Gorz and Tragoedia once shaped tournament competition, and influenced turn-by-turn priorities by determining attack order and a wealth of other factors. Gorz was once one of the most feared Limited cards in the game, and prior to that, it dominated the OCG at three-per-deck. Tragoedia was a flexible playmaker that could stop your opponent cold, then steal your opponent's monster and launch into big Synchros.
But flash forward to today and even though neither card is restricted at all, they don't see competitive play. Why is that? Doug discusses that question and more in this week's featured video.
Do you have fond memories of Gorz and Tragodeia? Do you feel their lack of use is a mark of progress, or a symptom of negative trends? Let us know your thoughts down in the Comments.