase, at the cost of losing you your own Draw Phase. These two monsters are the deck's heavy hitters.  The other two Synchros are important too, but have a different role to play.

Flower Cardian Boardefly and Flower Cardian Moonflowerviewing are both Level 6, so you'll need one tuner and two non-tuners to summon them. You'll probably summon Flower Cardian Moonflowerviewing the most, while Flower Cardian Boardefly might show up once a game. Flower Cardian Boardefly doesn't do too much: while it's on the field it grants piercing to all your Cardians, but its more important effect is that once a turn you can banish a Cardian from your graveyard to stop your opponent from reviving monsters from their graveyard, or activating any effects in their graveyard until the end of their turn. Think of it as an Abyss Dweller and a mini Necrovalley. The mileage you'll get from Flower Cardian Boardefly ability depends on your match-up, but it has helped me steal some games.

Flower Cardian Moonflowerviewing is a Synchro Monster and a tuner. You'll usually summon it because it lets you draw a card that you can keep. That effect isn't once-per-turn, which means you can summon Flower Cardian Moonflowerviewing multiple times to try and dig for power spells and get even more advantage. One of the deck's most common fundamental plays is to use Flower Cardian Moonflowerviewing and two more monsters to make another Flower Cardian Moonflowerviewing, then De-Synchro to revive the Synchro Materials and draw more and more cards.

The Suits In The Deck

And that was just the Extra Deck. The Flower Cardian Main Deck is filled with spell cards and hosts a lot of the theme's key monsters. You want to play a lot of those monsters, and only those monsters because you want to win the gambling effects, and the theme locks you into summoning only Flower Cardian monsters for the turn anyways. Let me give you a rundown on what the monsters do.

Flower Cardian Zebra Grass, Flower Cardian Willow, Flower Cardian Paulownia and Flower Cardian Pine are the four main non-tuners you'll summon off of the Flower Gathering spell card. (Their effects will be negated.) All four monsters have a 2000 ATK equivalent which you summon by tributing a corresponding monster, but I only play Flower Cardian Willow with Calligrapher in my list, because it's a tuner.

Flower Cardian Pine is your Normal Summon, and until Battles of Legend: Armageddon it was the deck's only Normal Summon – BLAR introduces a new card we'll get to later. When you Normal Summon Flower Cardian Pine you gamble, drawing a card and seeing if it's a Cardian monster. If it is, you keep it. If it isn't, you lose it immediately. The other effect triggers if Pine's destroyed by battle or card effect, in which case you draw another card (no gamble required).

Flower Cardian Zebra Grass, Flower Cardian Willow and Flower Cardian Paulownia all are high-Level monsters with a similar effect: you can Special Summon each of them from your hand as long as you control a Cardian with a lower Level. After you summon one of them, you lock yourself into summoning only Flower Cardians for the rest of the turn.

You can Special Summon Flower Cardian Zebra Grass while you control a Level 7 or lower monster. On summon, it has a Magical Mallet type effect that lets you mulligan away Cardian monsters from your hand to draw the same number of cards. I usually use it to try and draw into the spell cards or better monsters.

Flower Cardian Willow the best  f the bunch, and my favorite non-tuner in the deck; you can Special Summon it from your hand if you control a Level 10 or lower monster, which means everything but Flower Cardian Willow and Flower Cardian Paulownia. Once per turn, you shuffle a Cardian from your graveyard back to your deck to draw a card. No gambling, you just get to keep the card you draw off Flower Cardian Willow. Since it's so reliable, Flower Cardian Willow effect is the one you'll be abusing the most.

Lastly, Flower Cardian Paulownia is just a free Special Summon as long as you control a Level 11 or lower monster (that's everything but Flower Cardian Paulownia). Its on-board effect is really bad: it basically reads, "if your opponent somehow didn't read this card before they chose to attack it, end the Battle Phase and draw a card.

Yeah. Not gonna happen.

Flower Cardian Cherry Blossom with Curtain is another useful non-tuner. It's a little awkward since t isn't part of the four from Flower Gathering, and even though it's Level 3 you can't  Normal Summon or set it. Instead, Flower Cardian Cherry Blossom with Curtain has two effects. While it's in your hand, it's something like Blackwing - Kalut the Moon Shadow: if your Cardian monster battles an opposing monster, you can discard Flower Cardian Cherry Blossom with Curtain in the Damage Step to boost your Cardian monster by 1000 ATK. Its other effect lets you Special Summon it from your hand by making a gamble. You draw a card and if it's a Cardian, you keep the card and Special Summon this 2000 ATK beater. If you don't draw a. Cardian, then you lose that card and Flower Cardian Cherry Blossom with Curtain. It's a high-risk high-reward card.

Battles of Legend released another non-tuner monster, Flower Cardian Cherry Blossom. It has two amazing effects, both of which fix some of the problems the deck suffered before.

Flower Cardian Cherry Blossom first effect is simple: if you control a Level 2 or lower Flower Cardian, you can Special Summon it from your hand. That condition only really comes up if you have Flower Cardian Pine on the field, or if you resolve Super Koi Koi (since the monsters it Special Summons become Level 2). From there Flower Cardian Cherry Blossom a free body first and foremost, but being a Level 3, it's also the only other Normal Summon in the deck. As such, it fills dual roles serving as both a starter and an extender.

Flower Cardian Cherry Blossom other ability is its gamble effect: you can tribute any Cardian monster to draw a card. If you draw a Cardian off the top then you get to not only keep the card, but also search or Special Summon another Flower Cardian from your deck! If you don't draw a Cardian with that effect, you lose the card that you drew.

That effect singlehandedly fixed another issue that was holding the deck back, where it lacked the ability to search tuners. While Flower Stacking was technically a kind of search card, it really needed more consistency. Anyways, while searching for the tuner is Flower Cardian Cherry Blossom priority, it's also a blessing to search out Flower Cardian Willow.

The Tuners

Flower Cardian Peony with Butterfly and Flower Cardian Willow with Calligrapher are the only tuners in the Flower Cardian theme. Both have effects that make all the monsters you use as Synchro Materials Level 2.

You can only properly summon a Flower Cardian Willow with Calligrapher from your hand by tributing a Flower Cardian Willow on the field. On summon, its effect draws you a card for another gamble. If you draw a Cardian, you keep it and you can  Special Summon it. If it isn't a Cardian, you lose the card. Nothing special.

On the other hand, you can properly Special Summon Flower Cardian Peony with Butterfly by tributing any other Cardian on the field. When you summon it, it draws you a card and if it's a Cardian, you keep it and you get to stack the top three cards on your opponent's deck just like SPYRAL GEAR - Drone. Which is really good! Otherwise, just like the other gambling effects you lose the card you drew.

So we've explored the boss monsters, the Main Deck tuners and the non-tuner monsters. Let's continue with a look at the most important spell cards! These are the cards you want to open with, but which you also want to avoid seeing with your gambling effects.

Green Means Go!

Flower Gathering is a hard once-per-turn spell that summons the four monsters we mentioned before: Flower Cardian Zebra Grass, Flower Cardian Willow, Flower Cardian Paulownia and Flower Cardian Pine.When you bring them out with Flower Gathering, their effects are negated and they hit the field in attack mode. And once you use Flower Gathering, you'll be locked into summoning nothing but Cardians for the rest of the turn. (It's worth noting that you can summon the new Flower Cardian Cherry Blossom with Flower Gatheringtoo;  though its effect will be negated, it could create a play with De-Synchro or Super All In! in the right situation.)

Super Koi Koi's similar to Flower Gathering, but it's a bit of a risk: you excavate the top three cards of your deck and summon any Cardians, "Ignoring summoning conditions." (It's very important that I mention that.) Their effects are negated and they become Level 2s. If you see any other cards in those top three, you banish them face-down and lose 1000 Life Points for each.

Flower Stacking is the deck's main search card. You get to choose any three Cardians from your deck with different names and stack them on the top in any order. That creates a lot of combos with Flower Cardian Cherry Blossom and Flower Cardian Cherry Blossom with Curtain because your topdeck's guaranteed. Onn later turns you can also banish Flower Stacking to add any Flower Cardian from your graveyard back to your hand, helping with your follow-up plays.

Recardination's another three-of, and it's one of my favorite spells. When you activate it you get back a Flower Cardian from your graveyard and you Special Summon any Flower Cardian from your hand, once again ignoring summoning conditions. Think of it as Monster Reborn or Monster Reincarnation. Its other effect trigger if it's sent to the graveyard by a Cardian monster effect: you get to excavate the top five cards of your deck, take ANY spell card among them and then rearrange the remaining four cards on top of your deck. That can net you a really strong spell card, and it can set up more combos by stacking cards where you need them.

I've mentioned De-Synchro a few times now, and though it's not strictly a Cardian-stamped card, it's very clear that it's meant to be part of the Cardian strategy, especially with the release of Super All In! from Battle of Legends: Armageddon. The main goal with De-synchro is to set up a Sychro Monster that was summoned with Flower Cardian Moonflowerviewing, the Willows or any other Cardian with an effect to draw that were all properly summoned. When you resolve it, you get a lot more cards back to your hand to help you make more plays.

Super All In! also fulfills that high value aspect for the deck. Let me explain.

Similar to the design of Recardination, Super All In! has two effects. When you play it from your hand, you send a Synchro you control back to your Extra Deck, to Special Summon exactly four Flower Cardians from your graveyard. Then you draw a card. Sounds great so far right? Here's the catch: when you draw the card you have to reveal it. If it's a Flower Cardian monster you can Special Summon it ignoring the conditions, but otherwise you destroy all your monsters and lose half your Life Points!

Oh no! The horror! Good thing Flower Cardians have built-in protection to avoid that drawback. With Flower Cardian Lightshower on the field your monsters can't be destroyed by any card effects. So just play Super All In! on another Synchro while Flower Cardian Lightshower on board, or you use Super All In! to revive the Flower Cardian Lightshower to start and you'll avoid the downsides.

Overall it's basically the same thing as De-Synchro, letting you abuse the draw power of Flower Cardian Willow and its allies. Which is great! With the loss of Soul Charge, the deck was very weak having to rely on three copies of De-Synchro to combo off. Now with a total of six "bomb" category cards, the deck has more ways to go off and go super plus!

Its other effect is similar to Recardination: if it's sent to the graveyard by a Cardian's effect, you get a spell back from your graveyard at the end of the turn. Again, it's just another factor helping you keep pressure on your opponent.

And That's The Game Plan

Summon monsters, find a tuner, make Synchros and if you have one of the "bombs" then you can go super plus! After that? Summon another Synchro with the profits. You can even make Flower Cardian Boardefly just for the sole purpose of locking out your opponent's graveyard, then De-Synchro it to do other things.

The best end boards this deck can make involve the lockout effect of Flower Cardian Boardefly with one or two copies of Flower Cardian Lightflare. One of them could be a Flower Cardian Lightshower, too. And if you hit something like Monster Reborn or just drew really well on a general level, you could even end with three Synchros total. You could also have some copies of Flower Cardian Cherry Blossom with Curtain in your hand in case your opponent wants to battle with your monsters.

With all of that in mind, here's my current decklist.

Yu-Gi-Oh! TCG Deck - Hanko's Flower Cardian Deck by Hanko Chow

'Hanko's Flower Cardian Deck' - constructed deck list and prices for the Yu-Gi-Oh! Trading Card Game from TCGplayer Infinite!

Created By: Hanko Chow

Event:

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Advanced

Market Price: $33.49

Cards

Reinforcement of the Army

Market Price: $0.23

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Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.

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Card Advance

Market Price: $0.60

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Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.)

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Flower Cardian Cherry Blossom with Curtain

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Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. You can reveal this card in your hand; draw 1 card, and if you do, show it, then Special Summon this card if the drawn card is a "Flower Cardian" monster. Otherwise, send it and this card to the Graveyard. During either player's Damage Step, when your "Flower Cardian" monster battles an opponent's monster: You can discard this card; your battling monster gains 1000 ATK until the end of this turn.

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Flower Cardian Pine

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If this card is Normal Summoned: Draw 1 card, show it, then send it to the Graveyard unless it is a "Flower Cardian" monster. You can only use this effect of "Flower Cardian Pine" once per turn. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can draw 1 card.

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One for One

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Send 1 monster from your hand to the Graveyard; Special Summon 1 Level 1 monster from your hand or Deck.

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Flower Cardian Peony with Butterfly

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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Flower Cardian" monster, except "Flower Cardian Peony with Butterfly". If this card is Special Summoned: Draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, look at the top 3 cards of your opponent's Deck, then place them all on the top or bottom of the Deck in any order. Otherwise, send it to the Graveyard. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters.

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Flower Cardian Paulownia

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While you control a Level 11 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. When this card is targeted for an attack: You can negate the attack, end the Battle Phase, then draw 1 card.

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Reasoning

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Your opponent declares a monster Level. Reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. If that monster is the same Level as the one declared by your opponent, send all revealed cards to the Graveyard. If not, Special Summon the revealed monster, also send the remaining cards to the Graveyard.

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Recardination

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Target 1 "Flower Cardian" monster in your Graveyard; add it to your hand, then you can Special Summon 1 "Flower Cardian" monster from your hand, ignoring its Summoning conditions. If this card is sent to the Graveyard by a "Flower Cardian" monster's effect: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated Spell/Trap Card to your hand. Place the remaining cards on top of your Deck in any order.

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Flower Cardian Moonflowerviewing

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1 Tuner + 2 non-Tuner monsters

Once per turn: You can activate this effect; skip the Draw Phase of your next turn, also draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster, ignoring its Summoning conditions, and if you do, it can attack directly this turn. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters.

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Super All In!

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Return 1 Synchro Monster you control to the Extra Deck, and if you do, Special Summon 4 "Flower Cardian" monsters from your GY, then, draw 1 card and show it, then, if it is a "Flower Cardian" monster, you can Special Summon it, ignoring its Summoning conditions. Otherwise, destroy as many monsters you control as possible, and if you destroyed at least 1, halve your LP. During the End Phase, if this card is in the GY because it was sent there by the effect of a "Flower Cardian" monster this turn while in your possession: You can add 1 Spell/Trap from your GY to your hand.

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Flower Cardian Boardefly

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1 Tuner + 2 non-Tuner monsters

If a "Flower Cardian" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn: You can banish 1 "Flower Cardian" monster from your Graveyard; until the end of your opponent's next turn, your opponent cannot activate effects of cards in the Graveyard, also they cannot Special Summon monsters from the Graveyard.

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Flower Cardian Willow

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While you control a Level 10 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. Once per turn: You can target 1 "Flower Cardian" monster in your Graveyard; shuffle it into your Deck, then draw 1 card.

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Flower Cardian Zebra Grass

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While you control a Level 7 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. If this card is Normal or Special Summoned: You can reveal any number of "Flower Cardian" monsters in your hand, shuffle them into the Deck, then draw the same number of cards.

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Flower Cardian Lightflare

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1 Tuner + 4 non-Tuner monsters
Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card: You can negate the activation, and if you do, destroy that card. If a "Flower Cardian" monster you control battles an opponent's monster, that opponent's monster has its effects negated during the Battle Phase only. If this face-up Synchro Summoned card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 "Flower Cardian" Synchro Monster from your Extra Deck, except "Flower Cardian Lightflare".

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Relinquished Anima

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1 Level 1 monster, except a Token

You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

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De-Synchro

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Target 1 Synchro Monster on the field; return that target to the Extra Deck, then, if all of the monsters that were used for the Syncro Summon of that monster are in your GY, you can Special Summon all of them.

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Allure of Darkness

Market Price: $2.53

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Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

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Flower Cardian Willow with Calligrapher

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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 11 "Flower Cardian" monster, except "Flower Cardian Willow with Calligrapher". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Otherwise, send it to the Graveyard. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters.

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Isolde, Two Tales of the Noble Knights

Market Price: $2.25

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2 Warrior monsters

If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.

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Flower Stacking

Market Price: $0.22

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Choose 3 "Flower Cardian" monsters with different names from your Deck, and place them on top of your Deck in any order. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Flower Cardian" monster in your Graveyard; add it to your hand. You can only use this effect of "Flower Stacking" once per turn.

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Flower Cardian Cherry Blossom

Market Price: $0.18

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If you control a Level 2 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. Once per turn: You can Tribute 1 "Flower Cardian" monster; draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, you can take 1 "Flower Cardian" monster from your Deck, except "Flower Cardian Cherry Blossom", and either add it to your hand or Special Summon it. Otherwise, send the card you drew to the GY.

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Flower Cardian Lightshower

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1 Tuner + 3 non-Tuner monsters

Your opponent cannot target "Flower Cardian" monsters you control with card effects, also those monsters cannot be destroyed by card effects. During your opponent's Draw Phase, if they draw a card(s) for their normal draw: Inflict 1500 damage to your opponent. Once per turn, during your opponent's End Phase: Activate 1 of these effects;
• Skip the Draw Phase of your next turn.
• This card has its other effects negated until your opponent's next Standby Phase.

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Flower Gathering

Market Price: $0.23

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Special Summon 4 "Flower Cardian" monsters with 100 ATK and different names from your Deck in Attack Position, but they have their effects negated, also they cannot be Tributed for a Tribute Summon. You can only activate 1 "Flower Gathering" per turn. You cannot Normal or Special Summon other monsters during the turn you activate this card, except "Flower Cardian" monsters.

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Pot of Desires

Market Price: $0.62

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Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.

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Monster Reborn

Market Price: $0.24

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Target 1 monster in either GY; Special Summon it.

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Super Koi Koi

Market Price: $0.44

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Excavate the top 3 cards of your Deck and Special Summon as many "Flower Cardian" monsters among them as possible, ignoring their Summoning conditions, but their Levels become 2 and they have their effects negated. Banish the remaining cards, face-down, and if you do, lose 1000 LP for each. You can banish this card from your Graveyard and Tribute 1 monster; Special Summon 1 "Flower Cardian" monster from your hand, ignoring its Summoning conditions. You can only activate 1 "Super Koi Koi" per turn.

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With two amazing new cards from Battles of Legend: Armageddon, I decided that there was just no reason to cut this deck down. Since the build was already going above 45 cards no matter what, I thought that it would be even better if you can play Pot of Desires! One of the deck's big challenges, historically speaking, is difficulty getting to a starter card, so another draw card like Pot of Desires can definitely help. The only cards you hope to never banish is Flower Cardian Willow, since it's so important to loop them all together.

I almost forgot to mention Flower Cardian Clover with Boar and Flower Cardian Maple with Deer. They're the theme's other non-tuners that can only be properly summoned by tributing, and on summon they get you a draw and a gamble. If you hit another Cardian then you get to pop a monster with Flower Cardian Clover with Boar or destroy a backrow card with Flower Cardian Maple with Deer. I chose not to Main Deck either of them; they work better in the Side Deck since they hinder your ability to combo off. They're definitely really good at breaking boards, though.

This deck is really fun to play, especially right now when no one plays Droll & Lock Bird. But Nibiru, the Primal Being exists, and for that one reason the deck's not quite good enough to be truly competitive. At the same time, none of my casual friends are willing to sit and watch me play for 20 minutes by myself, just to see me make a couple Sychro Monsters. Heck, if you miss a few gambles, the deck can just lose to itself and end on absolutely nothing. Flower Cardians still have a lot of problems to overcome. Flower Cardian Clover with Boar and Flower Cardian Maple with Deer can break some boards, sure, but that's only possible if you can touch the board to begin with.

The new cards from Battles of Legend definitely make the deck more reliable, since Flower Cardian Cherry Blossom lets you search as long as you win the gamble and you have other cards on board. BLAR also added more bombs to the strategy, so there are more high impact cards to see. Flower Cardians might not win a YCS anytime soon, but with the new support they're headed in the right direction.